Player Matchup

Sol
Sol
 
Sol
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FluffaloBill
Izanami
Level 82
God Stats
4W - 12L
1,593 SR
Queue Stats
59W - 87L
1,361 Elo+
Solo
Vamana
Vamana
Joordatron
Vamana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 238L
1,234 Elo+
Party 2
Terra
Terra
SgtTrundle1107
Terra
Level 48
God Stats
1W - 10L
1,275 SR
Queue Stats
140W - 238L
1,201 Elo+
Party 2
Arachne
Arachne
Wrath_of_Ganj
Arachne
Level 63
God Stats
16W - 30L
1,368 SR
Queue Stats
144W - 257L
1,197 Elo+
Party 2
Team Averages
Level 57
1,447 SR
1,299 Elo+

VS

Team Averages
Level 57
1,338 SR
1,308 Elo+
Jormungandr
Jormungandr
CaseREDDEATH
Jormungandr
Level 48
God Stats
19W - 36L
1,329 SR
Queue Stats
137W - 198L
1,238 Elo+
Party 1
Cliodhna
Cliodhna
CharlieRam97
Cliodhna
Level 103
God Stats
1W - 2L
1,197 SR
Queue Stats
174W - 201L
1,369 Elo+
Solo
Hera
Hera
Fonz-O-fonZ
Hera
Level 47
God Stats
29W - 38L
1,387 SR
Queue Stats
135W - 191L
1,315 Elo+
Solo
Geb
Geb
Reptile29z
Geb
Level 61
God Stats
17W - 22L
1,416 SR
Queue Stats
171W - 231L
1,265 Elo+
Party 1
Skadi
Skadi
ShadowMaster343
Skadi
Level 26
God Stats
4W - 5L
1,362 SR
Queue Stats
17W - 20L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 4 / 6
10,005
500
17,158
13,762
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
FluffaloBill
Izanami
16
8 / 6 / 4
10,039
502
13,930
15,761
6,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Joordatron
Vamana
11
0 / 6 / 2
6,802
340
1,900
9,321
6,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 4 / 6
8,265
413
4,017
16,896
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
15
6 / 6 / 2
9,824
491
7,855
16,588
7,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaseREDDEATH
Jormungandr
16
10 / 2 / 6
11,255
563
15,182
12,003
7,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
CharlieRam97
Cliodhna
17
4 / 4 / 4
10,535
527
8,712
16,135
6,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 5 / 5
9,555
478
8,473
10,111
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 4 / 6
9,704
485
12,473
20,860
16,626
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 6 / 8
8,973
449
7,888
11,535
3,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
19
Kills
26
26
Deaths
21
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
6
2
W
Jormungandr
CaseREDDEATH
Jormungandr
10
2
6
6.5
W
Cliodhna
CharlieRam97
Cliodhna
4
4
4
1.5
L
Izanami
FluffaloBill
Izanami
8
6
4
1.67
W
3
5
5
1.1
L
Vamana
Joordatron
Vamana
0
6
2
0.17
W
7
4
6
2.5
L
0
4
6
0.75
W
2
6
8
1
L
Arachne
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,860
Damage
52,728
72,328
Taken
70,644
38,138
Mitigated
36,481
20,916
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,158
3,818
0
4,907
13,762
4,484
730
5,736
8,026
54,761
0
W
Jormungandr
CaseREDDEATH
Jormungandr
15,182
5,613
0
1,454
12,003
7,619
2,978
3,634
8,196
60,078
0
W
Cliodhna
CharlieRam97
Cliodhna
8,712
890
0
3,012
16,135
6,353
2,016
6,126
9,587
0
74,430
L
Izanami
FluffaloBill
Izanami
13,930
11,114
0
4,172
15,761
6,382
845
7,354
8,407
0
81,911
W
8,473
2,730
0
3,120
10,111
2,645
1,538
2,000
7,915
50,528
0
L
Vamana
Joordatron
Vamana
1,900
1,290
0
1,104
9,321
6,438
102
6,386
2,935
0
9,069
W
12,473
1,327
585
3,804
20,860
16,626
772
4,834
15,777
31,164
0
L
4,017
1,073
1,167
5,807
16,896
13,511
345
9,097
7,799
22,018
0
W
7,888
4,202
0
1,451
11,535
3,238
3,815
3,406
7,994
0
43,155
L
Arachne
7,855
5,480
0
3,759
16,588
7,323
1,018
7,555
9,033
0
62,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,935
Gold Earned
50,022
350
Minions Killed
457
0
Camps Cleared
0
1,763,205
Distance Traveled
1,888,241
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,005
500
82
4
0
377,491
5
W
Jormungandr
11,255
563
117
6
0
400,002
0
W
Cliodhna
10,535
527
133
7
0
414,841
0
L
Izanami
10,039
502
128
6
0
310,623
8
W
Hera
9,555
478
90
5
0
339,712
0
L
Vamana
6,802
340
15
1
0
344,407
0
W
Geb
9,704
485
38
2
0
401,129
0
L
Terra
8,265
413
31
2
0
364,379
1
W
Skadi
8,973
449
79
4
0
332,557
0
L
Arachne
9,824
491
94
5
0
366,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role