Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Rotkill
Izanami
Level 29
God Stats
3W - 3L
1,484 SR
Queue Stats
160W - 152L
1,531 Elo+
Solo
Athena
Athena
StrikeAtTheWind
Athena
Level 14
God Stats
19W - 8L
1,552 SR
Queue Stats
41W - 27L
1,542 Elo+
Solo
Yemoja
Yemoja
b0nerpatr0l
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
gogigon
Baron Samedi
Level 28
God Stats
3W - 1L
1,633 SR
Queue Stats
66W - 87L
1,474 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,509 Elo+

VS

Team Averages
Level 27
1,617 SR
1,548 Elo+
Nu Wa
Nu Wa
Aqu4r1an
Nu Wa
Level 8
God Stats
1W - 1L
1,681 SR
Queue Stats
45W - 45L
1,550 Elo+
Solo
Hou Yi
Hou Yi
Nito01
Hou Yi
Level 62
God Stats
5W - 5L
1,581 SR
Queue Stats
15W - 10L
1,618 Elo+
Party 1
Ymir
Ymir
Slayer2095
Ymir
Level 8
God Stats
3W - 1L
1,824 SR
Queue Stats
7W - 5L
1,600 Elo+
Party 1
Gilgamesh
Gilgamesh
lmcrow
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
zudyp
Tsukuyomi
Level 28
God Stats
11W - 17L
1,500 SR
Queue Stats
243W - 223L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
7 / 2 / 2
10,179
636
6,802
10,331
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Rotkill
Izanami
13
3 / 3 / 1
8,212
513
5,414
9,747
2,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 4
8,998
562
8,343
9,925
10,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
12
0 / 2 / 3
7,601
475
1,972
7,236
4,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
gogigon
Baron Samedi
16
3 / 2 / 3
9,449
591
3,937
8,019
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aqu4r1an
Nu Wa
12
1 / 5 / 3
7,487
468
5,030
8,619
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Nito01
Hou Yi
13
2 / 0 / 3
7,449
466
6,062
5,822
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 2 / 3
7,299
456
3,027
5,588
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
lmcrow
Gilgamesh
11
0 / 4 / 0
6,510
407
2,194
8,987
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
zudyp
Tsukuyomi
14
4 / 5 / 0
7,950
497
8,684
13,892
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
16
Kills
9
9
Deaths
16
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
2
2
4
L
Nu Wa
Aqu4r1an
Nu Wa
1
5
3
0.5
L
Hou Yi
Nito01
Hou Yi
2
0
3
3.5
W
Izanami
Rotkill
Izanami
3
3
1
1.17
L
2
2
3
1.75
W
3
0
4
5
W
Yemoja
0
2
3
0.75
W
Baron Samedi
gogigon
Baron Samedi
3
2
3
2.25
L
Gilgamesh
lmcrow
Gilgamesh
0
4
0
0
L
Tsukuyomi
zudyp
Tsukuyomi
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,468
Damage
24,997
45,258
Taken
42,908
25,130
Mitigated
18,326
19,385
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,802
1,564
0
6,090
10,331
3,577
0
1,643
8,688
0
83,952
L
Nu Wa
Aqu4r1an
Nu Wa
5,030
1,343
0
1,285
8,619
2,471
0
2,336
6,171
43,796
0
L
Hou Yi
Nito01
Hou Yi
6,062
2,914
0
1,961
5,822
1,955
0
849
4,973
0
43,072
W
Izanami
Rotkill
Izanami
5,414
3,941
0
4,106
9,747
2,615
1,703
464
9,283
0
61,757
L
3,027
952
0
1,714
5,588
3,568
0
790
4,798
20,168
0
W
8,343
1,658
0
4,095
9,925
10,764
415
1,279
8,646
41,223
0
W
Yemoja
1,972
720
371
1,179
7,236
4,644
184
3,227
4,009
16,818
0
W
Baron Samedi
gogigon
Baron Samedi
3,937
295
624
2,920
8,019
3,530
0
1,444
6,575
63,562
0
L
Gilgamesh
lmcrow
Gilgamesh
2,194
668
0
1,604
8,987
5,005
0
4,502
3,890
0
23,196
L
Tsukuyomi
zudyp
Tsukuyomi
8,684
1,621
0
5,882
13,892
5,327
0
4,861
8,824
0
50,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,439
Gold Earned
36,695
512
Minions Killed
359
0
Camps Cleared
0
1,585,954
Distance Traveled
1,488,348
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,179
636
152
10
0
377,354
6
L
Nu Wa
7,487
468
84
5
0
269,097
5
L
Hou Yi
7,449
466
82
5
0
288,386
0
W
Izanami
8,212
513
126
8
0
287,833
2
L
Ymir
7,299
456
42
3
0
286,579
1
W
Athena
8,998
562
90
6
0
343,937
3
W
Yemoja
7,601
475
14
1
0
292,325
4
W
Baron Samedi
9,449
591
130
8
0
284,505
1
L
Gilgamesh
6,510
407
60
4
0
294,949
2
L
Tsukuyomi
7,950
497
91
6
0
349,337
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role