Player Matchup

Cupid
Cupid
 
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Anderrhcp
Danzaburou
Level 108
God Stats
2W - 2L
1,265 SR
Queue Stats
192W - 201L
1,410 Elo+
Party 2
Amaterasu
Amaterasu
EvilKnox
Amaterasu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,327 Elo+
Party 3
Anubis
Anubis
Juliocesarei
Anubis
Level 61
God Stats
3W - 0L
1,716 SR
Queue Stats
40W - 55L
1,326 Elo+
Party 2
Arachne
Arachne
pessanhaaa
Arachne
Level 124
God Stats
1W - 1L
1,318 SR
Queue Stats
91W - 121L
1,342 Elo+
Party 2
Team Averages
Level 103
1,460 SR
1,381 Elo+

VS

Team Averages
Level 58
1,506 SR
1,424 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xbalanque
Xbalanque
Fives1408
Xbalanque
Level 28
God Stats
0W - 1L
1,737 SR
Queue Stats
23W - 31L
1,353 Elo+
Party 1
Zhong Kui
Zhong Kui
MasaCocadinha
Zhong Kui
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,407 Elo+
Party 4
Jing Wei
Jing Wei
apx_-vitao
Jing Wei
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 27L
1,408 Elo+
Solo
Merlin
Merlin
choco142001
Merlin
Level 56
God Stats
0W - 1L
1,294 SR
Queue Stats
23W - 18L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
8 / 0 / 15
10,831
833
15,261
9,170
4,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Anderrhcp
Danzaburou
16
0 / 1 / 11
9,165
705
9,092
13,840
6,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
EvilKnox
Amaterasu
18
4 / 0 / 13
9,607
739
5,283
20,273
20,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
16
4 / 3 / 11
9,642
742
12,757
14,013
7,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
pessanhaaa
Arachne
15
7 / 5 / 8
9,638
741
7,753
13,173
7,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 4 / 6
8,968
690
12,338
8,410
2,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Fives1408
Xbalanque
15
3 / 6 / 3
9,052
696
8,544
10,131
3,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
MasaCocadinha
Zhong Kui
15
3 / 5 / 5
8,569
659
9,972
12,710
10,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
apx_-vitao
Jing Wei
16
0 / 2 / 8
8,847
681
8,723
8,406
3,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Merlin
14
0 / 6 / 7
8,050
619
16,478
13,715
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
23
Kills
9
9
Deaths
23
58
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
0
15
15.5
L
Baron Samedi
 
Baron Samedi
3
4
6
1.5
W
Danzaburou
Anderrhcp
Danzaburou
0
1
11
5.5
W
Amaterasu
EvilKnox
Amaterasu
4
0
13
10.5
L
Xbalanque
Fives1408
Xbalanque
3
6
3
0.75
W
Anubis
4
3
11
3.17
L
Zhong Kui
MasaCocadinha
Zhong Kui
3
5
5
1.1
L
Jing Wei
apx_-vitao
Jing Wei
0
2
8
2
L
Merlin
0
6
7
0.58
W
Arachne
pessanhaaa
Arachne
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,146
Damage
56,055
70,469
Taken
53,372
47,644
Mitigated
24,610
43,510
Healing
16,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
15,261
6,034
7,306
4,718
9,170
4,895
553
6,276
2,894
0
32,346
L
Baron Samedi
 
Baron Samedi
12,338
505
2,760
2,776
8,410
2,830
183
3,333
5,077
26,464
0
W
Danzaburou
Anderrhcp
Danzaburou
9,092
3,107
3,271
6,758
13,840
6,546
740
8,425
5,415
0
29,073
W
Amaterasu
EvilKnox
Amaterasu
5,283
959
3,087
5,167
20,273
20,482
164
11,177
9,096
0
9,910
L
Xbalanque
Fives1408
Xbalanque
8,544
3,039
66
452
10,131
3,970
0
1,019
9,112
0
16,144
W
Anubis
12,757
626
2,389
6,248
14,013
7,852
498
7,631
6,382
29,121
0
L
Zhong Kui
MasaCocadinha
Zhong Kui
9,972
1,238
645
1,702
12,710
10,160
0
2,830
9,880
18,315
0
L
Jing Wei
apx_-vitao
Jing Wei
8,723
5,527
245
3,066
8,406
3,333
787
1,456
6,950
0
28,558
L
Merlin
16,478
444
1,224
3,517
13,715
4,317
0
4,119
9,596
29,264
0
W
Arachne
pessanhaaa
Arachne
7,753
4,480
1,510
3,056
13,173
7,869
517
5,279
7,894
0
9,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,883
Gold Earned
43,486
128
Minions Killed
180
0
Camps Cleared
0
1,374,071
Distance Traveled
1,135,053
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,831
833
36
3
0
295,436
0
L
Baron Samedi
8,968
690
33
3
0
245,354
1
W
Danzaburou
9,165
705
39
3
0
259,040
0
W
Amaterasu
9,607
739
12
1
0
297,139
1
L
Xbalanque
9,052
696
45
3
0
220,409
0
W
Anubis
9,642
742
37
3
0
254,958
0
L
Zhong Kui
8,569
659
23
2
0
220,280
0
L
Jing Wei
8,847
681
51
4
0
241,723
1
L
Merlin
8,050
619
28
2
0
207,287
0
W
Arachne
9,638
741
4
0
0
267,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role