Player Matchup

Mulan
Mulan
Gold IV
BENJA BMT LL
Mulan
Gold IV
Level 94
God Stats
13W - 6L
1,509 SR
Queue Stats
38W - 25L
1,572 MMR
Party 1
Neith
Neith
Gold IV
DominoSeven
Neith
Gold IV
Level 99
God Stats
12W - 6L
1,732 SR
Queue Stats
31W - 22L
1,630 MMR
Party 1
Scylla
Scylla
Gold II
LeeryCrayon73
Scylla
Gold II
Level 120
God Stats
12W - 6L
1,679 SR
Queue Stats
47W - 25L
1,834 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,640 SR
1,679 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,712 SR
1,598 MMR
Baron Samedi
Baron Samedi
Gold III
ConvexCougar89
Baron Samedi
Gold III
Level 110
God Stats
6W - 2L
1,879 SR
Queue Stats
44W - 46L
1,525 MMR
Solo
Da Ji
Da Ji
Bronze III
Kami of Ls
Da Ji
Bronze III
Level 127
God Stats
0W - 1L
1,609 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chaac
Chaac
Gold I
herringbone29
Chaac
Gold I
Level 120
God Stats
6W - 3L
1,648 SR
Queue Stats
87W - 96L
1,768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 8
10,549
811
13,930
12,481
13,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
6 / 4 / 7
9,706
747
6,097
11,241
3,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 3 / 12
9,216
709
14,557
9,702
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CthulhuGebUllrArtioSkadi

VS

Bans
GilgameshMedusaAchillesCupidAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ConvexCougar89
Baron Samedi
12
1 / 6 / 2
7,928
610
5,017
12,148
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
13
4 / 9 / 4
8,888
684
8,461
11,950
4,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
3 / 4 / 5
8,943
688
14,940
18,309
15,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
8
8
Deaths
19
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
Baron Samedi
ConvexCougar89
Baron Samedi
1
6
2
0.33
W
6
4
7
2.38
L
Da Ji
4
9
4
0.67
W
4
3
12
3.33
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,584
Damage
28,418
33,424
Taken
42,407
20,340
Mitigated
24,349
9,843
Healing
10,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,930
2,317
0
6,346
12,481
13,352
0
3,344
9,137
0
33,217
L
Baron Samedi
ConvexCougar89
Baron Samedi
5,017
284
772
3,003
12,148
4,424
0
3,571
7,878
27,030
0
W
6,097
3,672
0
2,447
11,241
3,914
472
1,582
9,659
0
33,076
L
Da Ji
8,461
2,069
0
286
11,950
4,421
0
4,695
6,746
0
24,359
W
14,557
615
0
1,050
9,702
3,074
59
958
8,744
22,555
0
L
14,940
1,409
340
6,188
18,309
15,504
0
5,795
11,378
482
32,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,471
Gold Earned
25,759
145
Minions Killed
129
4
Camps Cleared
6
713,011
Distance Traveled
671,920
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,549
811
40
3
2
247,248
3
L
Baron Samedi
7,928
610
49
4
3
204,958
3
W
Neith
9,706
747
74
6
1
221,985
1
L
Da Ji
8,888
684
28
2
3
210,179
0
W
Scylla
9,216
709
31
2
1
243,778
2
L
Chaac
8,943
688
52
4
0
256,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role