Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
K_X__K__X__X_N
Olorun
Level 45
God Stats
4W - 5L
1,325 SR
Queue Stats
77W - 102L
1,332 Elo+
Party 1
Kukulkan
Kukulkan
NaahNikkah
Kukulkan
Level 48
God Stats
5W - 11L
1,350 SR
Queue Stats
32W - 45L
1,302 Elo+
Solo
Ratatoskr
Ratatoskr
ShadowGaia03
Ratatoskr
Level 69
God Stats
15W - 28L
1,185 SR
Queue Stats
524W - 687L
1,378 Elo+
Party 2
Hercules
Hercules
big-bubba-gagle
Hercules
Level 39
God Stats
0W - 3L
1,119 SR
Queue Stats
73W - 103L
1,332 Elo+
Party 1
Team Averages
Level 54
1,296 SR
1,369 Elo+

VS

Team Averages
Level 112
1,556 SR
1,440 Elo+
Aphrodite
Aphrodite
BsanT92
Aphrodite
Level 121
God Stats
4W - 4L
1,531 SR
Queue Stats
123W - 167L
1,395 Elo+
Party 3
Artemis
Artemis
DauntlessBorn
Artemis
Level 109
God Stats
5W - 3L
1,519 SR
Queue Stats
69W - 51L
1,561 Elo+
Solo
Zeus
Zeus
Death 69420
Zeus
Level 153
God Stats
49W - 38L
1,615 SR
Queue Stats
209W - 225L
1,423 Elo+
Solo
Hades
Hades
Farazscorpion
Hades
Level 55
God Stats
28W - 19L
1,452 SR
Queue Stats
207W - 256L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
Malkb
Zhong Kui
Level 121
God Stats
4W - 2L
1,661 SR
Queue Stats
121W - 160L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
6 / 4 / 5
13,511
965
15,075
15,285
4,639
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 9 / 9
13,563
969
24,160
30,067
15,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
NaahNikkah
Kukulkan
18
0 / 5 / 3
10,939
781
15,882
14,363
4,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
ShadowGaia03
Ratatoskr
19
1 / 4 / 10
12,396
885
9,975
20,275
21,374
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
20
4 / 9 / 7
13,126
938
10,926
28,835
14,338
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BsanT92
Aphrodite
20
2 / 4 / 13
12,827
916
8,405
18,900
14,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
19
4 / 5 / 13
12,226
873
18,169
11,909
5,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 1 / 13
14,107
1,008
25,502
9,133
3,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 14
14,182
1,013
20,011
19,959
12,645
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Malkb
Zhong Kui
20
9 / 3 / 14
14,831
1,059
29,165
21,342
16,193
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
15
Kills
31
31
Deaths
15
34
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
6
4
5
2.13
W
Aphrodite
BsanT92
Aphrodite
2
4
13
2.13
W
Artemis
4
5
13
2.1
W
7
1
13
13.5
W
9
2
14
8
L
4
9
9
0.94
W
Zhong Kui
Malkb
Zhong Kui
9
3
14
5.33
L
Kukulkan
NaahNikkah
Kukulkan
0
5
3
0.3
L
Ratatoskr
ShadowGaia03
Ratatoskr
1
4
10
1.5
L
Hercules
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,018
Damage
101,252
108,825
Taken
81,243
60,068
Mitigated
52,676
16,013
Healing
24,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
15,075
13,988
0
14
15,285
4,639
0
12,409
2,876
0
29,353
W
Aphrodite
BsanT92
Aphrodite
8,405
2,068
6,820
8,088
18,900
14,218
0
11,407
7,493
22,557
0
W
Artemis
18,169
9,357
0
0
11,909
5,664
0
4,591
7,318
0
24,578
W
25,502
2,059
0
484
9,133
3,956
0
4,913
4,220
73,992
0
W
20,011
478
487
3,598
19,959
12,645
0
11,902
8,057
43,861
0
L
24,160
11,473
1,470
7,720
30,067
15,226
0
20,513
9,554
55,262
0
W
Zhong Kui
Malkb
Zhong Kui
29,165
3,149
688
4,170
21,342
16,193
0
7,229
14,113
56,639
0
L
Kukulkan
NaahNikkah
Kukulkan
15,882
245
0
525
14,363
4,491
0
12,386
1,977
34,414
0
L
Ratatoskr
ShadowGaia03
Ratatoskr
9,975
351
0
1,789
20,275
21,374
0
16,920
3,355
0
29,205
L
Hercules
10,926
4,712
0
4,495
28,835
14,338
0
20,855
7,980
0
24,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,535
Gold Earned
68,173
209
Minions Killed
281
7
Camps Cleared
11
1,178,218
Distance Traveled
1,179,259
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,511
965
39
3
0
232,694
0
W
Aphrodite
12,827
916
28
2
2
243,334
4
W
Artemis
12,226
873
16
1
1
196,722
0
W
Zeus
14,107
1,008
113
8
8
229,793
3
W
Hades
14,182
1,013
62
4
0
262,052
1
L
Olorun
13,563
969
60
4
3
231,746
1
W
Zhong Kui
14,831
1,059
62
4
0
247,358
0
L
Kukulkan
10,939
781
53
4
1
217,898
0
L
Ratatoskr
12,396
885
40
3
1
265,552
0
L
Hercules
13,126
938
17
1
2
230,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role