Player Matchup

Tsukuyomi
Tsukuyomi
ExtremeObserver
Tsukuyomi
Level 62
God Stats
3W - 0L
1,638 SR
Queue Stats
7W - 5L
1,339 Elo+
Party 2
Artio
Artio
Kriegrr
Artio
Level 44
God Stats
7W - 8L
1,466 SR
Queue Stats
9W - 11L
1,134 Elo+
Party 2
Eset
Eset
ajjurin
Eset
Level 60
God Stats
2W - 2L
1,266 SR
Queue Stats
9W - 10L
1,134 Elo+
Party 2
Team Averages
Level 55
1,457 SR
1,202 Elo+

VS

Team Averages
Level 93
1,670 SR
1,536 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
HolographicGąymr
Baron Samedi
Level 105
God Stats
1W - 1L
1,789 SR
Queue Stats
16W - 20L
1,607 Elo+
Solo
Hachiman
Hachiman
Sephric
Hachiman
Level 65
God Stats
1W - 2L
1,719 SR
Queue Stats
22W - 20L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ExtremeObserver
Tsukuyomi
15
6 / 0 / 5
10,392
693
8,598
5,361
2,108
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Kriegrr
Artio
13
1 / 1 / 9
10,070
671
3,873
14,177
17,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
ajjurin
Eset
14
5 / 3 / 7
10,172
678
17,214
10,337
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 4 / 2
9,341
623
7,754
15,615
16,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
HolographicGąymr
Baron Samedi
12
1 / 2 / 1
8,373
558
5,643
7,313
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Sephric
Hachiman
12
1 / 6 / 2
8,665
578
7,260
11,864
4,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
2
0.5
W
Tsukuyomi
ExtremeObserver
Tsukuyomi
6
0
5
8.5
L
Baron Samedi
HolographicGąymr
Baron Samedi
1
2
1
0.75
W
Artio
Kriegrr
Artio
1
1
9
5.5
L
Hachiman
Sephric
Hachiman
1
6
2
0.33
W
Eset
ajjurin
Eset
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,685
Damage
20,657
29,875
Taken
34,792
24,460
Mitigated
24,121
7,642
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,754
468
0
1,199
15,615
16,269
0
9,601
5,559
13,330
0
W
Tsukuyomi
ExtremeObserver
Tsukuyomi
8,598
1,455
0
882
5,361
2,108
1,640
3,154
2,207
0
33,096
L
Baron Samedi
HolographicGąymr
Baron Samedi
5,643
677
940
2,505
7,313
3,065
25
4,260
2,911
26,937
0
W
Artio
Kriegrr
Artio
3,873
568
1,162
3,200
14,177
17,852
243
5,700
8,477
15,666
0
L
Hachiman
Sephric
Hachiman
7,260
3,783
0
1,696
11,864
4,787
100
6,967
4,513
0
40,391
W
Eset
ajjurin
Eset
17,214
933
578
1,820
10,337
4,500
1,076
4,842
5,495
43,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
26,379
141
Minions Killed
138
7
Camps Cleared
6
861,124
Distance Traveled
633,308
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,341
623
12
1
0
258,359
2
W
Tsukuyomi
10,392
693
49
3
5
324,394
5
L
Baron Samedi
8,373
558
43
3
5
163,720
5
W
Artio
10,070
671
27
2
1
274,081
0
L
Hachiman
8,665
578
83
6
1
211,229
1
W
Eset
10,172
678
65
4
1
262,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role