Player Matchup

Cerberus
Cerberus
ElDiablo T13
Cerberus
Level 108
God Stats
3W - 1L
1,480 SR
Queue Stats
173W - 169L
1,498 Elo+
Party 1
Fenrir
Fenrir
Sireskee11
Fenrir
Level 88
God Stats
3W - 1L
1,555 SR
Queue Stats
253W - 267L
1,391 Elo+
Solo
Vulcan
Vulcan
Xer0Lives
Vulcan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,451 Elo+
Solo
Ymir
Ymir
fraumatt
Ymir
Level 22
God Stats
1W - 0L
1,229 SR
Queue Stats
19W - 23L
1,462 Elo+
Party 1
Anubis
Anubis
glsshrt
Anubis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,364 Elo+
Solo
Team Averages
Level 82
1,453 SR
1,433 Elo+

VS

Team Averages
Level 90
1,546 SR
1,437 Elo+
Sol
Sol
 
Sol
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
PACIF1C CHIEF
Chronos
Level 54
God Stats
2W - 1L
1,730 SR
Queue Stats
49W - 34L
1,439 Elo+
Party 2
Bakasura
Bakasura
Pedro cano3718
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 149L
1,450 Elo+
Solo
Loki
Loki
ShurlockH13
Loki
Level 148
God Stats
0W - 2L
1,250 SR
Queue Stats
48W - 63L
1,448 Elo+
Solo
Ares
Ares
Zmanjohn2000
Ares
Level 27
God Stats
0W - 1L
1,751 SR
Queue Stats
4W - 10L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElDiablo T13
Cerberus
18
5 / 4 / 19
11,971
798
13,567
26,836
29,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Sireskee11
Fenrir
16
1 / 4 / 17
10,095
673
10,291
16,038
12,917
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Xer0Lives
Vulcan
20
7 / 2 / 17
12,273
818
28,060
8,088
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
15
3 / 6 / 15
10,084
672
6,018
19,565
21,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
glsshrt
Anubis
20
17 / 1 / 11
14,062
937
23,385
17,727
9,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 5 / 10
10,230
682
21,661
15,372
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
19
6 / 4 / 9
10,551
703
12,526
17,431
6,830
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
14
2 / 7 / 8
8,756
584
4,781
17,071
5,776
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 9 / 9
8,866
591
13,551
14,787
5,684
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 8 / 10
9,696
646
14,811
25,158
27,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
62
33
Kills
16
17
Deaths
33
79
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
5
10
1.8
W
Cerberus
ElDiablo T13
Cerberus
5
4
19
3.63
L
Chronos
6
4
9
2.63
L
Bakasura
2
7
8
0.86
L
1
9
9
0.61
W
Fenrir
Sireskee11
Fenrir
1
4
17
2.38
W
Vulcan
Xer0Lives
Vulcan
7
2
17
7.75
L
3
8
10
1
W
Ymir
3
6
15
1.75
W
Anubis
glsshrt
Anubis
17
1
11
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,321
Damage
67,330
88,254
Taken
89,819
77,789
Mitigated
51,326
35,787
Healing
22,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
21,661
4,229
1,197
6,066
15,372
5,150
0
13,153
2,219
41,388
0
W
Cerberus
ElDiablo T13
Cerberus
13,567
844
4,428
8,723
26,836
29,599
237
11,648
14,646
27,583
0
L
Chronos
12,526
4,820
1,120
5,522
17,431
6,830
0
13,743
3,688
32,451
0
L
Bakasura
4,781
3,990
69
3,621
17,071
5,776
0
13,954
3,117
0
6,813
L
13,551
3,888
1,328
752
14,787
5,684
0
11,261
3,526
0
25,931
W
Fenrir
Sireskee11
Fenrir
10,291
2,117
884
4,023
16,038
12,917
268
7,292
8,502
0
19,029
W
Vulcan
Xer0Lives
Vulcan
28,060
10,825
1,997
987
8,088
4,087
1,899
5,929
2,009
51,948
0
L
14,811
805
551
2,083
25,158
27,886
0
18,919
6,239
19,297
0
W
Ymir
6,018
1,649
1,262
723
19,565
21,244
333
13,950
5,163
14,232
0
W
Anubis
glsshrt
Anubis
23,385
359
3,274
9,486
17,727
9,942
1,654
8,600
8,699
54,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,485
Gold Earned
48,099
195
Minions Killed
134
0
Camps Cleared
0
1,418,164
Distance Traveled
1,265,800
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,230
682
45
3
0
236,172
1
W
Cerberus
11,971
798
46
3
0
288,221
0
L
Chronos
10,551
703
46
3
0
263,474
2
L
Bakasura
8,756
584
16
1
0
285,516
3
L
Loki
8,866
591
19
1
0
246,835
0
W
Fenrir
10,095
673
15
1
0
310,293
0
W
Vulcan
12,273
818
60
4
0
286,946
0
L
Ares
9,696
646
8
1
0
233,803
0
W
Ymir
10,084
672
8
1
0
227,414
0
W
Anubis
14,062
937
66
4
0
305,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role