Player Matchup

Sol
Sol
BasedSosa
Sol
Level 25
God Stats
1W - 1L
1,359 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Osiris
Osiris
HoodedAlien
Osiris
Level 122
God Stats
10W - 6L
1,597 SR
Queue Stats
223W - 264L
1,443 Elo+
Party 1
Athena
Athena
HoodedDryad
Athena
Level 8
God Stats
10W - 11L
1,734 SR
Queue Stats
49W - 65L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
TMGood
Gilgamesh
Level 26
God Stats
11W - 2L
1,791 SR
Queue Stats
176W - 140L
1,586 Elo+
Party 3
Chiron
Chiron
Voidcerberu5
Chiron
Level 27
God Stats
21W - 13L
1,655 SR
Queue Stats
176W - 141L
1,586 Elo+
Party 3
Team Averages
Level 42
1,627 SR
1,521 Elo+

VS

Team Averages
Level 26
1,497 SR
1,525 Elo+
Danzaburou
Danzaburou
DiegoGG512
Danzaburou
Level 6
God Stats
10W - 10L
1,455 SR
Queue Stats
14W - 14L
1,379 Elo+
Party 2
Aphrodite
Aphrodite
Dogerty
Aphrodite
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,808 Elo+
Solo
Loki
Loki
Magin dying
Loki
Level 26
God Stats
13W - 10L
1,624 SR
Queue Stats
74W - 62L
1,530 Elo+
Solo
Vulcan
Vulcan
Melouse
Vulcan
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
483W - 487L
1,510 Elo+
Party 2
Achilles
Achilles
hyrve
Achilles
Level 27
God Stats
3W - 3L
1,404 SR
Queue Stats
11W - 17L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 6
15,622
625
31,684
20,104
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
16
5 / 7 / 10
11,834
473
12,103
20,098
11,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
17
2 / 8 / 16
11,997
480
10,341
23,253
21,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
TMGood
Gilgamesh
20
6 / 1 / 5
14,237
569
14,722
19,022
19,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
19
8 / 7 / 9
13,277
531
14,704
20,270
7,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiegoGG512
Danzaburou
17
8 / 9 / 7
11,945
478
15,608
21,594
8,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Dogerty
Aphrodite
17
6 / 9 / 11
10,840
434
11,847
26,522
12,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
3 / 5 / 6
12,770
511
13,805
18,062
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Melouse
Vulcan
18
3 / 3 / 8
12,265
491
19,707
15,866
6,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
hyrve
Achilles
16
3 / 9 / 4
10,427
417
8,974
25,234
19,523
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
59
35
Kills
23
23
Deaths
35
46
Assists
36
Player
Kills
Deaths
Assists
KDA
W
14
0
6
17
L
Danzaburou
DiegoGG512
Danzaburou
8
9
7
1.28
L
Aphrodite
Dogerty
Aphrodite
6
9
11
1.28
W
Osiris
5
7
10
1.43
W
Athena
2
8
16
1.25
L
3
5
6
1.2
L
Vulcan
Melouse
Vulcan
3
3
8
2.33
W
Gilgamesh
TMGood
Gilgamesh
6
1
5
8.5
W
Chiron
8
7
9
1.79
L
Achilles
hyrve
Achilles
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,554
Damage
69,941
102,747
Taken
107,278
68,244
Mitigated
53,749
33,244
Healing
31,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,684
14,151
0
15,167
20,104
8,122
4,682
6,723
13,173
129,615
11,151
L
Danzaburou
DiegoGG512
Danzaburou
15,608
4,322
207
2,464
21,594
8,047
1,669
8,702
12,892
0
74,444
L
Aphrodite
Dogerty
Aphrodite
11,847
1,379
5,307
12,093
26,522
12,243
56
9,440
17,082
61,966
0
W
Osiris
12,103
3,460
0
2,660
20,098
11,351
577
8,045
11,803
0
62,148
W
Athena
10,341
2,121
684
2,658
23,253
21,720
506
6,009
17,089
29,945
0
L
13,805
3,161
0
6,984
18,062
7,178
968
6,690
11,372
0
120,238
L
Vulcan
Melouse
Vulcan
19,707
5,995
109
3,407
15,866
6,758
0
5,659
10,207
94,694
0
W
Gilgamesh
TMGood
Gilgamesh
14,722
2,761
0
4,734
19,022
19,952
316
4,978
13,928
22,219
85,705
W
Chiron
14,704
5,335
1,383
5,958
20,270
7,099
1,289
5,451
14,635
0
102,694
L
Achilles
hyrve
Achilles
8,974
1,661
0
704
25,234
19,523
65
12,409
12,825
0
54,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,967
Gold Earned
58,247
642
Minions Killed
648
0
Camps Cleared
0
2,359,018
Distance Traveled
2,281,986
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,622
625
207
8
0
509,318
7
L
Danzaburou
11,945
478
120
5
0
432,260
1
L
Aphrodite
10,840
434
104
4
0
397,881
1
W
Osiris
11,834
473
72
3
0
507,618
0
W
Athena
11,997
480
47
2
0
451,474
4
L
Loki
12,770
511
165
7
0
504,752
8
L
Vulcan
12,265
491
159
6
0
525,079
3
W
Gilgamesh
14,237
569
171
7
0
437,149
1
W
Chiron
13,277
531
145
6
0
453,459
1
L
Achilles
10,427
417
100
4
0
422,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role