Player Matchup

Morgan Le Fay
Morgan Le Fay
ERICxDAxVIKING
Morgan Le Fay
Level 43
God Stats
0W - 2L
1,267 SR
Queue Stats
40W - 70L
1,323 Elo+
Party 2
Hercules
Hercules
Migajon
Hercules
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,489 Elo+
Party 3
Persephone
Persephone
Spínel
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,340 Elo+
Party 3
Fafnir
Fafnir
Squintz420
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,377 Elo+
Party 2
Bastet
Bastet
infamousracing
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,428 Elo+
Party 2
Team Averages
Level 29
1,453 SR
1,391 Elo+

VS

Team Averages
Level 86
1,494 SR
1,427 Elo+
Raijin
Raijin
GIMMIEAHELLYEH
Raijin
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,478 Elo+
Party 1
Tiamat
Tiamat
o_o-Intelligence
Tiamat
Level 107
God Stats
1W - 0L
1,371 SR
Queue Stats
4W - 6L
1,386 Elo+
Party 1
Achilles
Achilles
theWOWfactor15
Achilles
Level 123
God Stats
1W - 0L
1,759 SR
Queue Stats
9W - 9L
1,493 Elo+
Party 1
Bastet
Bastet
wolf2425
Bastet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 1
Hera
Hera
zachie97
Hera
Level 88
God Stats
2W - 1L
1,337 SR
Queue Stats
21W - 20L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ERICxDAxVIKING
Morgan Le Fay
15
6 / 8 / 7
9,585
871
13,989
12,501
4,551
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hercules
Migajon
Hercules
18
6 / 3 / 10
9,945
904
15,665
24,936
20,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
Spínel
Persephone
14
3 / 6 / 8
8,618
783
11,192
9,716
2,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Squintz420
Fafnir
13
1 / 9 / 9
7,583
689
3,133
15,174
13,550
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 7 / 7
8,141
740
7,851
9,968
4,525
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 16
9,654
878
13,099
9,361
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 1 / 17
10,123
920
11,592
9,859
5,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
17
5 / 3 / 15
10,121
920
9,858
25,916
23,312
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
wolf2425
Bastet
13
3 / 6 / 10
8,211
746
9,502
8,199
3,330
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
16
12 / 6 / 11
10,074
916
21,021
11,147
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
102
19
Kills
33
33
Deaths
20
41
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ERICxDAxVIKING
Morgan Le Fay
6
8
7
1.19
W
4
4
16
3
L
Hercules
Migajon
Hercules
6
3
10
3.67
L
Persephone
Spínel
Persephone
3
6
8
1.17
L
Fafnir
Squintz420
Fafnir
1
9
9
0.61
L
3
7
7
0.93
W
9
1
17
17.5
W
Achilles
5
3
15
4.17
W
Bastet
wolf2425
Bastet
3
6
10
1.33
W
Hera
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,830
Damage
65,072
72,295
Taken
64,482
45,697
Mitigated
41,290
21,115
Healing
26,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ERICxDAxVIKING
Morgan Le Fay
13,989
2,130
1,078
1,275
12,501
4,551
0
9,009
3,364
29,165
0
W
13,099
1,550
258
474
9,361
4,186
546
3,714
5,647
23,035
0
L
Hercules
Migajon
Hercules
15,665
5,003
1,281
13,583
24,936
20,151
0
13,028
11,473
0
25,632
L
Persephone
Spínel
Persephone
11,192
1,017
104
1,695
9,716
2,920
0
6,924
2,707
22,603
0
L
Fafnir
Squintz420
Fafnir
3,133
1,513
219
1,429
15,174
13,550
0
10,467
4,336
6,747
0
L
7,851
3,488
256
195
9,968
4,525
0
5,105
4,701
0
12,132
W
11,592
507
1,543
4,860
9,859
5,679
374
4,731
5,128
24,358
0
W
Achilles
9,858
2,508
3,251
12,853
25,916
23,312
53
11,504
14,412
0
16,589
W
Bastet
wolf2425
Bastet
9,502
2,689
0
0
8,199
3,330
0
3,498
4,701
0
15,077
W
Hera
21,021
7,245
1,145
2,188
11,147
4,783
75
4,867
6,280
33,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,872
Gold Earned
48,183
94
Minions Killed
123
0
Camps Cleared
0
945,579
Distance Traveled
1,033,374
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,585
871
29
3
0
174,765
0
W
Raijin
9,654
878
38
3
0
184,482
0
L
Hercules
9,945
904
27
2
0
225,742
1
L
Persephone
8,618
783
28
3
0
166,465
0
L
Fafnir
7,583
689
3
0
0
171,360
0
L
Bastet
8,141
740
7
1
0
207,247
0
W
Tiamat
10,123
920
20
2
0
239,158
1
W
Achilles
10,121
920
10
1
0
213,607
0
W
Bastet
8,211
746
14
1
0
218,003
0
W
Hera
10,074
916
41
4
0
178,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role