Player Matchup

Thor
Thor
BaconBits317
Thor
Level 29
God Stats
4W - 2L
1,522 SR
Queue Stats
110W - 137L
1,379 Elo+
Solo
Ra
Ra
DonnyHere
Ra
Level 29
God Stats
41W - 44L
1,550 SR
Queue Stats
75W - 77L
1,479 Elo+
Solo
Nemesis
Nemesis
OneEyedSn1per
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Bellona
Bellona
highlander23
Bellona
Level 6
God Stats
10W - 4L
1,303 SR
Queue Stats
33W - 23L
1,305 Elo+
Solo
Neith
Neith
rafikkyy
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,475 SR
1,433 Elo+

VS

Team Averages
Level 24
1,467 SR
1,375 Elo+
Yemoja
Yemoja
Ehdd
Yemoja
Level 20
God Stats
17W - 11L
1,611 SR
Queue Stats
42W - 38L
1,363 Elo+
Solo
He Bo
He Bo
Ghostman677
He Bo
Level 51
God Stats
3W - 3L
1,227 SR
Queue Stats
170W - 240L
1,318 Elo+
Party 1
Ne Zha
Ne Zha
UnknownXDark
Ne Zha
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 68L
1,485 Elo+
Party 1
Agni
Agni
miguelm101154
Agni
Level 17
God Stats
17W - 16L
1,497 SR
Queue Stats
120W - 110L
1,334 Elo+
Party 2
Eset
Eset
vastobuu
Eset
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 116L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,683
517
2,338
7,306
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 2 / 1
6,255
569
2,641
4,071
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
7
0 / 5 / 1
4,532
412
2,312
4,999
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
highlander23
Bellona
12
2 / 0 / 0
6,782
617
2,764
5,041
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
rafikkyy
Neith
8
1 / 4 / 0
5,404
491
6,517
5,650
1,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ehdd
Yemoja
9
4 / 1 / 1
5,768
524
3,069
8,508
3,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 2 / 2
6,376
580
6,078
5,874
1,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
10
3 / 5 / 5
6,171
561
3,910
6,202
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
1 / 2 / 1
4,825
439
2,527
4,480
958
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
9
1 / 0 / 2
5,230
475
1,166
2,915
580
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
8
Kills
14
14
Deaths
10
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
4
2
1
2.25
W
Yemoja
Ehdd
Yemoja
4
1
1
4.5
W
5
2
2
3
L
Nemesis
0
5
1
0.1
W
Ne Zha
3
5
5
1.1
L
Bellona
highlander23
Bellona
2
0
0
2
W
1
2
1
0.75
L
Neith
rafikkyy
Neith
1
4
0
0.25
W
Eset
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,572
Damage
16,750
27,067
Taken
27,979
9,881
Mitigated
9,144
7,479
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,338
64
0
1,000
7,306
2,182
0
2,803
4,503
0
26,888
L
2,641
896
103
1,357
4,071
1,193
511
1,392
2,679
30,522
0
W
Yemoja
Ehdd
Yemoja
3,069
1,061
877
1,074
8,508
3,581
357
0
8,508
11,130
0
W
6,078
612
0
2,184
5,874
1,754
0
1,131
4,581
29,667
0
L
Nemesis
2,312
588
0
474
4,999
1,613
365
2,335
2,664
0
5,978
W
Ne Zha
3,910
1,677
0
751
6,202
2,271
26
1,194
4,854
0
24,376
L
Bellona
highlander23
Bellona
2,764
533
0
2,977
5,041
3,160
0
2,378
2,663
0
35,417
W
2,527
511
0
583
4,480
958
770
0
4,480
14,222
0
L
Neith
rafikkyy
Neith
6,517
2,588
0
1,568
5,650
1,733
0
3,932
1,718
0
23,823
W
Eset
1,166
198
443
1,385
2,915
580
558
0
2,915
18,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,656
Gold Earned
28,370
272
Minions Killed
186
0
Camps Cleared
0
976,448
Distance Traveled
988,668
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,683
517
55
5
0
206,872
0
L
Ra
6,255
569
61
6
0
199,591
0
W
Yemoja
5,768
524
22
2
0
192,195
0
W
He Bo
6,376
580
55
5
0
193,723
0
L
Nemesis
4,532
412
16
1
0
196,622
0
W
Ne Zha
6,171
561
43
4
0
228,828
0
L
Bellona
6,782
617
95
9
0
226,028
2
W
Agni
4,825
439
23
2
0
200,824
0
L
Neith
5,404
491
45
4
0
147,335
0
W
Eset
5,230
475
43
4
0
173,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role