Player Matchup

Cliodhna
Cliodhna
ASaltyFemale
Cliodhna
Level 158
God Stats
20W - 5L
1,559 SR
Queue Stats
345W - 356L
1,532 Elo+
Party 2
Horus
Horus
Honorable Galax
Horus
Level 160
God Stats
5W - 4L
1,537 SR
Queue Stats
489W - 464L
1,561 Elo+
Party 2
Izanami
Izanami
MyPetDoge
Izanami
Level 40
God Stats
10W - 9L
1,469 SR
Queue Stats
34W - 26L
1,623 Elo+
Party 2
Ymir
Ymir
Starkiller97732
Ymir
Level 26
God Stats
12W - 9L
1,773 SR
Queue Stats
39W - 44L
1,465 Elo+
Party 3
Chang'e
Chang'e
thriftyparadox
Chang'e
Level 125
God Stats
6W - 3L
1,811 SR
Queue Stats
392W - 381L
1,481 Elo+
Party 3
Team Averages
Level 102
1,630 SR
1,533 Elo+

VS

Team Averages
Level 103
1,603 SR
1,484 Elo+
Bacchus
Bacchus
BlazeMachine75
Bacchus
Level 159
God Stats
18W - 18L
1,650 SR
Queue Stats
191W - 202L
1,497 Elo+
Solo
Cliodhna
Cliodhna
HypoluxoKrazie
Cliodhna
Level 158
God Stats
16W - 11L
1,647 SR
Queue Stats
434W - 432L
1,507 Elo+
Party 1
Mulan
Mulan
LittelFae
Mulan
Level 105
God Stats
10W - 8L
1,689 SR
Queue Stats
332W - 296L
1,519 Elo+
Party 1
Ra
Ra
LittelTunda
Ra
Level 29
God Stats
2W - 3L
1,510 SR
Queue Stats
49W - 65L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
Litteldriver
Danzaburou
Level 64
God Stats
28W - 29L
1,522 SR
Queue Stats
173W - 184L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ASaltyFemale
Cliodhna
15
8 / 0 / 1
8,701
622
7,224
8,727
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
4 / 1 / 5
8,895
635
12,031
13,651
9,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MyPetDoge
Izanami
12
1 / 3 / 2
7,115
508
4,751
7,371
2,130
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 4 / 4
7,124
509
2,168
8,353
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 0 / 3
8,424
602
6,441
6,158
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
6,635
474
4,347
7,277
7,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
13
0 / 3 / 1
7,003
500
4,738
10,049
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
LittelFae
Mulan
12
1 / 5 / 0
7,030
502
7,583
14,142
8,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 7 / 1
5,736
410
1,890
8,329
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Litteldriver
Danzaburou
12
3 / 3 / 4
7,578
541
5,031
7,918
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
18
Kills
8
8
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ASaltyFemale
Cliodhna
8
0
1
8.5
L
4
0
2
5
W
4
1
5
6.5
L
Cliodhna
0
3
1
0.17
L
Mulan
LittelFae
Mulan
1
5
0
0.2
L
0
7
1
0.07
L
Danzaburou
Litteldriver
Danzaburou
3
3
4
1.67
W
Izanami
MyPetDoge
Izanami
1
3
2
0.67
W
1
4
4
0.75
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,615
Damage
23,589
44,260
Taken
47,715
21,856
Mitigated
24,275
23,572
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ASaltyFemale
Cliodhna
7,224
1,243
0
6,444
8,727
3,322
0
205
8,522
0
54,393
L
4,347
623
0
918
7,277
7,372
0
1,736
5,541
20,683
0
W
12,031
6,275
630
7,938
13,651
9,090
444
650
13,001
0
53,056
L
Cliodhna
4,738
341
0
4,558
10,049
3,113
0
397
9,652
0
55,971
L
Mulan
LittelFae
Mulan
7,583
2,726
0
4,905
14,142
8,161
603
973
13,169
1,654
43,364
L
1,890
259
55
1,984
8,329
2,955
132
4,608
3,721
31,711
0
L
Danzaburou
Litteldriver
Danzaburou
5,031
2,561
0
249
7,918
2,674
52
895
7,023
0
37,278
W
Izanami
MyPetDoge
Izanami
4,751
3,030
0
1,778
7,371
2,130
1,447
1,322
6,039
0
43,849
W
2,168
640
0
1,617
8,353
4,609
339
1,757
6,596
11,251
0
W
6,441
927
951
4,214
6,158
2,705
0
2,305
3,625
54,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
33,982
425
Minions Killed
348
0
Camps Cleared
0
1,453,014
Distance Traveled
1,336,090
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,701
622
99
7
0
341,184
2
L
Bacchus
6,635
474
25
2
0
289,692
6
W
Horus
8,895
635
100
7
0
299,828
2
L
Cliodhna
7,003
500
108
8
0
319,953
7
L
Mulan
7,030
502
92
7
0
240,255
1
L
Ra
5,736
410
52
4
0
235,497
0
L
Danzaburou
7,578
541
71
5
0
250,693
0
W
Izanami
7,115
508
94
7
0
256,659
5
W
Ymir
7,124
509
20
1
0
267,574
1
W
Chang'e
8,424
602
112
8
0
287,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role