Player Matchup

Chang'e
Chang'e
FixBans2021
Chang'e
Level 17
God Stats
2W - 2L
1,770 SR
Queue Stats
35W - 18L
1,835 Elo+
Party 2
Neith
Neith
FroggoMode
Neith
Level 17
God Stats
7W - 1L
1,765 SR
Queue Stats
113W - 89L
1,874 Elo+
Party 2
Tiamat
Tiamat
ThatScotian
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,584 Elo+
Solo
Loki
Loki
TokenTonto
Loki
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 43L
1,600 Elo+
Solo
Odin
Odin
dragosscale
Odin
Level 124
God Stats
9W - 9L
1,423 SR
Queue Stats
567W - 518L
1,698 Elo+
Party 2
Team Averages
Level 38
1,591 SR
1,718 Elo+

VS

Team Averages
Level 27
1,668 SR
1,576 Elo+
Loki
Loki
BaronBunBun
Loki
Level 28
God Stats
0W - 2L
1,335 SR
Queue Stats
76W - 85L
1,527 Elo+
Party 1
Hercules
Hercules
TyrSlaps
Hercules
Level 29
God Stats
32W - 20L
1,612 SR
Queue Stats
104W - 96L
1,566 Elo+
Solo
Ymir
Ymir
Zetajezu
Ymir
Level 28
God Stats
5W - 2L
1,777 SR
Queue Stats
88W - 84L
1,549 Elo+
Party 1
Charybdis
Charybdis
holygamer88
Charybdis
Level 34
God Stats
5W - 5L
1,681 SR
Queue Stats
130W - 124L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
makiet
Morgan Le Fay
Level 16
God Stats
8W - 2L
1,937 SR
Queue Stats
26W - 15L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FixBans2021
Chang'e
14
3 / 0 / 14
8,818
588
4,511
7,320
5,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
16
13 / 1 / 2
9,860
657
13,022
9,601
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
14
0 / 2 / 6
8,471
565
3,812
8,103
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
9 / 5 / 1
9,313
621
6,812
10,492
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 10
8,995
600
11,546
10,620
7,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 1
7,335
489
3,526
10,517
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
TyrSlaps
Hercules
13
4 / 5 / 1
7,964
531
10,409
16,330
13,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
10
0 / 4 / 1
6,110
407
2,414
10,240
7,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
holygamer88
Charybdis
10
1 / 6 / 1
6,043
403
2,848
8,387
1,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
makiet
Morgan Le Fay
13
0 / 3 / 3
7,786
519
6,613
9,477
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
26
Kills
9
9
Deaths
26
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
W
Chang'e
FixBans2021
Chang'e
3
0
14
10
W
Neith
13
1
2
14
W
Tiamat
0
2
6
1.5
W
9
5
1
1.9
L
Hercules
TyrSlaps
Hercules
4
5
1
0.9
L
Ymir
0
4
1
0.13
W
1
1
10
6
L
Charybdis
holygamer88
Charybdis
1
6
1
0.25
L
Morgan Le Fay
makiet
Morgan Le Fay
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,703
Damage
25,810
46,136
Taken
54,951
24,772
Mitigated
28,932
20,442
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,526
847
0
1,133
10,517
3,871
0
1,464
9,011
0
36,934
W
Chang'e
FixBans2021
Chang'e
4,511
828
2,551
4,820
7,320
5,650
94
2,146
5,174
25,650
0
W
Neith
13,022
6,504
0
5,007
9,601
3,521
3,308
1,163
8,438
0
71,954
W
Tiamat
3,812
390
0
3,322
8,103
3,746
452
3,685
4,418
53,658
0
W
6,812
2,077
0
1,979
10,492
4,337
0
1,086
9,406
0
55,467
L
Hercules
TyrSlaps
Hercules
10,409
6,606
0
7,224
16,330
13,452
0
1,831
14,485
157
48,993
L
Ymir
2,414
809
0
1,623
10,240
7,106
0
2,147
8,059
21,598
0
W
11,546
3,162
0
2,763
10,620
7,518
474
1,189
9,431
5,862
47,494
L
Charybdis
holygamer88
Charybdis
2,848
1,792
0
1,066
8,387
1,407
0
1,294
7,073
0
29,449
L
Morgan Le Fay
makiet
Morgan Le Fay
6,613
439
52
2,818
9,477
3,096
0
3,486
5,753
59,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,457
Gold Earned
35,238
488
Minions Killed
390
0
Camps Cleared
0
1,402,591
Distance Traveled
1,304,652
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,335
489
71
5
0
267,738
0
W
Chang'e
8,818
588
35
2
0
280,623
2
W
Neith
9,860
657
125
8
0
266,094
2
W
Tiamat
8,471
565
117
8
0
270,271
5
W
Loki
9,313
621
94
6
0
290,687
1
L
Hercules
7,964
531
107
7
0
259,644
1
L
Ymir
6,110
407
39
3
0
236,782
1
W
Odin
8,995
600
117
8
0
294,916
5
L
Charybdis
6,043
403
57
4
0
269,596
0
L
Morgan Le Fay
7,786
519
116
8
0
270,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role