Player Matchup

Awilix
Awilix
Gold II
BaDSaNtA 09
Awilix
Gold II
Level 148
God Stats
39W - 35L
1,620 SR
Queue Stats
199W - 207L
1,615 MMR
Party 1
Bacchus
Bacchus
Platinum V
Falcon Gro Kush
Bacchus
Platinum V
Level 144
God Stats
0W - 3L
1,525 SR
Queue Stats
130W - 130L
1,308 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Kami of Ls
Guan Yu
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Nu Wa
Nu Wa
Gold IV
VernonMcDade
Nu Wa
Gold IV
Level 149
God Stats
3W - 5L
1,410 SR
Queue Stats
84W - 91L
1,515 MMR
Party 2
Chiron
Chiron
Gold III
yougonnaquit153
Chiron
Gold III
Level 108
God Stats
3W - 4L
1,535 SR
Queue Stats
48W - 50L
1,520 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,518 SR
1,484 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,528 SR
1,498 MMR
Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
FL00BIE-
Cabrakan
Gold III
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
256W - 248L
1,510 MMR
Solo
Sol
Sol
Gold II
Phat Shizno
Sol
Gold II
Level 156
God Stats
37W - 32L
1,520 SR
Queue Stats
932W - 930L
1,512 MMR
Solo
Vulcan
Vulcan
Gold III
Yokaii420
Vulcan
Gold III
Level 128
God Stats
4W - 7L
1,445 SR
Queue Stats
290W - 309L
1,523 MMR
Solo
Nemesis
Nemesis
Silver III
plague6ghost
Nemesis
Silver III
Level 113
God Stats
9W - 10L
1,675 SR
Queue Stats
75W - 84L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
5 / 5 / 8
13,495
562
13,522
20,780
9,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 5 / 10
11,581
483
13,807
21,019
25,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Kami of Ls
Guan Yu
17
1 / 7 / 3
10,563
440
7,789
25,207
28,527
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 6 / 5
11,546
481
15,300
13,565
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 2 / 8
12,496
521
13,107
11,844
4,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
GilgameshMorgan Le FayAthenaArtioGeb

VS

Bans
OdinChaacKing ArthurSylvanusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
2 / 5 / 4
12,524
522
13,037
14,946
6,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
FL00BIE-
Cabrakan
16
1 / 3 / 12
11,780
491
7,892
23,319
31,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 7 / 6
13,587
566
13,220
22,799
10,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Yokaii420
Vulcan
20
8 / 4 / 9
14,318
597
23,355
18,314
10,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
plague6ghost
Nemesis
19
5 / 3 / 8
12,716
530
10,469
18,593
8,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
63
21
Kills
24
25
Deaths
22
34
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
5
4
0.8
L
Awilix
5
5
8
1.8
W
Cabrakan
FL00BIE-
Cabrakan
1
3
12
2.33
L
4
5
10
1.8
L
Guan Yu
Kami of Ls
Guan Yu
1
7
3
0.36
W
8
7
6
1.57
L
4
6
5
1.08
W
Vulcan
Yokaii420
Vulcan
8
4
9
3.13
W
Nemesis
plague6ghost
Nemesis
5
3
8
3
L
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,525
Damage
67,973
92,415
Taken
97,971
72,536
Mitigated
67,033
25,915
Healing
31,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,037
5,657
0
2,667
14,946
6,264
3,209
4,305
10,407
0
93,182
L
Awilix
13,522
3,144
0
5,909
20,780
9,358
969
7,401
13,139
74
124,080
W
Cabrakan
FL00BIE-
Cabrakan
7,892
893
0
6,334
23,319
31,477
510
8,445
14,498
31,020
0
L
13,807
763
0
3,229
21,019
25,442
0
11,353
9,523
44,536
0
L
Guan Yu
Kami of Ls
Guan Yu
7,789
944
2,382
6,398
25,207
28,527
282
12,721
12,092
7,094
59,854
W
13,220
5,813
0
10,904
22,799
10,368
4,367
8,378
14,022
92,578
11,355
L
15,300
2,742
280
2,540
13,565
4,624
1,314
6,694
6,827
86,224
0
W
Vulcan
Yokaii420
Vulcan
23,355
6,943
223
4,864
18,314
10,189
685
3,810
14,302
106,279
0
W
Nemesis
plague6ghost
Nemesis
10,469
4,612
0
6,956
18,593
8,735
1,711
6,390
11,999
0
86,338
L
13,107
4,375
657
4,520
11,844
4,585
586
4,061
7,727
0
88,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,681
Gold Earned
64,925
662
Minions Killed
611
0
Camps Cleared
0
2,351,082
Distance Traveled
2,348,198
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,524
522
140
6
0
473,245
2
L
Awilix
13,495
562
191
8
0
554,769
3
W
Cabrakan
11,780
491
39
2
0
461,678
10
L
Bacchus
11,581
483
47
2
0
484,603
5
L
Guan Yu
10,563
440
115
5
0
465,155
1
W
Sol
13,587
566
149
6
0
428,076
7
L
Nu Wa
11,546
481
151
6
0
398,911
3
W
Vulcan
14,318
597
165
7
0
447,010
2
W
Nemesis
12,716
530
118
5
0
538,189
1
L
Chiron
12,496
521
158
7
0
447,644
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role