Player Matchup

Ravana
Ravana
CertifiedJitster
Ravana
Level 15
God Stats
21W - 9L
1,590 SR
Queue Stats
117W - 70L
1,391 Elo+
Party 1
Tyr
Tyr
CrossBlink-Raz0r
Tyr
Level 18
God Stats
1W - 1L
1,236 SR
Queue Stats
18W - 22L
1,278 Elo+
Solo
Scylla
Scylla
McBurnt
Scylla
Level 29
God Stats
40W - 33L
1,670 SR
Queue Stats
85W - 80L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
PUMPER12
Sun Wukong
Level 15
God Stats
25W - 22L
1,541 SR
Queue Stats
72W - 63L
1,423 Elo+
Party 1
Chernobog
Chernobog
fdehsfg
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 55L
1,618 Elo+
Party 1
Team Averages
Level 19
1,507 SR
1,437 Elo+

VS

Team Averages
Level 22
1,387 SR
1,456 Elo+
Aphrodite
Aphrodite
FewestMetal7823
Aphrodite
Level 18
God Stats
0W - 1L
1,291 SR
Queue Stats
4W - 3L
1,632 Elo+
Solo
Ra
Ra
MAARLONFUEGO
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
PRINCETREYxx
Hercules
Level 21
God Stats
2W - 4L
1,403 SR
Queue Stats
169W - 194L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
dmorgan2413
Gilgamesh
Level 29
God Stats
18W - 13L
1,666 SR
Queue Stats
94W - 91L
1,523 Elo+
Solo
Skadi
Skadi
huskerfan003
Skadi
Level 27
God Stats
0W - 6L
1,075 SR
Queue Stats
25W - 45L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 10
10,901
574
16,147
10,842
4,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 14
7,423
391
2,030
12,295
12,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
McBurnt
Scylla
15
8 / 3 / 11
9,888
520
12,000
9,191
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
PUMPER12
Sun Wukong
16
2 / 2 / 8
9,842
518
5,020
11,399
5,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chernobog
fdehsfg
Chernobog
20
14 / 1 / 7
12,629
665
18,428
13,168
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FewestMetal7823
Aphrodite
8
1 / 6 / 2
6,489
342
1,349
6,114
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
3 / 10 / 2
8,353
440
7,064
13,304
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
PRINCETREYxx
Hercules
12
1 / 10 / 2
7,279
383
6,045
17,139
10,000
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
dmorgan2413
Gilgamesh
14
5 / 5 / 2
9,196
484
9,856
15,563
7,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 6 / 1
9,443
497
5,903
12,640
3,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
37
Kills
11
12
Deaths
37
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
13
1
10
18
W
0
5
14
1.4
L
Aphrodite
FewestMetal7823
Aphrodite
1
6
2
0.33
L
3
10
2
0.4
W
Scylla
McBurnt
Scylla
8
3
11
4.5
L
Hercules
PRINCETREYxx
Hercules
1
10
2
0.2
W
Sun Wukong
PUMPER12
Sun Wukong
2
2
8
3
L
Gilgamesh
dmorgan2413
Gilgamesh
5
5
2
1.2
W
Chernobog
fdehsfg
Chernobog
14
1
7
17.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,625
Damage
30,217
56,895
Taken
64,760
30,258
Mitigated
30,572
19,693
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,147
6,518
0
4,660
10,842
4,463
25
915
9,927
0
58,630
W
2,030
485
0
438
12,295
12,170
93
2,548
9,747
0
10,531
L
Aphrodite
FewestMetal7823
Aphrodite
1,349
435
1,049
1,261
6,114
5,285
135
1,715
4,399
11,363
162
L
7,064
263
674
2,120
13,304
3,801
72
2,252
11,052
33,844
0
W
Scylla
McBurnt
Scylla
12,000
819
0
2,290
9,191
2,599
637
2,135
7,056
63,617
0
L
Hercules
PRINCETREYxx
Hercules
6,045
3,324
18
2,977
17,139
10,000
0
6,149
10,990
0
24,934
W
Sun Wukong
PUMPER12
Sun Wukong
5,020
556
0
3,043
11,399
5,101
0
1,444
9,955
0
41,470
L
Gilgamesh
dmorgan2413
Gilgamesh
9,856
2,195
0
3,468
15,563
7,992
0
1,386
14,177
0
59,900
W
Chernobog
fdehsfg
Chernobog
18,428
12,651
0
9,262
13,168
5,925
4,803
1,305
11,863
0
111,376
L
5,903
2,766
0
1,102
12,640
3,494
5,064
498
12,142
0
50,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,683
Gold Earned
40,760
456
Minions Killed
332
0
Camps Cleared
0
1,897,724
Distance Traveled
1,408,823
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,901
574
94
5
0
401,057
0
W
Tyr
7,423
391
11
1
0
352,914
0
L
Aphrodite
6,489
342
28
1
0
172,288
1
L
Ra
8,353
440
58
3
0
311,712
0
W
Scylla
9,888
520
98
5
0
342,504
1
L
Hercules
7,279
383
51
3
0
292,495
0
W
Sun Wukong
9,842
518
78
4
0
387,427
5
L
Gilgamesh
9,196
484
89
5
0
347,235
3
W
Chernobog
12,629
665
175
9
0
413,822
0
L
Skadi
9,443
497
106
6
0
285,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role