Player Matchup

Charybdis
Charybdis
Arthemyst1
Charybdis
Level 32
God Stats
3W - 2L
1,718 SR
Queue Stats
104W - 124L
1,388 Elo+
Party 3
Yemoja
Yemoja
BlenStroker
Yemoja
Level 17
God Stats
3W - 6L
1,605 SR
Queue Stats
3W - 6L
1,535 Elo+
Party 2
Tyr
Tyr
DeltaRing
Tyr
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 70L
1,525 Elo+
Solo
Persephone
Persephone
KynzyFire
Persephone
Level 43
God Stats
33W - 26L
1,525 SR
Queue Stats
220W - 248L
1,454 Elo+
Party 3
Aphrodite
Aphrodite
LordEstarossa
Aphrodite
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,428 Elo+
Party 2
Team Averages
Level 50
1,569 SR
1,466 Elo+

VS

Team Averages
Level 84
1,571 SR
1,610 Elo+
Bacchus
Bacchus
Bigmackerbeef
Bacchus
Level 73
God Stats
8W - 9L
1,579 SR
Queue Stats
218W - 147L
1,649 Elo+
Party 1
Jing Wei
Jing Wei
Cathak
Jing Wei
Level 97
God Stats
2W - 2L
1,438 SR
Queue Stats
144W - 96L
1,633 Elo+
Party 1
Kuzenbo
Kuzenbo
Geraldino93
Kuzenbo
Level 109
God Stats
6W - 7L
1,544 SR
Queue Stats
102W - 91L
1,504 Elo+
Solo
Ravana
Ravana
GrandPieEater
Ravana
Level 100
God Stats
4W - 3L
1,561 SR
Queue Stats
257W - 195L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
Waroby
Baron Samedi
Level 40
God Stats
2W - 0L
1,732 SR
Queue Stats
49W - 25L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arthemyst1
Charybdis
15
1 / 6 / 3
9,039
904
12,299
13,396
4,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
15
0 / 6 / 4
9,698
970
1,111
13,962
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 9 / 4
9,071
907
9,336
22,879
21,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
KynzyFire
Persephone
15
1 / 7 / 4
9,730
973
10,882
16,604
5,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
LordEstarossa
Aphrodite
16
3 / 10 / 2
10,069
1,007
11,494
22,604
11,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

45

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
12 / 0 / 22
12,453
1,245
22,078
9,644
8,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Cathak
Jing Wei
18
8 / 2 / 21
11,200
1,120
18,443
10,308
4,213
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Geraldino93
Kuzenbo
17
3 / 3 / 26
11,038
1,104
13,803
14,042
21,907
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 1 / 25
11,713
1,171
15,521
12,730
15,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Waroby
Baron Samedi
18
7 / 0 / 25
11,327
1,133
13,696
5,605
3,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
157
6
Kills
38
38
Deaths
6
17
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Arthemyst1
Charybdis
1
6
3
0.42
W
Bacchus
12
0
22
23
L
Yemoja
0
6
4
0.33
W
Jing Wei
Cathak
Jing Wei
8
2
21
9.25
L
1
9
4
0.33
W
Kuzenbo
Geraldino93
Kuzenbo
3
3
26
5.33
W
8
1
25
20.5
L
Persephone
KynzyFire
Persephone
1
7
4
0.43
L
Aphrodite
LordEstarossa
Aphrodite
3
10
2
0.4
W
Baron Samedi
Waroby
Baron Samedi
7
0
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,122
Damage
83,541
89,445
Taken
52,329
50,567
Mitigated
53,241
10,232
Healing
14,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Arthemyst1
Charybdis
12,299
4,396
0
0
13,396
4,684
0
8,279
4,976
0
37,331
W
Bacchus
22,078
3,627
0
1,497
9,644
8,411
0
4,819
4,605
28,790
0
L
Yemoja
1,111
134
2,093
624
13,962
7,411
0
8,703
5,111
4,673
0
W
Jing Wei
Cathak
Jing Wei
18,443
15,887
0
1,191
10,308
4,213
0
5,596
4,481
0
39,277
L
9,336
1,900
0
838
22,879
21,791
0
11,607
10,800
5,218
15,612
W
Kuzenbo
Geraldino93
Kuzenbo
13,803
4,034
1,468
1,415
14,042
21,907
0
5,721
8,097
28,002
0
W
15,521
5,189
0
2,417
12,730
15,105
0
4,862
7,565
398
39,548
L
Persephone
KynzyFire
Persephone
10,882
1,310
0
1,303
16,604
5,502
0
7,515
8,704
37,328
0
L
Aphrodite
LordEstarossa
Aphrodite
11,494
1,651
1,540
3,834
22,604
11,179
0
13,557
8,787
26,409
0
W
Baron Samedi
Waroby
Baron Samedi
13,696
1,627
4,006
2,530
5,605
3,605
0
4,135
1,422
30,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,607
Gold Earned
57,731
181
Minions Killed
205
3
Camps Cleared
7
862,348
Distance Traveled
1,025,228
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,039
904
54
5
1
137,028
0
W
Bacchus
12,453
1,245
21
2
0
229,391
0
L
Yemoja
9,698
970
11
1
0
175,296
3
W
Jing Wei
11,200
1,120
51
5
5
193,627
0
L
Tyr
9,071
907
19
2
1
191,165
1
W
Kuzenbo
11,038
1,104
32
3
1
196,018
0
W
Ravana
11,713
1,171
55
6
0
218,114
0
L
Persephone
9,730
973
68
7
0
170,801
2
L
Aphrodite
10,069
1,007
29
3
1
188,058
0
W
Baron Samedi
11,327
1,133
46
5
1
188,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role