Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Get0greHere
Geb
Level 128
God Stats
13W - 6L
1,726 SR
Queue Stats
214W - 187L
1,561 Elo+
Party 3
Sun Wukong
Sun Wukong
SnL PeRfEcTi0n
Sun Wukong
Level 155
God Stats
10W - 7L
1,627 SR
Queue Stats
305W - 285L
1,551 Elo+
Solo
Cliodhna
Cliodhna
Va6na
Cliodhna
Level 126
God Stats
8W - 15L
1,506 SR
Queue Stats
110W - 105L
1,490 Elo+
Party 3
Chang'e
Chang'e
xXprojesseXx
Chang'e
Level 107
God Stats
6W - 8L
1,697 SR
Queue Stats
100W - 91L
1,530 Elo+
Solo
Team Averages
Level 135
1,611 SR
1,526 Elo+

VS

Team Averages
Level 137
1,626 SR
1,547 Elo+
Baron Samedi
Baron Samedi
Eddy Facts
Baron Samedi
Level 157
God Stats
16W - 17L
1,755 SR
Queue Stats
659W - 618L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
Stop and Reload
Danzaburou
Level 107
God Stats
22W - 9L
1,674 SR
Queue Stats
251W - 214L
1,587 Elo+
Party 2
Agni
Agni
XxMcNabb49xX
Agni
Level 155
God Stats
1W - 1L
1,449 SR
Queue Stats
242W - 184L
1,523 Elo+
Party 1
Horus
Horus
bxtheory01
Horus
Level 108
God Stats
4W - 8L
1,637 SR
Queue Stats
181W - 143L
1,581 Elo+
Party 2
Fenrir
Fenrir
raistlin49
Fenrir
Level 156
God Stats
11W - 11L
1,615 SR
Queue Stats
406W - 392L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 0 / 2
8,280
637
8,355
5,826
2,300
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 3
8,993
692
5,572
10,432
11,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
SnL PeRfEcTi0n
Sun Wukong
15
0 / 4 / 5
8,354
643
6,548
13,861
12,459
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Va6na
Cliodhna
16
3 / 3 / 0
9,196
707
7,865
8,465
3,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
xXprojesseXx
Chang'e
16
1 / 1 / 2
8,995
692
3,003
5,459
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eddy Facts
Baron Samedi
14
0 / 1 / 4
7,771
598
4,420
6,202
7,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Stop and Reload
Danzaburou
17
5 / 2 / 2
9,888
761
5,933
8,022
3,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 0 / 4
9,943
765
12,247
8,342
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
15
1 / 0 / 6
8,753
673
4,840
10,235
8,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
raistlin49
Fenrir
17
1 / 2 / 6
9,078
698
7,005
7,602
5,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
5
Kills
10
10
Deaths
5
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
2
1
W
Baron Samedi
Eddy Facts
Baron Samedi
0
1
4
2
L
1
2
3
1.25
L
Sun Wukong
SnL PeRfEcTi0n
Sun Wukong
0
4
5
0.63
W
Danzaburou
Stop and Reload
Danzaburou
5
2
2
3
L
Cliodhna
Va6na
Cliodhna
3
3
0
1
W
3
0
4
5
W
Horus
1
0
6
4
W
Fenrir
raistlin49
Fenrir
1
2
6
2
L
Chang'e
xXprojesseXx
Chang'e
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,343
Damage
34,445
44,043
Taken
40,403
31,189
Mitigated
28,328
6,047
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,355
111
0
682
5,826
2,300
1
3,635
2,191
45,007
0
W
Baron Samedi
Eddy Facts
Baron Samedi
4,420
347
768
1,558
6,202
7,565
16
2,430
3,772
21,475
0
L
5,572
175
0
1,247
10,432
11,196
0
5,340
5,092
20,307
0
L
Sun Wukong
SnL PeRfEcTi0n
Sun Wukong
6,548
703
0
1,331
13,861
12,459
0
5,132
8,729
0
26,528
W
Danzaburou
Stop and Reload
Danzaburou
5,933
1,637
0
1,324
8,022
3,158
416
4,837
3,185
0
39,766
L
Cliodhna
Va6na
Cliodhna
7,865
120
0
155
8,465
3,549
0
2,236
6,229
0
25,225
W
12,247
891
0
3,448
8,342
2,906
1,321
3,080
5,262
52,666
0
W
Horus
4,840
2,126
1,287
3,205
10,235
8,984
1
4,833
5,402
0
15,805
W
Fenrir
raistlin49
Fenrir
7,005
672
0
1,653
7,602
5,715
0
2,177
5,425
0
25,235
L
Chang'e
xXprojesseXx
Chang'e
3,003
63
296
2,336
5,459
1,685
756
1,092
4,367
29,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,818
Gold Earned
45,433
317
Minions Killed
328
9
Camps Cleared
8
1,216,887
Distance Traveled
1,233,191
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,280
637
106
8
3
255,641
3
W
Baron Samedi
7,771
598
40
3
2
210,203
1
L
Geb
8,993
692
12
1
0
269,156
2
L
Sun Wukong
8,354
643
56
4
2
221,922
3
W
Danzaburou
9,888
761
92
7
2
221,816
0
L
Cliodhna
9,196
707
70
5
1
264,028
0
W
Agni
9,943
765
116
9
1
254,389
1
W
Horus
8,753
673
28
2
1
259,160
1
W
Fenrir
9,078
698
52
4
2
287,623
1
L
Chang'e
8,995
692
73
6
3
206,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role