Player Matchup

Chaac
Chaac
FadedAngel93
Chaac
Level 17
God Stats
3W - 0L
1,484 SR
Queue Stats
6W - 9L
1,330 Elo+
Party 2
Medusa
Medusa
SEXIMEXI8796
Medusa
Level 122
God Stats
33W - 14L
1,668 SR
Queue Stats
139W - 112L
1,477 Elo+
Party 2
Discordia
Discordia
WhatsUpScoob
Discordia
Level 83
God Stats
7W - 3L
1,737 SR
Queue Stats
187W - 162L
1,453 Elo+
Party 2
Team Averages
Level 74
1,630 SR
1,420 Elo+

VS

Team Averages
Level 48
1,515 SR
1,461 Elo+
Mercury
Mercury
GohanJr21
Mercury
Level 39
God Stats
37W - 41L
1,486 SR
Queue Stats
240W - 209L
1,449 Elo+
Party 1
Hades
Hades
MegalodonSpear
Hades
Level 27
God Stats
14W - 7L
1,592 SR
Queue Stats
194W - 191L
1,416 Elo+
Party 1
Hercules
Hercules
WBG Ghostrider
Hercules
Level 78
God Stats
9W - 13L
1,467 SR
Queue Stats
127W - 123L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 17
11,528
640
12,325
14,752
12,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
17
13 / 3 / 9
13,273
737
24,561
13,862
5,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
WhatsUpScoob
Discordia
16
7 / 3 / 15
12,492
694
19,003
10,506
4,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GohanJr21
Mercury
15
4 / 8 / 5
11,987
666
10,012
19,255
8,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 5 / 5
11,322
629
7,507
20,295
19,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
13
3 / 10 / 2
10,445
580
12,506
32,137
22,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
23
Kills
9
9
Deaths
23
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
17
3.83
L
Mercury
GohanJr21
Mercury
4
8
5
0.81
L
2
5
5
0.9
W
Medusa
13
3
9
5.83
L
Hercules
3
10
2
0.4
W
Discordia
WhatsUpScoob
Discordia
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,889
Damage
30,025
39,120
Taken
71,687
22,279
Mitigated
49,810
12,378
Healing
18,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,325
1,830
0
4,073
14,752
12,490
309
3,195
11,557
0
26,807
L
Mercury
GohanJr21
Mercury
10,012
4,670
0
1,229
19,255
8,404
0
6,080
12,786
0
35,766
L
7,507
429
857
7,935
20,295
19,116
303
4,680
15,088
43,123
0
W
Medusa
24,561
13,799
0
4,215
13,862
5,660
993
2,269
11,593
0
60,346
L
Hercules
12,506
2,531
230
8,125
32,137
22,290
488
8,828
22,636
111
25,874
W
Discordia
WhatsUpScoob
Discordia
19,003
1,249
328
3,762
10,506
4,129
1,039
2,207
8,299
44,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,293
Gold Earned
33,754
167
Minions Killed
129
5
Camps Cleared
5
977,166
Distance Traveled
962,408
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,528
640
28
2
1
357,540
0
L
Mercury
11,987
666
37
2
2
333,645
4
L
Hades
11,322
629
66
4
2
319,951
2
W
Medusa
13,273
737
75
4
3
308,446
0
L
Hercules
10,445
580
26
1
1
308,812
0
W
Discordia
12,492
694
64
4
1
311,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role