Player Matchup

Hel
Hel
LordQuesoDip
Hel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,689 Elo+
Party 2
Gilgamesh
Gilgamesh
Maridaddy_
Gilgamesh
Level 129
God Stats
2W - 1L
1,776 SR
Queue Stats
87W - 106L
1,480 Elo+
Party 2
Ymir
Ymir
Weinerstein
Ymir
Level 33
God Stats
2W - 1L
1,809 SR
Queue Stats
43W - 9L
1,888 Elo+
Party 2
Fenrir
Fenrir
bWAREmorris
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,790 Elo+
Party 2
Team Averages
Level 87
1,646 SR
1,712 Elo+

VS

Team Averages
Level 129
1,598 SR
1,625 Elo+
Guan Yu
Guan Yu
Ambsh
Guan Yu
Level 121
God Stats
1W - 0L
1,348 SR
Queue Stats
38W - 38L
1,428 Elo+
Party 1
Discordia
Discordia
CruxettE
Discordia
Level 106
God Stats
19W - 10L
1,676 SR
Queue Stats
117W - 71L
1,713 Elo+
Party 3
Aphrodite
Aphrodite
Rage of Onuris
Aphrodite
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,546 Elo+
Party 1
Mercury
Mercury
oCruXo
Mercury
Level 160
God Stats
32W - 8L
1,869 SR
Queue Stats
496W - 206L
1,814 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
10,864
679
4,757
12,445
4,975
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Maridaddy_
Gilgamesh
16
2 / 4 / 6
10,791
674
13,951
15,478
16,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 3 / 3
11,462
716
6,198
14,876
9,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
16
2 / 6 / 3
10,684
668
10,717
17,411
16,232
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ambsh
Guan Yu
16
2 / 1 / 4
11,121
695
7,290
9,612
10,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
CruxettE
Discordia
18
6 / 2 / 5
12,396
775
9,106
5,461
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Rage of Onuris
Aphrodite
17
2 / 5 / 9
11,922
745
10,828
14,027
7,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
oCruXo
Mercury
20
9 / 2 / 6
14,066
879
21,146
13,055
6,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
10
Kills
19
19
Deaths
10
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ambsh
Guan Yu
2
1
4
4
W
Discordia
CruxettE
Discordia
6
2
5
4.25
L
1
6
6
0.67
L
Gilgamesh
Maridaddy_
Gilgamesh
2
4
6
1.25
W
Aphrodite
Rage of Onuris
Aphrodite
2
5
9
1.3
L
5
3
3
2.17
L
Fenrir
2
6
3
0.58
W
Mercury
oCruXo
Mercury
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,623
Damage
48,370
60,210
Taken
42,155
47,101
Mitigated
26,269
12,530
Healing
15,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ambsh
Guan Yu
7,290
773
746
1,539
9,612
10,074
856
4,181
5,431
0
24,106
W
Discordia
CruxettE
Discordia
9,106
393
156
725
5,461
2,037
528
1,303
4,158
43,924
0
L
4,757
439
4,571
3,608
12,445
4,975
1,543
5,691
6,604
32,082
0
L
Gilgamesh
Maridaddy_
Gilgamesh
13,951
3,151
0
1,598
15,478
16,850
0
4,699
10,675
0
43,879
W
Aphrodite
Rage of Onuris
Aphrodite
10,828
518
3,592
6,695
14,027
7,757
583
4,779
9,248
35,986
0
L
6,198
863
0
1,832
14,876
9,044
120
4,662
9,962
30,332
0
L
Fenrir
10,717
2,498
0
921
17,411
16,232
0
4,593
12,596
830
34,949
W
Mercury
oCruXo
Mercury
21,146
10,617
0
2,248
13,055
6,401
3,915
1,834
11,221
0
78,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,801
Gold Earned
49,505
200
Minions Killed
284
11
Camps Cleared
18
1,132,762
Distance Traveled
1,299,270
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,121
695
31
2
1
332,211
0
W
Discordia
12,396
775
72
5
4
314,956
1
L
Hel
10,864
679
63
4
4
272,049
0
L
Gilgamesh
10,791
674
55
3
2
283,427
1
W
Aphrodite
11,922
745
65
4
4
273,823
1
L
Ymir
11,462
716
44
3
3
301,583
3
L
Fenrir
10,684
668
38
2
2
275,703
1
W
Mercury
14,066
879
116
7
9
378,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role