Player Matchup

Kukulkan
Kukulkan
AllMight_51
Kukulkan
Level 25
God Stats
1W - 7L
1,259 SR
Queue Stats
8W - 21L
1,440 Elo+
Solo
Rama
Rama
DD-NaKz07_
Rama
Level 18
God Stats
16W - 20L
1,431 SR
Queue Stats
185W - 231L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
Scoutime
Sun Wukong
Level 20
God Stats
6W - 6L
1,546 SR
Queue Stats
75W - 66L
1,447 Elo+
Party 2
Vulcan
Vulcan
Surp Sir Ski
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,463 Elo+
Solo
Medusa
Medusa
XxAthenaxX2222
Medusa
Level 29
God Stats
0W - 3L
1,069 SR
Queue Stats
229W - 227L
1,435 Elo+
Party 2
Team Averages
Level 22
1,361 SR
1,428 Elo+

VS

Team Averages
Level 23
1,530 SR
1,431 Elo+
Ah Muzen Cab
Ah Muzen Cab
BsG DiDaCt x98
Ah Muzen Cab
Level 26
God Stats
35W - 15L
1,687 SR
Queue Stats
583W - 636L
1,395 Elo+
Solo
Medusa
Medusa
MusicNinja88
Medusa
Level 25
God Stats
9W - 10L
1,452 SR
Queue Stats
36W - 38L
1,436 Elo+
Solo
Neith
Neith
Pehaga92
Neith
Level 23
God Stats
14W - 14L
1,430 SR
Queue Stats
91W - 88L
1,417 Elo+
Solo
Ymir
Ymir
l TVCO l
Ymir
Level 21
God Stats
16W - 12L
1,548 SR
Queue Stats
22W - 17L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
vampyrep
Kukulkan
Level 21
God Stats
25W - 22L
1,532 SR
Queue Stats
39W - 37L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AllMight_51
Kukulkan
19
5 / 5 / 9
12,868
1,072
12,319
13,757
6,845
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 7
12,236
1,020
9,056
10,293
4,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Scoutime
Sun Wukong
18
4 / 10 / 9
12,021
1,002
17,278
24,761
17,756
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
18
0 / 8 / 7
10,565
880
10,703
14,424
6,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 6 / 7
11,881
990
16,865
23,394
10,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

89

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BsG DiDaCt x98
Ah Muzen Cab
20
6 / 2 / 12
13,256
1,105
20,552
16,760
6,581
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
19
2 / 5 / 8
11,535
961
8,753
12,594
4,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
Pehaga92
Neith
19
5 / 1 / 14
12,975
1,081
11,756
9,553
4,106
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
20
4 / 2 / 19
13,657
1,138
12,639
17,616
24,951
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
vampyrep
Kukulkan
20
15 / 6 / 8
13,986
1,166
28,378
12,999
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
93
16
Kills
32
32
Deaths
16
39
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AllMight_51
Kukulkan
5
5
9
1.9
W
Ah Muzen Cab
BsG DiDaCt x98
Ah Muzen Cab
6
2
12
6
L
4
3
7
2.5
W
Medusa
2
5
8
1.2
W
Neith
Pehaga92
Neith
5
1
14
12
L
Sun Wukong
Scoutime
Sun Wukong
4
10
9
0.85
L
Vulcan
0
8
7
0.44
L
3
6
7
1.08
W
Ymir
4
2
19
6.75
W
Kukulkan
vampyrep
Kukulkan
15
6
8
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,221
Damage
82,078
86,629
Taken
69,522
46,756
Mitigated
44,842
6,879
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AllMight_51
Kukulkan
12,319
1,459
0
0
13,757
6,845
0
7,553
6,050
37,797
0
W
Ah Muzen Cab
BsG DiDaCt x98
Ah Muzen Cab
20,552
11,386
0
4,484
16,760
6,581
0
5,508
11,252
0
64,486
L
9,056
6,122
0
0
10,293
4,980
0
4,658
5,579
0
31,699
W
Medusa
8,753
4,545
0
845
12,594
4,647
0
4,972
7,622
0
17,670
W
Neith
Pehaga92
Neith
11,756
6,245
0
1,059
9,553
4,106
0
2,095
7,458
0
30,593
L
Sun Wukong
Scoutime
Sun Wukong
17,278
6,210
44
1,148
24,761
17,756
0
6,815
17,782
0
31,819
L
Vulcan
10,703
3,306
0
527
14,424
6,728
0
9,598
4,616
24,896
0
L
16,865
9,170
64
5,096
23,394
10,447
0
11,611
11,585
0
41,511
W
Ymir
12,639
1,390
179
2,784
17,616
24,951
0
5,296
12,320
22,910
0
W
Kukulkan
vampyrep
Kukulkan
28,378
2,613
0
0
12,999
4,557
0
5,151
7,848
47,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,571
Gold Earned
65,409
239
Minions Killed
249
9
Camps Cleared
7
1,079,642
Distance Traveled
1,075,972
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,868
1,072
86
7
1
214,088
0
W
Ah Muzen Cab
13,256
1,105
90
8
2
247,013
0
L
Rama
12,236
1,020
51
4
1
188,621
0
W
Medusa
11,535
961
23
2
3
220,309
1
W
Neith
12,975
1,081
54
5
1
220,185
0
L
Sun Wukong
12,021
1,002
32
3
4
253,547
0
L
Vulcan
10,565
880
34
3
0
218,003
1
L
Medusa
11,881
990
36
3
3
205,383
0
W
Ymir
13,657
1,138
30
3
0
211,473
1
W
Kukulkan
13,986
1,166
52
4
1
176,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role