Player Matchup

Bellona
Bellona
AsternAura34021
Bellona
Level 5
God Stats
3W - 7L
1,779 SR
Queue Stats
6W - 12L
1,807 Elo+
Party 1
Anubis
Anubis
Captainreywoods
Anubis
Level 67
God Stats
12W - 15L
1,452 SR
Queue Stats
26W - 55L
1,335 Elo+
Party 1
Loki
Loki
Elpibe_CABJ
Loki
Level 75
God Stats
8W - 7L
1,658 SR
Queue Stats
153W - 203L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
GENESIS0735
Danzaburou
Level 28
God Stats
4W - 8L
1,663 SR
Queue Stats
145W - 153L
1,547 Elo+
Solo
Cerberus
Cerberus
owns_74
Cerberus
Level 13
God Stats
3W - 6L
1,391 SR
Queue Stats
6W - 8L
1,431 Elo+
Party 1
Team Averages
Level 38
1,589 SR
1,506 Elo+

VS

Team Averages
Level 44
1,442 SR
1,476 Elo+
Amaterasu
Amaterasu
Feyf7100
Amaterasu
Level 13
God Stats
9W - 10L
1,418 SR
Queue Stats
11W - 15L
1,356 Elo+
Solo
Ra
Ra
LUQUYPU
Ra
Level 4
God Stats
1W - 0L
1,257 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Neith
Neith
LowdG
Neith
Level 6
God Stats
5W - 4L
1,499 SR
Queue Stats
6W - 5L
1,418 Elo+
Party 2
Ymir
Ymir
SoHJackTR
Ymir
Level 73
God Stats
3W - 5L
1,295 SR
Queue Stats
81W - 75L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
sentexkill
Ne Zha
Level 123
God Stats
3W - 0L
1,739 SR
Queue Stats
28W - 18L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,299
395
4,472
14,056
14,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 6 / 1
8,897
424
7,593
13,631
6,466
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 2
9,412
448
4,033
16,685
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
GENESIS0735
Danzaburou
18
9 / 6 / 2
11,910
567
16,953
19,110
7,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
owns_74
Cerberus
14
0 / 4 / 5
8,525
406
3,629
12,466
10,992
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Feyf7100
Amaterasu
18
3 / 1 / 4
11,375
542
10,903
15,963
15,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
9 / 1 / 6
11,308
538
8,524
7,258
2,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
LowdG
Neith
17
0 / 4 / 9
10,659
508
5,621
10,769
3,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
17
6 / 3 / 12
11,194
533
13,238
14,785
14,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
sentexkill
Ne Zha
20
11 / 2 / 10
13,298
633
15,924
18,294
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
11
Kills
29
29
Deaths
11
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
6
1
0.08
L
2
7
2
0.43
W
Amaterasu
Feyf7100
Amaterasu
3
1
4
5
L
Danzaburou
GENESIS0735
Danzaburou
9
6
2
1.67
W
9
1
6
12
W
Neith
LowdG
Neith
0
4
9
1.13
W
Ymir
6
3
12
4
L
Cerberus
owns_74
Cerberus
0
4
5
0.63
W
Ne Zha
sentexkill
Ne Zha
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,680
Damage
54,210
75,948
Taken
67,069
45,055
Mitigated
42,774
20,780
Healing
23,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,472
533
0
1,050
14,056
14,340
229
3,813
10,243
14,970
31,713
L
7,593
770
0
5,164
13,631
6,466
36
5,317
8,314
58,614
0
L
4,033
1,132
0
3,888
16,685
6,193
940
4,950
11,735
0
54,998
W
Amaterasu
Feyf7100
Amaterasu
10,903
2,860
0
4,036
15,963
15,231
1,016
3,373
12,590
16,101
54,151
L
Danzaburou
GENESIS0735
Danzaburou
16,953
9,435
0
7,428
19,110
7,064
602
5,700
13,410
0
92,346
W
8,524
1,389
2,317
3,037
7,258
2,341
1,532
2,394
4,864
41,845
0
W
Neith
LowdG
Neith
5,621
2,975
0
3,763
10,769
3,687
1,536
553
10,216
0
72,193
W
Ymir
13,238
3,057
0
1,669
14,785
14,499
1,189
4,334
10,451
47,785
0
L
Cerberus
owns_74
Cerberus
3,629
0
161
3,089
12,466
10,992
195
4,811
7,655
21,953
0
W
Ne Zha
sentexkill
Ne Zha
15,924
6,118
0
8,407
18,294
7,016
1,182
2,845
15,449
0
103,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,043
Gold Earned
57,834
462
Minions Killed
544
0
Camps Cleared
0
1,848,219
Distance Traveled
1,962,001
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,299
395
87
4
0
411,970
1
L
Anubis
8,897
424
110
5
0
343,214
3
L
Loki
9,412
448
106
5
0
391,935
2
W
Amaterasu
11,375
542
118
6
0
386,621
8
L
Danzaburou
11,910
567
129
6
0
325,598
3
W
Ra
11,308
538
77
4
0
371,763
1
W
Neith
10,659
508
122
6
0
340,997
0
W
Ymir
11,194
533
74
4
0
391,126
5
L
Cerberus
8,525
406
30
1
0
375,502
4
W
Ne Zha
13,298
633
153
7
0
471,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role