Player Matchup

Hachiman
Hachiman
ArcherYu
Hachiman
Level 16
God Stats
6W - 1L
1,569 SR
Queue Stats
35W - 38L
1,391 Elo+
Party 2
Skadi
Skadi
EZGOSS
Skadi
Level 104
God Stats
22W - 13L
1,632 SR
Queue Stats
241W - 231L
1,471 Elo+
Party 2
Ne Zha
Ne Zha
JaiJayJJ
Ne Zha
Level 104
God Stats
6W - 3L
1,330 SR
Queue Stats
98W - 92L
1,484 Elo+
Party 2
Sol
Sol
TheAloofGamer
Sol
Level 63
God Stats
14W - 11L
1,594 SR
Queue Stats
173W - 192L
1,460 Elo+
Party 2
Thanatos
Thanatos
Vin3yardW
Thanatos
Level 104
God Stats
19W - 8L
1,787 SR
Queue Stats
255W - 231L
1,500 Elo+
Party 2
Team Averages
Level 78
1,582 SR
1,461 Elo+

VS

Team Averages
Level 56
1,516 SR
1,447 Elo+
Gilgamesh
Gilgamesh
DoodyDude
Gilgamesh
Level 60
God Stats
5W - 4L
1,416 SR
Queue Stats
246W - 250L
1,471 Elo+
Party 1
Xbalanque
Xbalanque
GoonPartol
Xbalanque
Level 93
God Stats
10W - 11L
1,616 SR
Queue Stats
541W - 566L
1,477 Elo+
Party 3
Yemoja
Yemoja
Starzdust99
Yemoja
Level 40
God Stats
70W - 63L
1,553 SR
Queue Stats
117W - 129L
1,441 Elo+
Party 3
Nu Wa
Nu Wa
cybergamerss101
Nu Wa
Level 22
God Stats
16W - 11L
1,495 SR
Queue Stats
163W - 176L
1,437 Elo+
Party 1
Mercury
Mercury
the_lucky_guy1
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArcherYu
Hachiman
18
8 / 4 / 7
13,118
596
12,326
16,198
6,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
EZGOSS
Skadi
20
3 / 3 / 3
13,933
633
10,320
14,591
6,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
JaiJayJJ
Ne Zha
20
9 / 3 / 12
13,591
618
19,251
21,670
11,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
2 / 0 / 4
14,391
654
6,266
13,893
6,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Vin3yardW
Thanatos
20
16 / 3 / 7
14,355
653
20,245
20,931
9,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoodyDude
Gilgamesh
19
5 / 4 / 0
11,628
529
12,020
17,121
20,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
GoonPartol
Xbalanque
15
2 / 13 / 1
9,534
433
7,616
19,532
5,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
14
2 / 5 / 3
9,513
432
6,481
17,943
19,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 5 / 4
9,760
444
10,997
10,797
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 12 / 1
10,891
495
10,812
20,297
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
38
Kills
12
13
Deaths
39
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ArcherYu
Hachiman
8
4
7
2.88
L
Gilgamesh
DoodyDude
Gilgamesh
5
4
0
1.25
W
Skadi
EZGOSS
Skadi
3
3
3
1.5
L
Xbalanque
GoonPartol
Xbalanque
2
13
1
0.19
W
Ne Zha
JaiJayJJ
Ne Zha
9
3
12
5
L
Yemoja
2
5
3
0.7
W
2
0
4
4
W
Thanatos
Vin3yardW
Thanatos
16
3
7
6.5
L
0
5
4
0.4
L
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,408
Damage
47,926
87,283
Taken
85,690
39,848
Mitigated
53,588
40,388
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ArcherYu
Hachiman
12,326
8,550
0
6,156
16,198
6,103
4,756
4,980
11,218
0
82,972
L
Gilgamesh
DoodyDude
Gilgamesh
12,020
2,200
0
3,890
17,121
20,046
58
1,641
15,480
8,040
71,072
W
Skadi
EZGOSS
Skadi
10,320
4,805
0
1,428
14,591
6,178
5,843
3,070
11,391
0
101,605
L
Xbalanque
GoonPartol
Xbalanque
7,616
2,889
0
1,291
19,532
5,059
504
0
19,532
0
56,810
W
Ne Zha
JaiJayJJ
Ne Zha
19,251
8,969
0
5,826
21,670
11,662
0
5,291
16,379
0
82,163
L
Yemoja
6,481
562
595
1,329
17,943
19,148
0
419
17,524
25,706
0
W
6,266
2,366
0
8,644
13,893
6,178
1,088
2,884
11,009
118,767
0
W
Thanatos
Vin3yardW
Thanatos
20,245
7,415
0
18,334
20,931
9,727
461
4,903
16,028
0
97,464
L
10,997
889
0
445
10,797
3,448
49
961
9,836
59,286
0
L
10,812
7,259
0
0
20,297
5,887
0
3,245
17,052
0
66,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,388
Gold Earned
51,326
722
Minions Killed
530
0
Camps Cleared
0
2,134,257
Distance Traveled
1,910,493
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,118
596
119
5
0
398,905
2
L
Gilgamesh
11,628
529
158
7
0
449,313
8
W
Skadi
13,933
633
165
8
0
378,218
6
L
Xbalanque
9,534
433
116
5
0
320,460
5
W
Ne Zha
13,591
618
99
5
0
466,760
1
L
Yemoja
9,513
432
38
2
0
348,099
0
W
Sol
14,391
654
204
9
0
420,891
5
W
Thanatos
14,355
653
135
6
0
469,483
1
L
Nu Wa
9,760
444
109
5
0
373,468
4
L
Mercury
10,891
495
109
5
0
419,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role