Player Matchup

Bakasura
Bakasura
Envy_Jozh
Bakasura
Level 27
God Stats
12W - 7L
1,710 SR
Queue Stats
141W - 142L
1,454 Elo+
Solo
Guan Yu
Guan Yu
HTR_Senate
Guan Yu
Level 18
God Stats
13W - 4L
1,724 SR
Queue Stats
13W - 4L
1,736 Elo+
Solo
Agni
Agni
RentaroKarasu
Agni
Level 30
God Stats
5W - 5L
1,576 SR
Queue Stats
147W - 160L
1,440 Elo+
Solo
Ymir
Ymir
l TVCO l
Ymir
Level 21
God Stats
16W - 12L
1,511 SR
Queue Stats
22W - 17L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
vampyrep
Kukulkan
Level 21
God Stats
25W - 22L
1,504 SR
Queue Stats
39W - 37L
1,393 Elo+
Party 1
Team Averages
Level 23
1,605 SR
1,496 Elo+

VS

Team Averages
Level 20
1,511 SR
1,499 Elo+
Thor
Thor
Cabo138
Thor
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,419 Elo+
Solo
Fenrir
Fenrir
D4GJOAOBLACK
Fenrir
Level 11
God Stats
2W - 2L
1,613 SR
Queue Stats
2W - 5L
1,519 Elo+
Solo
Nemesis
Nemesis
Dom_The_Donkey06
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
kogandroxus
Ao Kuang
Level 28
God Stats
6W - 15L
1,315 SR
Queue Stats
125W - 128L
1,518 Elo+
Solo
Sol
Sol
strattosnake
Sol
Level 28
God Stats
10W - 4L
1,624 SR
Queue Stats
151W - 137L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Envy_Jozh
Bakasura
20
4 / 2 / 10
13,241
946
13,706
10,632
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
HTR_Senate
Guan Yu
20
4 / 4 / 20
14,090
1,006
12,521
21,612
21,129
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
5 / 2 / 12
13,633
974
22,905
10,137
3,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
20
4 / 2 / 19
13,630
974
8,231
12,647
19,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
vampyrep
Kukulkan
20
13 / 4 / 12
15,344
1,096
21,108
12,826
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cabo138
Thor
20
2 / 11 / 6
13,260
947
14,159
22,936
9,242
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
18
1 / 10 / 4
12,069
862
4,914
17,234
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 1 / 0
10,470
748
222
712
135
Ao Kuang
kogandroxus
Ao Kuang
18
6 / 4 / 3
13,699
979
9,336
23,548
8,705
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 4 / 9
16,539
1,181
32,388
20,357
7,369
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
36
30
Kills
14
14
Deaths
30
73
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thor
Cabo138
Thor
2
11
6
0.45
L
Fenrir
1
10
4
0.3
L
0
1
0
0
W
Bakasura
Envy_Jozh
Bakasura
4
2
10
4.5
W
Guan Yu
HTR_Senate
Guan Yu
4
4
20
3.5
W
5
2
12
5.5
L
Ao Kuang
kogandroxus
Ao Kuang
6
4
3
1.88
W
Ymir
4
2
19
6.75
L
5
4
9
2.38
W
Kukulkan
vampyrep
Kukulkan
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,471
Damage
61,019
67,854
Taken
84,787
53,569
Mitigated
32,309
14,922
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Cabo138
Thor
14,159
2,016
0
0
22,936
9,242
0
15,468
7,009
0
31,342
L
Fenrir
4,914
940
0
542
17,234
6,858
0
12,532
4,426
0
11,903
L
222
76
0
0
712
135
0
56
636
0
222
W
Bakasura
Envy_Jozh
Bakasura
13,706
8,209
0
2,270
10,632
3,862
0
6,058
4,574
0
26,880
W
Guan Yu
HTR_Senate
Guan Yu
12,521
2,226
3,648
4,845
21,612
21,129
0
13,553
8,059
8,029
31,551
W
22,905
1,483
0
2,673
10,137
3,760
0
6,725
3,412
48,883
0
L
Ao Kuang
kogandroxus
Ao Kuang
9,336
2,502
0
3,887
23,548
8,705
0
13,013
9,240
17,191
0
W
Ymir
8,231
1,012
715
771
12,647
19,568
0
7,778
4,869
18,797
0
L
32,388
8,743
0
4,109
20,357
7,369
0
13,200
6,992
103,425
0
W
Kukulkan
vampyrep
Kukulkan
21,108
2,004
0
0
12,826
5,250
0
7,610
5,216
58,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,938
Gold Earned
66,037
277
Minions Killed
252
12
Camps Cleared
6
1,363,068
Distance Traveled
1,067,529
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,260
947
46
3
1
272,231
0
L
Fenrir
12,069
862
15
1
1
243,595
1
L
Nemesis
10,470
748
0
0
0
17,592
0
W
Bakasura
13,241
946
38
3
4
301,184
0
W
Guan Yu
14,090
1,006
46
3
4
277,517
1
W
Agni
13,633
974
55
4
4
263,421
0
L
Ao Kuang
13,699
979
11
1
4
256,072
1
W
Ymir
13,630
974
25
2
0
264,297
0
L
Sol
16,539
1,181
180
13
0
278,039
0
W
Kukulkan
15,344
1,096
113
8
0
256,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role