Player Matchup

Chiron
Chiron
FonkyJC
Chiron
Level 127
God Stats
4W - 4L
1,482 SR
Queue Stats
209W - 228L
1,413 Elo+
Party 3
Jing Wei
Jing Wei
Jvaistlametre
Jing Wei
Level 109
God Stats
2W - 3L
1,482 SR
Queue Stats
114W - 103L
1,499 Elo+
Party 3
Da Ji
Da Ji
LazySmeargle
Da Ji
Level 128
God Stats
0W - 1L
1,354 SR
Queue Stats
4W - 10L
1,291 Elo+
Party 1
Sylvanus
Sylvanus
Sono_Raiju
Sylvanus
Level 135
God Stats
1W - 1L
1,666 SR
Queue Stats
45W - 57L
1,417 Elo+
Party 1
Bellona
Bellona
SupremeOP
Bellona
Level 129
God Stats
3W - 3L
1,462 SR
Queue Stats
59W - 71L
1,434 Elo+
Solo
Team Averages
Level 126
1,489 SR
1,411 Elo+

VS

Team Averages
Level 115
1,467 SR
1,465 Elo+
Sylvanus
Sylvanus
JackLegion
Sylvanus
Level 86
God Stats
6W - 5L
1,410 SR
Queue Stats
91W - 74L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
Misamo
Gilgamesh
Level 97
God Stats
6W - 3L
1,476 SR
Queue Stats
239W - 195L
1,492 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SkiddleyWhiffers
Tsukuyomi
Level 144
God Stats
2W - 1L
1,335 SR
Queue Stats
43W - 48L
1,478 Elo+
Solo
Baba Yaga
Baba Yaga
Xerorion
Baba Yaga
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 122L
1,458 Elo+
Party 2
Zeus
Zeus
lsekaiSenpai
Zeus
Level 126
God Stats
13W - 4L
1,616 SR
Queue Stats
201W - 199L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FonkyJC
Chiron
14
1 / 5 / 3
7,217
722
10,529
12,859
4,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Jvaistlametre
Jing Wei
12
2 / 8 / 3
7,335
734
9,307
12,190
4,559
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 10 / 3
6,164
616
7,313
11,433
5,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Sono_Raiju
Sylvanus
15
0 / 4 / 4
7,189
719
9,352
19,453
9,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
SupremeOP
Bellona
13
2 / 3 / 3
7,784
778
7,751
12,003
8,882
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JackLegion
Sylvanus
15
0 / 0 / 27
9,231
923
7,684
12,347
14,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Misamo
Gilgamesh
16
5 / 1 / 20
9,245
925
15,724
21,393
18,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
14
2 / 3 / 15
8,742
874
7,348
8,324
4,346
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Xerorion
Baba Yaga
16
4 / 0 / 21
9,499
950
11,536
10,363
5,711
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
19 / 1 / 10
10,821
1,082
20,923
7,317
3,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
123
5
Kills
30
30
Deaths
5
16
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Chiron
FonkyJC
Chiron
1
5
3
0.5
W
Sylvanus
JackLegion
Sylvanus
0
0
27
13.5
L
Jing Wei
Jvaistlametre
Jing Wei
2
8
3
0.44
L
0
10
3
0.15
W
Gilgamesh
Misamo
Gilgamesh
5
1
20
15
W
Tsukuyomi
2
3
15
3.17
L
Sylvanus
Sono_Raiju
Sylvanus
0
4
4
0.5
L
Bellona
SupremeOP
Bellona
2
3
3
1.17
W
Baba Yaga
Xerorion
Baba Yaga
4
0
21
14.5
W
19
1
10
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,252
Damage
63,215
67,938
Taken
59,744
32,521
Mitigated
46,178
23,735
Healing
36,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
FonkyJC
Chiron
10,529
4,499
1,505
4,485
12,859
4,250
0
8,649
4,210
0
25,235
W
Sylvanus
JackLegion
Sylvanus
7,684
1,679
8,635
6,002
12,347
14,130
560
1,697
10,650
11,679
0
L
Jing Wei
Jvaistlametre
Jing Wei
9,307
7,076
389
1,467
12,190
4,559
0
8,321
3,869
0
14,876
L
7,313
1,528
288
749
11,433
5,278
0
6,105
5,328
0
9,289
W
Gilgamesh
Misamo
Gilgamesh
15,724
2,656
3,152
9,393
21,393
18,058
848
3,956
17,437
5,150
19,767
W
Tsukuyomi
7,348
1,589
0
560
8,324
4,346
1,368
1,530
6,794
0
16,244
L
Sylvanus
Sono_Raiju
Sylvanus
9,352
2,462
2,939
8,035
19,453
9,552
0
12,212
7,241
15,739
2,002
L
Bellona
SupremeOP
Bellona
7,751
717
1,610
2,268
12,003
8,882
0
6,731
5,272
0
10,546
W
Baba Yaga
Xerorion
Baba Yaga
11,536
647
2,688
3,784
10,363
5,711
1,172
433
9,930
26,384
0
W
20,923
1,002
798
1,513
7,317
3,933
0
976
6,341
30,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,689
Gold Earned
47,538
87
Minions Killed
104
0
Camps Cleared
0
852,058
Distance Traveled
999,317
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,217
722
38
4
0
176,055
1
W
Sylvanus
9,231
923
14
1
0
179,720
0
L
Jing Wei
7,335
734
12
1
0
162,776
0
L
Da Ji
6,164
616
0
0
0
149,540
0
W
Gilgamesh
9,245
925
16
2
0
221,778
1
W
Tsukuyomi
8,742
874
21
2
0
193,932
0
L
Sylvanus
7,189
719
32
3
0
173,623
0
L
Bellona
7,784
778
5
1
0
190,064
0
W
Baba Yaga
9,499
950
25
3
0
226,001
0
W
Zeus
10,821
1,082
28
3
0
177,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role