Player Matchup

Yemoja
Yemoja
BROLY017x
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
Raging Toxin
Ra
Level 22
God Stats
51W - 48L
1,480 SR
Queue Stats
188W - 212L
1,370 Elo+
Solo
Bellona
Bellona
TALIBANTRIGGA
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Neith
Neith
UltraMacho654
Neith
Level 15
God Stats
9W - 12L
1,438 SR
Queue Stats
10W - 13L
1,355 Elo+
Solo
Pele
Pele
blatt88
Pele
Level 17
God Stats
1W - 5L
1,421 SR
Queue Stats
24W - 44L
1,261 Elo+
Solo
Team Averages
Level 12
1,468 SR
1,397 Elo+

VS

Team Averages
Level 20
1,359 SR
1,252 Elo+
Chernobog
Chernobog
El_grand91
Chernobog
Level 14
God Stats
2W - 6L
1,066 SR
Queue Stats
2W - 6L
999 Elo+
Party 1
Baron Samedi
Baron Samedi
NOMADS928901
Baron Samedi
Level 5
God Stats
1W - 4L
1,147 SR
Queue Stats
4W - 11L
999 Elo+
Party 1
King Arthur
King Arthur
Opznitro
King Arthur
Level 27
God Stats
2W - 1L
1,473 SR
Queue Stats
14W - 16L
1,367 Elo+
Solo
Bellona
Bellona
Saltypretzell
Bellona
Level 26
God Stats
5W - 9L
1,550 SR
Queue Stats
69W - 65L
1,457 Elo+
Solo
Mercury
Mercury
Simmons0705
Mercury
Level 28
God Stats
44W - 41L
1,560 SR
Queue Stats
76W - 73L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BROLY017x
Yemoja
4
0 / 4 / 1
7,326
262
377
4,537
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
0 / 11 / 5
10,080
360
13,487
19,359
7,619
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
11
0 / 8 / 2
8,248
295
1,639
13,578
13,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 9 / 5
11,052
395
7,952
17,051
7,776
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
blatt88
Pele
20
16 / 4 / 0
13,552
484
30,307
20,948
12,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
El_grand91
Chernobog
18
0 / 4 / 6
12,987
464
3,563
7,923
6,977
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
NOMADS928901
Baron Samedi
16
2 / 5 / 5
12,177
435
6,695
14,999
6,325
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
Opznitro
King Arthur
16
0 / 4 / 9
11,967
427
6,115
27,587
19,527
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
20
5 / 4 / 5
14,799
529
12,331
23,917
32,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Simmons0705
Mercury
20
26 / 0 / 3
19,336
691
27,445
23,995
12,513
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
17
Kills
33
36
Deaths
17
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BROLY017x
Yemoja
0
4
1
0.13
W
Chernobog
El_grand91
Chernobog
0
4
6
0.75
W
Baron Samedi
NOMADS928901
Baron Samedi
2
5
5
0.9
W
King Arthur
Opznitro
King Arthur
0
4
9
1.13
L
0
11
5
0.23
W
Bellona
5
4
5
1.88
W
Mercury
Simmons0705
Mercury
26
0
3
27.5
L
Bellona
0
8
2
0.13
L
1
9
5
0.39
L
Pele
blatt88
Pele
16
4
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,762
Damage
56,149
75,473
Taken
98,421
43,702
Mitigated
77,354
13,654
Healing
26,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BROLY017x
Yemoja
377
240
99
190
4,537
2,229
0
487
4,050
2,807
0
W
Chernobog
El_grand91
Chernobog
3,563
1,164
0
988
7,923
6,977
2,153
688
7,235
0
46,521
W
Baron Samedi
NOMADS928901
Baron Samedi
6,695
760
821
4,858
14,999
6,325
1,302
3,703
11,296
40,269
0
W
King Arthur
Opznitro
King Arthur
6,115
976
0
6,718
27,587
19,527
2,286
5,914
21,673
0
42,627
L
13,487
984
413
4,177
19,359
7,619
0
1,047
18,312
63,867
0
W
Bellona
12,331
4,080
0
7,191
23,917
32,012
6,256
2,626
21,291
0
93,130
W
Mercury
Simmons0705
Mercury
27,445
21,103
0
5,790
23,995
12,513
5,622
3,043
20,952
0
229,660
L
Bellona
1,639
374
0
529
13,578
13,499
0
1,672
11,906
8,277
14,104
L
7,952
5,077
0
4,107
17,051
7,776
1,334
2,713
14,338
0
75,340
L
Pele
blatt88
Pele
30,307
6,635
0
4,139
20,948
12,579
0
835
20,113
0
107,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,258
Gold Earned
71,266
428
Minions Killed
632
0
Camps Cleared
0
1,913,741
Distance Traveled
2,427,865
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,326
262
4
0
0
138,441
0
W
Chernobog
12,987
464
105
4
0
385,566
0
W
Baron Samedi
12,177
435
75
3
0
389,404
1
W
King Arthur
11,967
427
59
2
0
479,085
6
L
Ra
10,080
360
104
4
0
465,658
3
W
Bellona
14,799
529
184
7
0
530,416
0
W
Mercury
19,336
691
209
7
0
643,394
0
L
Bellona
8,248
295
33
1
0
349,334
0
L
Neith
11,052
395
134
5
0
423,554
0
L
Pele
13,552
484
153
5
0
536,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role