Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BarsZy
Amaterasu
Level 152
God Stats
1W - 1L
1,560 SR
Queue Stats
201W - 189L
1,598 Elo+
Party 1
Artemis
Artemis
LegendaryMM
Artemis
Level 156
God Stats
5W - 4L
1,576 SR
Queue Stats
509W - 489L
1,623 Elo+
Party 1
Nox
Nox
SKINZISABEAST
Nox
Level 152
God Stats
6W - 5L
1,636 SR
Queue Stats
339W - 342L
1,589 Elo+
Party 1
Tiamat
Tiamat
Vemo1923
Tiamat
Level 145
God Stats
2W - 4L
1,515 SR
Queue Stats
133W - 141L
1,513 Elo+
Party 1
Team Averages
Level 141
1,557 SR
1,565 Elo+

VS

Team Averages
Level 126
1,773 SR
1,592 Elo+
Anubis
Anubis
Cherch_Ov_Sayton
Anubis
Level 125
God Stats
1W - 0L
1,777 SR
Queue Stats
13W - 6L
1,702 Elo+
Party 2
Serqet
Serqet
MajorasFlaskk
Serqet
Level 147
God Stats
1W - 0L
1,455 SR
Queue Stats
30W - 33L
1,522 Elo+
Party 2
The Morrigan
The Morrigan
ProfessorZoloft
The Morrigan
Level 42
God Stats
2W - 0L
1,898 SR
Queue Stats
39W - 26L
1,676 Elo+
Party 2
Skadi
Skadi
Purogema
Skadi
Level 160
God Stats
2W - 1L
1,893 SR
Queue Stats
57W - 55L
1,548 Elo+
Party 2
Ah Puch
Ah Puch
firefight7000
Ah Puch
Level 157
God Stats
2W - 1L
1,840 SR
Queue Stats
89W - 95L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
5 / 7 / 12
11,177
699
15,280
16,090
6,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
BarsZy
Amaterasu
19
11 / 6 / 13
11,460
716
10,931
28,714
40,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
LegendaryMM
Artemis
18
7 / 7 / 13
11,508
719
18,767
18,084
8,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 6 / 16
9,953
622
6,037
13,297
5,499
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Vemo1923
Tiamat
17
2 / 9 / 16
10,120
633
7,703
17,367
13,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 15
11,562
723
14,574
13,001
6,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 5 / 18
12,099
756
7,839
16,463
16,518
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
ProfessorZoloft
The Morrigan
16
5 / 8 / 16
11,047
690
13,956
9,429
5,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Purogema
Skadi
20
9 / 6 / 15
12,522
783
18,358
12,149
7,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
20
12 / 2 / 16
14,281
893
32,855
14,767
6,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
115
28
Kills
35
35
Deaths
28
70
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
7
12
1.57
L
Amaterasu
BarsZy
Amaterasu
11
6
13
2.92
W
4
7
15
1.64
L
Artemis
LegendaryMM
Artemis
7
7
13
1.93
W
5
5
18
2.8
W
The Morrigan
ProfessorZoloft
The Morrigan
5
8
16
1.63
W
Skadi
Purogema
Skadi
9
6
15
2.75
L
3
6
16
1.83
L
Tiamat
Vemo1923
Tiamat
2
9
16
1.11
W
Ah Puch
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,718
Damage
87,582
93,552
Taken
65,809
73,506
Mitigated
43,602
21,788
Healing
23,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
15,280
700
1,307
2,871
16,090
6,251
0
13,211
2,729
41,917
0
L
Amaterasu
BarsZy
Amaterasu
10,931
2,795
848
6,644
28,714
40,647
0
17,881
10,606
0
25,262
W
14,574
339
1,804
3,330
13,001
6,885
754
6,621
6,380
37,509
0
L
Artemis
LegendaryMM
Artemis
18,767
6,764
3,419
2,845
18,084
8,030
283
11,741
5,618
0
33,588
W
7,839
1,299
832
2,220
16,463
16,518
749
5,763
10,700
0
11,024
W
The Morrigan
ProfessorZoloft
The Morrigan
13,956
859
1,918
1,918
9,429
5,839
120
3,453
5,882
22,575
4,600
W
Skadi
Purogema
Skadi
18,358
9,196
56
1,561
12,149
7,701
2,178
4,984
7,165
0
31,988
L
6,037
31
601
771
13,297
5,499
0
7,737
4,928
21,210
0
L
Tiamat
Vemo1923
Tiamat
7,703
643
793
1,689
17,367
13,079
0
8,144
8,855
21,993
0
W
Ah Puch
32,855
689
114
9,533
14,767
6,659
1,173
8,199
6,568
57,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,218
Gold Earned
61,511
180
Minions Killed
174
0
Camps Cleared
0
1,303,785
Distance Traveled
1,479,278
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,177
699
54
3
0
248,316
0
L
Amaterasu
11,460
716
19
1
0
304,230
1
W
Anubis
11,562
723
49
3
0
254,128
0
L
Artemis
11,508
719
44
3
0
258,580
3
W
Serqet
12,099
756
10
1
0
332,657
2
W
The Morrigan
11,047
690
35
2
0
265,540
1
W
Skadi
12,522
783
21
1
0
302,693
0
L
Nox
9,953
622
34
2
0
254,541
0
L
Tiamat
10,120
633
29
2
0
238,118
0
W
Ah Puch
14,281
893
59
4
0
324,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role