Player Matchup

Cthulhu
Cthulhu
Barbiesun
Cthulhu
Level 28
God Stats
46W - 46L
1,449 SR
Queue Stats
234W - 313L
1,427 Elo+
Solo
Achilles
Achilles
Hmo1420
Achilles
Level 6
God Stats
1W - 1L
1,281 SR
Queue Stats
7W - 13L
1,187 Elo+
Party 1
Cliodhna
Cliodhna
XxDeath06xX
Cliodhna
Level 24
God Stats
11W - 12L
1,476 SR
Queue Stats
99W - 92L
1,419 Elo+
Solo
Loki
Loki
abo6lal99
Loki
Level 15
God Stats
11W - 17L
1,350 SR
Queue Stats
29W - 35L
1,374 Elo+
Party 1
Bacchus
Bacchus
khaled30
Bacchus
Level 13
God Stats
15W - 6L
1,670 SR
Queue Stats
26W - 32L
1,393 Elo+
Party 1
Team Averages
Level 17
1,445 SR
1,360 Elo+

VS

Team Averages
Level 21
1,505 SR
1,459 Elo+
Baron Samedi
Baron Samedi
AbacusMensch
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 271L
1,348 Elo+
Solo
Neith
Neith
Billy6996969696
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,666 Elo+
Party 2
Da Ji
Da Ji
Depx220
Da Ji
Level 16
God Stats
0W - 1L
1,378 SR
Queue Stats
5W - 9L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
Flankoa1
Nu Wa
Level 28
God Stats
35W - 40L
1,430 SR
Queue Stats
132W - 131L
1,398 Elo+
Solo
Arachne
Arachne
causticsTOXIC
Arachne
Level 27
God Stats
6W - 1L
1,718 SR
Queue Stats
90W - 94L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barbiesun
Cthulhu
20
8 / 7 / 21
14,931
1,149
24,719
32,222
47,363
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Hmo1420
Achilles
20
3 / 7 / 18
13,225
1,017
10,134
31,809
49,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
XxDeath06xX
Cliodhna
20
11 / 9 / 16
16,008
1,231
33,918
27,255
12,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
20
11 / 15 / 16
14,914
1,147
19,381
27,588
11,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
khaled30
Bacchus
20
8 / 5 / 25
16,518
1,271
20,180
28,756
61,304
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbacusMensch
Baron Samedi
20
4 / 11 / 20
13,162
1,012
12,828
20,381
7,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 11 / 25
15,754
1,212
43,136
31,080
10,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Depx220
Da Ji
20
18 / 10 / 19
17,482
1,345
34,315
25,595
10,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Flankoa1
Nu Wa
20
4 / 3 / 33
14,825
1,140
20,637
12,955
9,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
20
8 / 6 / 26
15,184
1,168
24,411
25,301
10,435
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
166
41
Kills
43
43
Deaths
41
96
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AbacusMensch
Baron Samedi
4
11
20
1.27
W
Cthulhu
Barbiesun
Cthulhu
8
7
21
2.64
L
9
11
25
1.95
L
Da Ji
Depx220
Da Ji
18
10
19
2.75
L
Nu Wa
Flankoa1
Nu Wa
4
3
33
6.83
W
Achilles
Hmo1420
Achilles
3
7
18
1.71
W
Cliodhna
XxDeath06xX
Cliodhna
11
9
16
2.11
W
Loki
11
15
16
1.27
L
Arachne
8
6
26
3.5
W
Bacchus
khaled30
Bacchus
8
5
25
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,332
Damage
135,327
147,630
Taken
115,312
182,107
Mitigated
49,095
9,130
Healing
20,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AbacusMensch
Baron Samedi
12,828
2,026
2,679
1,075
20,381
7,438
0
8,890
10,902
26,660
0
W
Cthulhu
Barbiesun
Cthulhu
24,719
1,573
622
1,898
32,222
47,363
0
8,305
23,917
80,850
0
L
43,136
27,857
0
9,252
31,080
10,723
0
9,283
20,700
0
73,399
L
Da Ji
Depx220
Da Ji
34,315
9,465
0
888
25,595
10,679
0
10,532
14,542
0
52,220
L
Nu Wa
Flankoa1
Nu Wa
20,637
9,780
0
665
12,955
9,820
0
3,544
9,232
53,065
0
W
Achilles
Hmo1420
Achilles
10,134
2,230
0
1,254
31,809
49,578
0
6,854
24,955
0
23,847
W
Cliodhna
XxDeath06xX
Cliodhna
33,918
3,784
0
4,160
27,255
12,208
0
6,979
20,276
0
76,835
W
Loki
19,381
3,792
0
190
27,588
11,654
0
5,539
22,049
0
41,677
L
Arachne
24,411
18,139
0
6,411
25,301
10,435
0
10,709
13,710
0
35,018
W
Bacchus
khaled30
Bacchus
20,180
1,124
0
1,006
28,756
61,304
0
5,788
22,780
53,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,596
Gold Earned
76,407
331
Minions Killed
232
12
Camps Cleared
6
1,381,667
Distance Traveled
1,206,732
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,162
1,012
36
3
0
219,704
0
W
Cthulhu
14,931
1,149
125
10
0
270,701
0
L
Neith
15,754
1,212
78
6
1
210,747
0
L
Da Ji
17,482
1,345
41
3
0
278,437
0
L
Nu Wa
14,825
1,140
49
4
1
231,933
0
W
Achilles
13,225
1,017
47
4
2
283,958
0
W
Cliodhna
16,008
1,231
84
6
8
265,925
1
W
Loki
14,914
1,147
29
2
0
262,186
0
L
Arachne
15,184
1,168
28
2
4
265,911
1
W
Bacchus
16,518
1,271
46
4
2
298,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role