Player Matchup

Artio
Artio
CLAPTRAP 4
Artio
Level 100
God Stats
1W - 1L
1,439 SR
Queue Stats
38W - 33L
1,489 Elo+
Party 1
Hercules
Hercules
Dracoarcus2924
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,476 Elo+
Party 1
Cliodhna
Cliodhna
UpmostCoast443
Cliodhna
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,538 Elo+
Party 1
Team Averages
Level 89
1,480 SR
1,501 Elo+

VS

Team Averages
Level 100
1,442 SR
1,379 Elo+
Tyr
Tyr
Crusaderwereman
Tyr
Level 62
God Stats
1W - 1L
1,298 SR
Queue Stats
155W - 198L
1,402 Elo+
Party 2
King Arthur
King Arthur
Envcovert
King Arthur
Level 103
God Stats
8W - 15L
1,416 SR
Queue Stats
307W - 370L
1,367 Elo+
Party 2
Sol
Sol
TribunaryStrawZ
Sol
Level 134
God Stats
3W - 1L
1,611 SR
Queue Stats
68W - 86L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
4 / 5 / 8
10,416
694
8,664
23,488
27,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
14
4 / 4 / 7
10,000
667
9,569
19,211
16,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
13
3 / 8 / 4
9,343
623
6,918
13,975
5,470
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 11
10,229
682
5,394
14,079
12,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Envcovert
King Arthur
14
9 / 5 / 6
11,559
771
18,407
15,708
12,074
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 2 / 10
11,660
777
19,831
10,595
3,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
11
Kills
17
17
Deaths
12
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artio
4
5
8
1.6
W
2
5
11
1.5
L
Hercules
4
4
7
1.88
W
King Arthur
Envcovert
King Arthur
9
5
6
2.4
W
6
2
10
5.5
L
Cliodhna
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,151
Damage
43,632
56,674
Taken
40,382
49,235
Mitigated
28,050
16,497
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
8,664
79
2,334
6,277
23,488
27,724
96
8,010
15,478
31,774
0
W
5,394
740
1,021
3,320
14,079
12,401
297
2,809
11,270
503
15,057
L
Hercules
9,569
4,429
747
5,683
19,211
16,041
160
8,331
10,880
27
31,923
W
King Arthur
Envcovert
King Arthur
18,407
3,311
0
849
15,708
12,074
392
4,175
11,533
621
34,625
W
19,831
7,661
0
4,051
10,595
3,575
2,281
2,626
7,969
62,058
0
L
Cliodhna
6,918
719
123
1,333
13,975
5,470
0
4,765
9,210
0
25,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,759
Gold Earned
33,448
128
Minions Killed
151
5
Camps Cleared
9
776,010
Distance Traveled
828,092
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,416
694
40
3
0
275,765
0
W
Tyr
10,229
682
22
1
2
286,082
3
L
Hercules
10,000
667
44
3
5
248,767
3
W
King Arthur
11,559
771
35
2
2
275,802
2
W
Sol
11,660
777
94
6
5
266,208
3
L
Cliodhna
9,343
623
44
3
0
251,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role