Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mikeal422
Ah Muzen Cab
Level 91
God Stats
15W - 12L
1,461 SR
Queue Stats
617W - 621L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
Mister Muffles
Kuzenbo
Level 105
God Stats
0W - 1L
1,811 SR
Queue Stats
32W - 41L
1,434 Elo+
Solo
Fenrir
Fenrir
urgameistrash
Fenrir
Level 155
God Stats
0W - 1L
1,408 SR
Queue Stats
7W - 15L
1,219 Elo+
Solo
Janus
Janus
xlexis007
Janus
Level 68
God Stats
1W - 3L
1,636 SR
Queue Stats
73W - 59L
1,548 Elo+
Solo
Team Averages
Level 109
1,563 SR
1,432 Elo+

VS

Team Averages
Level 118
1,588 SR
1,467 Elo+
Discordia
Discordia
AleaManson
Discordia
Level 60
God Stats
1W - 0L
1,513 SR
Queue Stats
12W - 22L
1,439 Elo+
Party 2
Artemis
Artemis
Kellums
Artemis
Level 119
God Stats
1W - 0L
1,832 SR
Queue Stats
5W - 8L
1,352 Elo+
Party 2
Vamana
Vamana
Nunzio8
Vamana
Level 129
God Stats
2W - 0L
1,637 SR
Queue Stats
16W - 18L
1,483 Elo+
Solo
Ares
Ares
noxiss2015
Ares
Level 157
God Stats
1W - 1L
1,468 SR
Queue Stats
29W - 38L
1,526 Elo+
Party 2
Khepri
Khepri
seven99997777
Khepri
Level 127
God Stats
5W - 3L
1,491 SR
Queue Stats
278W - 259L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 6 / 8
10,655
820
15,391
15,257
6,025
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Mikeal422
Ah Muzen Cab
18
4 / 4 / 5
10,586
814
15,314
12,904
6,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 3 / 13
9,349
719
5,150
14,286
18,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 11 / 8
9,278
714
7,550
16,126
6,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
xlexis007
Janus
18
6 / 6 / 6
11,032
849
18,080
17,111
6,225
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AleaManson
Discordia
14
1 / 4 / 11
9,043
696
7,325
8,518
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Kellums
Artemis
20
15 / 4 / 10
12,627
971
21,794
11,769
8,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
Nunzio8
Vamana
19
4 / 3 / 19
10,998
846
20,125
22,380
26,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 2 / 21
12,250
942
13,666
18,611
26,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 4 / 18
10,770
828
6,442
17,434
26,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
108
17
Kills
29
30
Deaths
17
40
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
8
1.33
W
Discordia
AleaManson
Discordia
1
4
11
1.63
W
Artemis
Kellums
Artemis
15
4
10
5
L
Ah Muzen Cab
Mikeal422
Ah Muzen Cab
4
4
5
1.63
L
1
3
13
2.5
W
Vamana
Nunzio8
Vamana
4
3
19
4.5
W
6
2
21
8.25
W
3
4
18
3
L
2
11
8
0.55
L
Janus
xlexis007
Janus
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,485
Damage
69,352
75,684
Taken
78,712
43,434
Mitigated
91,536
24,828
Healing
31,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,391
5,427
1,961
6,175
15,257
6,025
1,008
6,984
8,273
26,744
0
W
Discordia
AleaManson
Discordia
7,325
882
1,080
2,170
8,518
4,146
287
6,453
1,775
20,602
0
W
Artemis
Kellums
Artemis
21,794
9,660
2,004
2,801
11,769
8,154
6,719
4,566
6,943
0
48,553
L
Ah Muzen Cab
Mikeal422
Ah Muzen Cab
15,314
4,996
1,678
4,470
12,904
6,251
915
5,256
7,648
0
28,603
L
5,150
1,501
1,375
2,633
14,286
18,922
403
6,499
7,787
8,514
0
W
Vamana
Nunzio8
Vamana
20,125
5,332
1,970
7,496
22,380
26,191
24
9,677
12,400
5,812
32,219
W
13,666
584
3,128
4,727
18,611
26,809
0
9,406
8,854
19,236
0
W
6,442
200
2,171
3,618
17,434
26,236
39
7,045
10,119
15,070
0
L
7,550
1,940
26
1,462
16,126
6,011
1,216
4,398
11,728
0
9,973
L
Janus
xlexis007
Janus
18,080
569
766
4,282
17,111
6,225
420
6,665
10,446
45,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,900
Gold Earned
55,688
136
Minions Killed
184
0
Camps Cleared
0
1,210,822
Distance Traveled
1,251,896
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,655
820
33
3
0
226,688
0
W
Discordia
9,043
696
30
2
0
233,406
0
W
Artemis
12,627
971
82
6
0
228,639
0
L
Ah Muzen Cab
10,586
814
29
2
0
268,723
0
L
Kuzenbo
9,349
719
3
0
0
272,455
0
W
Vamana
10,998
846
35
3
0
256,862
3
W
Ares
12,250
942
18
1
0
260,386
0
W
Khepri
10,770
828
19
1
0
272,603
1
L
Fenrir
9,278
714
5
0
0
202,167
1
L
Janus
11,032
849
66
5
0
240,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role