Player Matchup

Cerberus
Cerberus
HolEvergreen
Cerberus
Level 29
God Stats
16W - 20L
1,434 SR
Queue Stats
53W - 75L
1,296 Elo+
Solo
Nemesis
Nemesis
Jetsniperwolf
Nemesis
Level 15
God Stats
1W - 1L
1,220 SR
Queue Stats
1W - 5L
1,022 Elo+
Solo
Baron Samedi
Baron Samedi
SoldAntelope86
Baron Samedi
Level 22
God Stats
37W - 23L
1,527 SR
Queue Stats
131W - 125L
1,360 Elo+
Solo
Cupid
Cupid
carnage03
Cupid
Level 27
God Stats
85W - 68L
1,566 SR
Queue Stats
215W - 261L
1,335 Elo+
Solo
Sol
Sol
phatazzpro33
Sol
Level 16
God Stats
12W - 10L
1,355 SR
Queue Stats
43W - 37L
1,334 Elo+
Solo
Team Averages
Level 22
1,420 SR
1,269 Elo+

VS

Team Averages
Level 21
1,502 SR
1,211 Elo+
Gilgamesh
Gilgamesh
Faded Brand
Gilgamesh
Level 21
God Stats
13W - 8L
1,553 SR
Queue Stats
65W - 81L
1,315 Elo+
Solo
Apollo
Apollo
cosmicsurfer93
Apollo
Level 24
God Stats
55W - 59L
1,456 SR
Queue Stats
148W - 162L
1,319 Elo+
Solo
Nox
Nox
ramirez_412
Nox
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
911 Elo+
Solo
Charybdis
Charybdis
shortmandbm
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 48L
1,198 Elo+
Solo
Rama
Rama
thaurus999
Rama
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HolEvergreen
Cerberus
19
5 / 1 / 22
12,640
1,053
15,257
17,653
21,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
19
15 / 2 / 12
14,038
1,170
23,071
16,945
9,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
SoldAntelope86
Baron Samedi
19
7 / 0 / 13
12,105
1,009
15,592
5,294
2,490
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
carnage03
Cupid
19
5 / 5 / 14
12,244
1,020
20,995
10,892
4,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 1 / 18
11,584
965
10,252
8,260
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Faded Brand
Gilgamesh
18
0 / 4 / 7
11,050
921
7,861
22,389
22,866
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 17 / 5
10,883
907
18,651
27,420
10,944
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 5
11,596
966
4,505
20,671
7,465
Charybdis
shortmandbm
Charybdis
15
0 / 1 / 0
9,096
758
727
778
189
Short Bow

Short Bow

+15%
Attack Speed

18
4 / 7 / 4
12,433
1,036
17,108
21,207
7,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
30
34
Kills
9
9
Deaths
34
79
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Faded Brand
Gilgamesh
0
4
7
0.88
W
Cerberus
HolEvergreen
Cerberus
5
1
22
16
W
Nemesis
15
2
12
10.5
W
Baron Samedi
SoldAntelope86
Baron Samedi
7
0
13
13.5
W
Cupid
carnage03
Cupid
5
5
14
2.4
L
2
17
5
0.26
W
2
1
18
11
L
3
5
5
1.1
L
Charybdis
shortmandbm
Charybdis
0
1
0
0
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,167
Damage
48,852
59,044
Taken
92,465
41,335
Mitigated
49,312
22,521
Healing
2,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Faded Brand
Gilgamesh
7,861
1,373
0
404
22,389
22,866
0
9,505
12,311
0
29,523
W
Cerberus
HolEvergreen
Cerberus
15,257
640
277
6,038
17,653
21,203
0
1,738
15,630
38,393
0
W
Nemesis
23,071
15,797
0
6,942
16,945
9,227
0
674
16,271
0
37,220
W
Baron Samedi
SoldAntelope86
Baron Samedi
15,592
1,662
3,059
760
5,294
2,490
0
420
4,874
28,061
0
W
Cupid
carnage03
Cupid
20,995
12,123
347
1,072
10,892
4,592
0
970
9,922
0
38,802
L
18,651
12,531
0
1,142
27,420
10,944
0
14,284
12,581
0
35,658
W
10,252
4,934
0
4,026
8,260
3,823
0
703
7,557
25,155
2,520
L
4,505
971
0
15
20,671
7,465
0
8,274
12,017
10,812
0
L
Charybdis
shortmandbm
Charybdis
727
495
0
19
778
189
0
289
489
0
727
L
17,108
11,407
0
1,232
21,207
7,848
0
5,658
15,276
0
40,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,611
Gold Earned
55,058
237
Minions Killed
165
5
Camps Cleared
0
1,053,413
Distance Traveled
871,920
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,050
921
42
4
0
217,758
0
W
Cerberus
12,640
1,053
84
7
3
241,835
0
W
Nemesis
14,038
1,170
33
3
2
214,661
1
W
Baron Samedi
12,105
1,009
31
3
0
225,060
0
W
Cupid
12,244
1,020
52
4
0
175,961
3
L
Apollo
10,883
907
48
4
0
198,968
0
W
Sol
11,584
965
37
3
0
195,896
0
L
Nox
11,596
966
8
1
0
240,803
0
L
Charybdis
9,096
758
0
0
0
17,435
0
L
Rama
12,433
1,036
67
6
0
196,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role