Player Matchup

Ra
Ra
BagmanHooch
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 3
Mercury
Mercury
Bigred003
Mercury
Level 18
God Stats
8W - 5L
1,772 SR
Queue Stats
24W - 26L
1,483 Elo+
Party 2
Thor
Thor
MadRabioso
Thor
Level 28
God Stats
2W - 4L
1,533 SR
Queue Stats
103W - 109L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
Monjke
Gilgamesh
Level 19
God Stats
3W - 7L
1,449 SR
Queue Stats
35W - 45L
1,466 Elo+
Party 2
Tyr
Tyr
theirish_3
Tyr
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 38L
1,255 Elo+
Party 3
Team Averages
Level 15
1,551 SR
1,490 Elo+

VS

Team Averages
Level 21
1,370 SR
1,464 Elo+
Hachiman
Hachiman
 
Hachiman
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GoryProbe
Ah Puch
Level 20
God Stats
12W - 9L
1,518 SR
Queue Stats
76W - 56L
1,548 Elo+
Party 1
Achilles
Achilles
Musa99
Achilles
Level 29
God Stats
4W - 5L
1,364 SR
Queue Stats
144W - 138L
1,511 Elo+
Solo
Chronos
Chronos
SS4CoNcUsSiOn
Chronos
Level 29
God Stats
20W - 27L
1,231 SR
Queue Stats
84W - 78L
1,530 Elo+
Party 1
Ymir
Ymir
XDRockPigeon
Ymir
Level 3
God Stats
1W - 1L
1,238 SR
Queue Stats
2W - 2L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 0
3,731
415
2,586
5,446
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Bigred003
Mercury
9
3 / 3 / 2
5,435
604
2,962
7,004
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

1
0 / 0 / 0
3,186
354
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Monjke
Gilgamesh
7
3 / 5 / 0
4,662
518
3,036
5,975
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
0 / 2 / 1
3,944
438
1,263
3,584
1,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
7 / 0 / 4
6,225
692
5,005
4,841
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
GoryProbe
Ah Puch
10
4 / 1 / 1
5,864
652
4,886
4,053
1,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Musa99
Achilles
10
6 / 1 / 3
6,171
686
3,170
6,382
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
8
1 / 2 / 8
5,182
576
1,759
5,385
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 2
4,744
527
975
5,500
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
18
18
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
0
4
9
L
0
8
0
0
L
Mercury
Bigred003
Mercury
3
3
2
1.33
W
Ah Puch
GoryProbe
Ah Puch
4
1
1
4.5
L
0
0
0
0
L
Gilgamesh
Monjke
Gilgamesh
3
5
0
0.6
W
Achilles
Musa99
Achilles
6
1
3
7.5
W
Chronos
1
2
8
2.5
W
0
2
2
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,847
Damage
15,795
22,009
Taken
26,161
9,194
Mitigated
11,058
3,289
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,005
2,809
0
2,578
4,841
1,542
577
1,376
3,263
0
29,588
L
2,586
787
66
478
5,446
1,149
75
839
4,607
13,152
0
L
Mercury
Bigred003
Mercury
2,962
1,117
0
1,850
7,004
2,020
0
2,548
4,456
0
22,135
W
Ah Puch
GoryProbe
Ah Puch
4,886
148
0
1,697
4,053
1,193
714
0
3,853
26,838
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Monjke
Gilgamesh
3,036
704
0
762
5,975
4,191
0
2,909
3,066
0
7,277
W
Achilles
Musa99
Achilles
3,170
1,017
0
2,582
6,382
3,124
0
408
5,846
0
24,532
W
Chronos
1,759
845
0
762
5,385
1,510
408
391
4,886
17,935
0
W
975
39
0
1,061
5,500
3,689
15
95
5,285
17,282
0
L
1,263
786
0
133
3,584
1,834
0
1,324
2,260
0
6,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,958
Gold Earned
28,186
102
Minions Killed
243
0
Camps Cleared
0
681,853
Distance Traveled
842,418
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,225
692
55
6
0
170,976
2
L
Ra
3,731
415
21
2
0
165,870
0
L
Mercury
5,435
604
53
6
0
200,709
1
W
Ah Puch
5,864
652
59
7
0
160,855
2
L
Thor
3,186
354
0
0
0
3,476
0
L
Gilgamesh
4,662
518
12
1
0
165,010
1
W
Achilles
6,171
686
58
6
0
186,448
2
W
Chronos
5,182
576
33
4
0
164,741
1
W
Ymir
4,744
527
38
4
0
159,398
3
L
Tyr
3,944
438
16
2
0
146,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role