Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
JuicyPitaya
Skadi
Level 155
God Stats
3W - 3L
1,583 SR
Queue Stats
306W - 251L
1,627 Elo+
Party 1
Raijin
Raijin
teevee
Raijin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,728 Elo+
Party 1
Team Averages
Level 152
1,517 SR
1,571 Elo+

VS

Team Averages
Level 136
1,629 SR
1,545 Elo+
Ullr
Ullr
AyaneButterfly
Ullr
Level 67
God Stats
3W - 1L
1,636 SR
Queue Stats
194W - 125L
1,537 Elo+
Party 3
Ah Puch
Ah Puch
Dark_Nips_Rises
Ah Puch
Level 158
God Stats
8W - 3L
1,719 SR
Queue Stats
660W - 546L
1,479 Elo+
Party 3
Sol
Sol
Hebrew Jorge
Sol
Level 160
God Stats
13W - 11L
1,535 SR
Queue Stats
746W - 768L
1,570 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WOPP A LOPP
Cu Chulainn
Level 160
God Stats
3W - 4L
1,561 SR
Queue Stats
1,104W - 1,154L
1,579 Elo+
Party 2
Odin
Odin
htienoM
Odin
Level 135
God Stats
7W - 2L
1,693 SR
Queue Stats
326W - 261L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
4 / 7 / 10
9,020
820
7,351
12,985
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
 
Heimdallr
14
1 / 8 / 12
7,951
723
8,567
12,066
4,264
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
 
Susano
12
3 / 8 / 5
7,592
690
7,018
10,440
3,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 5 / 10
9,778
889
10,570
16,195
13,692
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Raijin
teevee
Raijin
16
5 / 6 / 9
9,088
826
13,666
12,951
4,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 15
9,969
906
7,940
12,796
4,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 13
9,345
850
13,911
8,843
8,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 3 / 20
11,162
1,015
15,868
11,463
4,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
WOPP A LOPP
Cu Chulainn
19
15 / 2 / 10
11,525
1,048
14,589
12,638
14,698
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Odin
htienoM
Odin
16
2 / 5 / 21
9,376
852
5,824
12,454
16,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
113
19
Kills
34
34
Deaths
19
46
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
7
10
1.29
L
Heimdallr
 
Heimdallr
1
8
12
0.88
L
Susano
 
Susano
3
8
5
0.69
W
7
6
15
2.42
W
3
3
13
3.17
W
7
3
20
5.67
L
6
5
10
2.2
W
Cu Chulainn
WOPP A LOPP
Cu Chulainn
15
2
10
10
W
Odin
htienoM
Odin
2
5
21
2.5
L
Raijin
teevee
Raijin
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,172
Damage
58,132
64,637
Taken
58,194
30,317
Mitigated
48,320
14,742
Healing
21,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,351
5,161
1,627
2,502
12,985
4,262
0
7,257
5,369
0
9,175
L
Heimdallr
 
Heimdallr
8,567
3,227
233
551
12,066
4,264
458
6,074
5,565
0
24,626
L
Susano
 
Susano
7,018
1,795
370
475
10,440
3,741
0
4,108
5,901
0
9,924
W
7,940
1,764
762
2,042
12,796
4,933
0
2,061
10,735
0
16,251
W
13,911
173
1,832
3,538
8,843
8,266
689
1,602
7,241
25,738
0
W
15,868
4,373
577
4,265
11,463
4,306
4,818
3,335
8,128
36,795
0
L
10,570
4,097
1,620
3,559
16,195
13,692
0
6,963
8,233
0
17,762
W
Cu Chulainn
WOPP A LOPP
Cu Chulainn
14,589
1,333
780
3,541
12,638
14,698
451
2,126
10,512
5,289
17,747
W
Odin
htienoM
Odin
5,824
759
2,283
1,938
12,454
16,117
222
4,542
7,912
226
13,106
L
Raijin
teevee
Raijin
13,666
1,137
638
3,167
12,951
4,358
0
7,072
5,644
28,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,429
Gold Earned
51,377
110
Minions Killed
116
0
Camps Cleared
0
905,439
Distance Traveled
1,108,525
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,020
820
4
0
0
198,792
1
L
Heimdallr
7,951
723
45
4
0
171,095
0
L
Susano
7,592
690
9
1
0
178,737
0
W
Ullr
9,969
906
11
1
0
256,502
0
W
Ah Puch
9,345
850
28
3
0
204,980
1
W
Sol
11,162
1,015
36
3
0
179,086
0
L
Skadi
9,778
889
22
2
0
177,530
0
W
Cu Chulainn
11,525
1,048
26
2
0
207,869
0
W
Odin
9,376
852
15
1
0
260,088
0
L
Raijin
9,088
826
30
3
0
179,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role