Player Matchup

Merlin
Merlin
Akumanochi1787
Merlin
Level 36
God Stats
30W - 21L
1,621 SR
Queue Stats
119W - 105L
1,414 Elo+
Party 1
Thor
Thor
Bloodmoon495
Thor
Level 27
God Stats
15W - 10L
1,487 SR
Queue Stats
64W - 72L
1,319 Elo+
Party 1
Ra
Ra
PeachPrincePeach
Ra
Level 85
God Stats
1W - 0L
1,257 SR
Queue Stats
136W - 141L
1,400 Elo+
Party 1
Tyr
Tyr
Shobeki
Tyr
Level 25
God Stats
10W - 10L
1,435 SR
Queue Stats
38W - 62L
1,279 Elo+
Party 1
Susano
Susano
blasianp
Susano
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,424 Elo+
Party 1
Team Averages
Level 36
1,460 SR
1,367 Elo+

VS

Team Averages
Level 11
1,530 SR
1,384 Elo+
Bellona
Bellona
G-Man3799
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,218 Elo+
Solo
Kukulkan
Kukulkan
SeaCreature6207
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 2
Thanatos
Thanatos
SeaMateus350
Thanatos
Level 8
God Stats
1W - 1L
1,668 SR
Queue Stats
6W - 7L
1,397 Elo+
Party 2
Hou Yi
Hou Yi
SoveriegnKing19
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
chaowei
Cthulhu
Level 25
God Stats
2W - 3L
1,483 SR
Queue Stats
92W - 98L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 0 / 17
17,902
1,377
41,635
16,159
8,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 3 / 21
13,241
1,019
20,041
15,704
7,021
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 6 / 22
13,447
1,034
17,025
17,255
7,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
20
4 / 5 / 23
13,048
1,004
15,858
21,882
22,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
blasianp
Susano
19
5 / 3 / 11
12,095
930
9,320
10,890
4,701
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
G-Man3799
Bellona
18
5 / 9 / 7
13,151
1,012
17,835
28,488
25,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
19
2 / 9 / 9
12,262
943
10,884
17,041
6,028
Thanatos
SeaMateus350
Thanatos
18
2 / 11 / 10
11,615
893
13,296
22,057
7,579
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
1 / 11 / 9
11,570
890
13,593
22,025
7,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
chaowei
Cthulhu
19
7 / 7 / 8
12,918
994
19,697
24,655
26,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
60
47
Kills
17
17
Deaths
47
94
Assists
43
Player
Kills
Deaths
Assists
KDA
W
25
0
17
33.5
W
7
3
21
5.83
L
Bellona
G-Man3799
Bellona
5
9
7
0.94
W
6
6
22
2.83
L
Kukulkan
2
9
9
0.72
L
Thanatos
SeaMateus350
Thanatos
2
11
10
0.64
W
Tyr
4
5
23
3.1
L
1
11
9
0.5
W
Susano
blasianp
Susano
5
3
11
3.5
L
Cthulhu
chaowei
Cthulhu
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,879
Damage
75,305
81,890
Taken
114,266
50,063
Mitigated
72,805
15,054
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,635
4,131
486
7,680
16,159
8,116
0
4,292
11,867
76,245
0
W
20,041
5,235
0
0
15,704
7,021
0
6,163
9,541
0
35,560
L
Bellona
G-Man3799
Bellona
17,835
6,456
1,727
1,258
28,488
25,500
0
16,298
11,477
0
33,079
W
17,025
2,911
1,674
2,938
17,255
7,789
0
7,919
9,336
32,393
0
L
Kukulkan
10,884
2,311
0
0
17,041
6,028
0
9,025
7,839
31,135
0
L
Thanatos
SeaMateus350
Thanatos
13,296
5,650
0
3,703
22,057
7,579
0
11,351
10,212
0
22,018
W
Tyr
15,858
3,504
0
2,276
21,882
22,436
0
8,540
13,342
10,604
12,283
L
13,593
9,325
0
3,877
22,025
7,295
0
12,584
8,908
0
51,309
W
Susano
blasianp
Susano
9,320
801
0
0
10,890
4,701
0
3,667
7,223
0
18,020
L
Cthulhu
chaowei
Cthulhu
19,697
591
96
0
24,655
26,403
0
13,285
10,406
34,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,733
Gold Earned
61,516
191
Minions Killed
184
3
Camps Cleared
6
1,093,832
Distance Traveled
1,155,975
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,902
1,377
83
6
0
241,474
0
W
Thor
13,241
1,019
39
3
2
248,436
0
L
Bellona
13,151
1,012
28
2
1
235,790
0
W
Ra
13,447
1,034
40
3
0
201,134
2
L
Kukulkan
12,262
943
42
3
4
216,711
0
L
Thanatos
11,615
893
8
1
1
243,548
0
W
Tyr
13,048
1,004
13
1
1
220,805
0
L
Hou Yi
11,570
890
80
6
0
198,591
1
W
Susano
12,095
930
16
1
0
181,983
0
L
Cthulhu
12,918
994
26
2
0
261,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role