Player Matchup

Loki
Loki
CutestVPinGame
Loki
Level 18
God Stats
2W - 1L
1,439 SR
Queue Stats
12W - 2L
1,803 Elo+
Solo
Fenrir
Fenrir
DaCaxz
Fenrir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 13L
1,556 Elo+
Solo
Danzaburou
Danzaburou
GoryProbe
Danzaburou
Level 20
God Stats
4W - 2L
1,666 SR
Queue Stats
76W - 56L
1,534 Elo+
Party 1
Ares
Ares
SS4CoNcUsSiOn
Ares
Level 29
God Stats
8W - 4L
1,558 SR
Queue Stats
84W - 78L
1,516 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TE3MPO
Morgan Le Fay
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,534 Elo+
Solo
Team Averages
Level 15
1,532 SR
1,589 Elo+

VS

Team Averages
Level 24
1,646 SR
1,648 Elo+
Nemesis
Nemesis
AaronM512
Nemesis
Level 69
God Stats
5W - 3L
1,675 SR
Queue Stats
296W - 274L
1,553 Elo+
Party 2
Sol
Sol
BAS Xdra0nX
Sol
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,716 Elo+
Party 2
Erlang Shen
Erlang Shen
DevilishAdy
Erlang Shen
Level 5
God Stats
0W - 1L
1,664 SR
Queue Stats
9W - 5L
1,659 Elo+
Party 2
Achilles
Achilles
Drogan221
Achilles
Level 11
God Stats
3W - 5L
1,612 SR
Queue Stats
35W - 38L
1,580 Elo+
Solo
Olorun
Olorun
ZtratosZ
Olorun
Level 25
God Stats
0W - 1L
1,779 SR
Queue Stats
10W - 4L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
6,703
670
6,715
6,299
2,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
DaCaxz
Fenrir
11
5 / 0 / 6
6,602
660
5,118
4,927
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
GoryProbe
Danzaburou
9
1 / 4 / 6
5,346
535
3,324
6,727
1,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 2 / 4
5,606
561
1,793
4,909
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
TE3MPO
Morgan Le Fay
10
4 / 1 / 4
5,924
592
5,748
5,062
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AaronM512
Nemesis
8
2 / 5 / 2
5,280
528
2,140
6,725
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
5,667
567
2,570
4,898
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
DevilishAdy
Erlang Shen
9
0 / 4 / 2
5,452
545
4,499
6,744
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Drogan221
Achilles
8
4 / 3 / 1
5,483
548
3,715
7,223
4,024
Olorun
ZtratosZ
Olorun
9
1 / 3 / 3
5,513
551
4,756
5,898
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
8
8
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AaronM512
Nemesis
2
5
2
0.6
L
1
3
0
0.33
W
6
1
2
7
W
Fenrir
DaCaxz
Fenrir
5
0
6
8
L
Erlang Shen
DevilishAdy
Erlang Shen
0
4
2
0.25
L
Achilles
Drogan221
Achilles
4
3
1
1.5
W
Danzaburou
GoryProbe
Danzaburou
1
4
6
1
W
2
2
4
2
W
Morgan Le Fay
TE3MPO
Morgan Le Fay
4
1
4
6
L
Olorun
ZtratosZ
Olorun
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,698
Damage
17,680
27,924
Taken
31,488
10,382
Mitigated
13,369
9,247
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AaronM512
Nemesis
2,140
640
0
1,450
6,725
2,306
0
1,631
4,974
0
17,802
L
2,570
682
0
855
4,898
1,533
0
2,180
2,498
26,343
2,957
W
6,715
2,150
0
875
6,299
2,989
0
158
6,141
1,183
35,329
W
Fenrir
DaCaxz
Fenrir
5,118
1,408
0
2,732
4,927
1,571
0
605
4,322
0
30,770
L
Erlang Shen
DevilishAdy
Erlang Shen
4,499
2,121
0
1,135
6,744
3,436
0
318
6,417
0
24,128
L
Achilles
Drogan221
Achilles
3,715
473
193
1,807
7,223
4,024
0
2,275
4,896
0
15,557
W
Danzaburou
GoryProbe
Danzaburou
3,324
1,713
0
2,053
6,727
1,838
0
1,807
4,920
0
24,370
W
1,793
152
0
1,271
4,909
2,423
0
2,033
2,876
15,391
0
W
Morgan Le Fay
TE3MPO
Morgan Le Fay
5,748
1,033
45
2,271
5,062
1,561
0
1,777
3,285
24,299
0
L
Olorun
ZtratosZ
Olorun
4,756
2,431
142
1,878
5,898
2,070
0
867
4,991
25,491
2,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
27,395
263
Minions Killed
228
0
Camps Cleared
0
1,065,926
Distance Traveled
1,026,391
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,280
528
30
3
0
222,164
2
L
Sol
5,667
567
67
7
0
187,525
1
W
Loki
6,703
670
81
8
0
225,712
6
W
Fenrir
6,602
660
66
7
0
246,391
1
L
Erlang Shen
5,452
545
43
4
0
192,480
4
L
Achilles
5,483
548
19
2
0
220,844
3
W
Danzaburou
5,346
535
53
5
0
194,548
1
W
Ares
5,606
561
18
2
0
204,340
1
W
Morgan Le Fay
5,924
592
45
5
0
194,935
1
L
Olorun
5,513
551
69
7
0
203,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role