Player Matchup

Nemesis
Nemesis
Agustinslash
Nemesis
Level 47
God Stats
9W - 10L
1,504 SR
Queue Stats
233W - 299L
1,319 Elo+
Solo
Anubis
Anubis
TreguaLessa
Anubis
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 91L
1,391 Elo+
Solo
Amaterasu
Amaterasu
W4STE Wolf
Amaterasu
Level 29
God Stats
7W - 12L
1,557 SR
Queue Stats
7W - 13L
1,269 Elo+
Party 2
Neith
Neith
W4StE squash
Neith
Level 64
God Stats
2W - 3L
1,559 SR
Queue Stats
9W - 17L
1,278 Elo+
Party 2
Chaac
Chaac
ttvyourabotytFBI
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,359 Elo+
Solo
Team Averages
Level 45
1,524 SR
1,323 Elo+

VS

Team Averages
Level 53
1,463 SR
1,336 Elo+
Ymir
Ymir
CaPNCLuTcHxx
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 335L
1,272 Elo+
Solo
Hera
Hera
GrimxFantasy
Hera
Level 48
God Stats
9W - 10L
1,433 SR
Queue Stats
86W - 133L
1,326 Elo+
Party 1
Thanatos
Thanatos
ImShiddinTTV
Thanatos
Level 58
God Stats
4W - 3L
1,515 SR
Queue Stats
109W - 164L
1,328 Elo+
Party 1
Horus
Horus
Montage3229
Horus
Level 67
God Stats
2W - 3L
1,365 SR
Queue Stats
93W - 135L
1,346 Elo+
Party 1
Charybdis
Charybdis
NortenoxArce
Charybdis
Level 44
God Stats
6W - 6L
1,500 SR
Queue Stats
92W - 109L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Agustinslash
Nemesis
16
3 / 4 / 0
9,163
539
6,208
13,551
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
11
0 / 10 / 2
6,717
395
4,129
13,495
5,816
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
W4STE Wolf
Amaterasu
11
2 / 6 / 10
7,510
442
8,290
14,305
9,388
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
10 / 8 / 1
8,494
500
11,672
13,101
3,393
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 3 / 2
5,898
347
2,464
5,226
2,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 5
8,164
480
3,435
17,524
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
8 / 2 / 10
10,034
590
13,022
6,865
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
ImShiddinTTV
Thanatos
15
10 / 4 / 10
10,150
597
8,830
15,271
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 1 / 7
9,625
566
8,051
16,334
15,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
NortenoxArce
Charybdis
15
6 / 2 / 7
9,707
571
10,943
7,780
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
16
Kills
31
31
Deaths
18
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Agustinslash
Nemesis
3
4
0
0.75
W
1
9
5
0.39
W
8
2
10
6.5
W
Thanatos
ImShiddinTTV
Thanatos
10
4
10
3.75
W
6
1
7
9.5
W
Charybdis
NortenoxArce
Charybdis
6
2
7
4.75
L
Anubis
0
10
2
0.1
L
Amaterasu
W4STE Wolf
Amaterasu
2
6
10
1.17
L
10
8
1
1.31
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,763
Damage
44,281
59,678
Taken
63,774
27,273
Mitigated
35,902
12,646
Healing
26,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Agustinslash
Nemesis
6,208
3,276
215
5,006
13,551
5,765
1,064
3,037
10,145
0
65,243
W
3,435
705
0
3,621
17,524
8,705
43
617
16,862
27,239
0
W
13,022
4,047
0
550
6,865
2,083
1,943
1,015
5,850
59,079
0
W
Thanatos
ImShiddinTTV
Thanatos
8,830
2,063
0
8,858
15,271
6,988
1,507
329
14,862
0
38,821
W
8,051
2,634
3,321
8,403
16,334
15,749
1,825
1,120
14,865
11,617
27,822
W
Charybdis
NortenoxArce
Charybdis
10,943
6,469
0
1,333
7,780
2,377
3,740
1,048
6,732
0
54,102
L
Anubis
4,129
100
10
3,296
13,495
5,816
0
6,777
6,331
31,434
0
L
Amaterasu
W4STE Wolf
Amaterasu
8,290
3,495
0
578
14,305
9,388
253
3,982
10,000
0
14,572
L
11,672
4,911
0
2,325
13,101
3,393
737
3,979
8,794
0
37,764
L
2,464
65
0
1,216
5,226
2,911
0
414
4,517
0
12,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,782
Gold Earned
47,680
256
Minions Killed
367
0
Camps Cleared
0
1,295,479
Distance Traveled
1,572,582
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,163
539
121
7
0
307,067
0
W
Ymir
8,164
480
44
3
0
284,249
5
W
Hera
10,034
590
87
5
0
305,400
5
W
Thanatos
10,150
597
62
4
0
344,370
1
W
Horus
9,625
566
81
5
0
316,405
1
W
Charybdis
9,707
571
93
5
0
322,158
1
L
Anubis
6,717
395
51
3
0
215,779
0
L
Amaterasu
7,510
442
17
1
0
341,651
0
L
Neith
8,494
500
50
3
0
289,659
2
L
Chaac
5,898
347
17
1
0
141,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role