Player Matchup

Persephone
Persephone
Platinum III
 
Persephone
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Platinum II
Kixtsu
Nike
Platinum II
Level 45
God Stats
12W - 3L
1,792 SR
Queue Stats
21W - 10L
2,234 MMR
Party 1
Awilix
Awilix
Platinum III
Kyxtsu
Awilix
Platinum III
Level 45
God Stats
1W - 0L
1,891 SR
Queue Stats
18W - 8L
2,091 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 81
1,727 SR
1,942 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 102
1,511 SR
2,151 MMR
Olorun
Olorun
Diamond V
Frankiesantos75-
Olorun
Diamond V
Level 67
God Stats
5W - 3L
1,694 SR
Queue Stats
190W - 236L
2,031 MMR
Solo
Bacchus
Bacchus
Diamond IV
SoloDif1
Bacchus
Diamond IV
Level 121
God Stats
38W - 49L
1,601 SR
Queue Stats
201W - 236L
2,125 MMR
Solo
Fenrir
Fenrir
Diamond III
Verxia-6ix
Fenrir
Diamond III
Level 118
God Stats
6W - 10L
1,239 SR
Queue Stats
308W - 357L
2,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
8 / 1 / 8
11,961
748
20,547
8,033
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
Kixtsu
Nike
15
3 / 4 / 12
10,566
660
12,535
17,405
13,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Kyxtsu
Awilix
15
6 / 3 / 10
10,985
687
12,860
18,108
12,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
OdinGebTiamatAchillesKhepri

VS

Bans
SolThothCthulhuMorgan Le FayArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
10,830
677
13,746
14,328
13,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
SoloDif1
Bacchus
14
2 / 3 / 6
10,337
646
8,540
16,767
24,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Verxia-6ix
Fenrir
11
1 / 9 / 3
9,547
597
8,038
20,039
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
17
Kills
8
8
Deaths
17
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
8
1
8
12
L
5
5
2
1.2
W
Nike
Kixtsu
Nike
3
4
12
2.25
W
Awilix
Kyxtsu
Awilix
6
3
10
3.67
L
Bacchus
SoloDif1
Bacchus
2
3
6
1.67
L
Fenrir
Verxia-6ix
Fenrir
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,942
Damage
30,324
43,546
Taken
51,134
28,949
Mitigated
51,670
10,302
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
20,547
1,269
135
4,977
8,033
3,049
878
4,994
3,038
52,935
0
L
13,746
5,656
461
2,738
14,328
13,988
1,217
4,180
9,952
42,268
3,187
W
Nike
Kixtsu
Nike
12,535
1,891
0
1,636
17,405
13,737
305
7,644
9,761
2,789
31,180
W
Awilix
Kyxtsu
Awilix
12,860
4,912
0
3,554
18,108
12,163
1,424
9,099
9,009
0
42,812
L
Bacchus
SoloDif1
Bacchus
8,540
806
498
1,533
16,767
24,476
0
7,867
8,431
23,578
0
L
Fenrir
Verxia-6ix
Fenrir
8,038
3,037
819
4,578
20,039
13,206
65
9,081
10,596
0
21,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
30,714
182
Minions Killed
138
9
Camps Cleared
3
919,084
Distance Traveled
846,598
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,961
748
78
5
5
304,524
3
L
Olorun
10,830
677
74
5
1
265,268
6
W
Nike
10,566
660
52
3
1
306,399
3
W
Awilix
10,985
687
52
3
3
308,161
6
L
Bacchus
10,337
646
30
2
1
326,421
4
L
Fenrir
9,547
597
34
2
1
254,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role