Player Matchup

Sun Wukong
Sun Wukong
AfterThought69
Sun Wukong
Level 13
God Stats
3W - 6L
1,176 SR
Queue Stats
4W - 10L
1,235 Elo+
Party 1
Discordia
Discordia
TeflonCon
Discordia
Level 116
God Stats
5W - 1L
1,667 SR
Queue Stats
115W - 94L
1,413 Elo+
Party 1
Cerberus
Cerberus
ydaohC
Cerberus
Level 13
God Stats
1W - 1L
1,555 SR
Queue Stats
2W - 8L
1,235 Elo+
Party 1
Team Averages
Level 47
1,466 SR
1,295 Elo+

VS

Team Averages
Level 26
1,571 SR
1,507 Elo+
Artio
Artio
BugzAssassin
Artio
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,464 Elo+
Party 2
Hades
Hades
Keegan2304
Hades
Level 25
God Stats
15W - 16L
1,582 SR
Queue Stats
15W - 17L
1,531 Elo+
Party 2
Amaterasu
Amaterasu
Octavaria
Amaterasu
Level 20
God Stats
17W - 13L
1,632 SR
Queue Stats
25W - 23L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AfterThought69
Sun Wukong
17
2 / 3 / 11
13,474
586
24,797
19,712
23,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
TeflonCon
Discordia
19
10 / 4 / 4
15,735
684
38,075
12,310
6,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
ydaohC
Cerberus
16
2 / 6 / 10
13,194
574
13,887
29,365
30,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
12,729
553
7,681
26,220
34,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
16
0 / 8 / 7
12,544
545
14,619
28,812
14,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Octavaria
Amaterasu
18
12 / 4 / 1
15,559
676
25,310
35,630
45,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
14
Kills
13
13
Deaths
14
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AfterThought69
Sun Wukong
2
3
11
2.5
L
1
2
9
2.75
L
Hades
0
8
7
0.44
L
Amaterasu
Octavaria
Amaterasu
12
4
1
3.13
W
Discordia
TeflonCon
Discordia
10
4
4
3
W
Cerberus
ydaohC
Cerberus
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,759
Damage
47,610
61,387
Taken
90,662
60,181
Mitigated
94,523
13,987
Healing
26,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AfterThought69
Sun Wukong
24,797
4,406
0
2,706
19,712
23,062
137
9,680
10,032
0
51,069
L
7,681
1,555
2,150
4,046
26,220
34,133
0
12,267
13,953
23,469
0
L
Hades
14,619
1,309
2,083
7,971
28,812
14,695
0
19,411
9,401
71,235
0
L
Amaterasu
Octavaria
Amaterasu
25,310
13,571
0
10,604
35,630
45,695
0
20,938
14,692
0
53,137
W
Discordia
TeflonCon
Discordia
38,075
1,278
0
3,094
12,310
6,189
1,978
3,130
9,180
117,976
0
W
Cerberus
ydaohC
Cerberus
13,887
1,801
402
7,785
29,365
30,930
76
10,174
19,191
35,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,403
Gold Earned
40,832
254
Minions Killed
226
12
Camps Cleared
6
1,187,423
Distance Traveled
1,237,042
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,474
586
59
3
1
441,330
0
L
Artio
12,729
553
26
1
2
437,283
0
L
Hades
12,544
545
133
6
3
351,609
3
L
Amaterasu
15,559
676
67
3
1
448,150
1
W
Discordia
15,735
684
145
6
9
378,189
0
W
Cerberus
13,194
574
50
2
2
367,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role