Player Matchup

Hera
Hera
andyroga567-andy
Hera
Level 68
God Stats
40W - 56L
1,382 SR
Queue Stats
321W - 412L
1,346 Elo+
Solo
Hou Yi
Hou Yi
deathknight7230
Hou Yi
Level 66
God Stats
1W - 0L
1,675 SR
Queue Stats
104W - 149L
1,327 Elo+
Solo
Loki
Loki
dx_astracto920
Loki
Level 29
God Stats
17W - 25L
1,378 SR
Queue Stats
51W - 83L
1,279 Elo+
Party 1
Baron Samedi
Baron Samedi
sangria_cavalar
Baron Samedi
Level 102
God Stats
39W - 32L
1,515 SR
Queue Stats
517W - 537L
1,373 Elo+
Solo
Hachiman
Hachiman
yuse920
Hachiman
Level 43
God Stats
7W - 1L
1,655 SR
Queue Stats
107W - 140L
1,334 Elo+
Party 1
Team Averages
Level 62
1,521 SR
1,332 Elo+

VS

Team Averages
Level 49
1,364 SR
1,243 Elo+
Vulcan
Vulcan
Emperor Noodles
Vulcan
Level 84
God Stats
0W - 1L
1,351 SR
Queue Stats
91W - 103L
1,315 Elo+
Solo
Bellona
Bellona
Juncie
Bellona
Level 65
God Stats
30W - 31L
1,459 SR
Queue Stats
427W - 501L
1,298 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxmattakillerxX
Morgan Le Fay
Level 15
God Stats
0W - 2L
1,073 SR
Queue Stats
1W - 5L
1,147 Elo+
Party 2
Camazotz
Camazotz
agus12_09
Camazotz
Level 47
God Stats
0W - 1L
1,559 SR
Queue Stats
55W - 115L
1,181 Elo+
Party 2
Danzaburou
Danzaburou
satoshi5941
Danzaburou
Level 36
God Stats
53W - 64L
1,379 SR
Queue Stats
202W - 249L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 7
14,598
608
30,247
15,183
5,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 7
11,848
494
9,882
17,759
5,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 3 / 4
12,875
536
12,059
17,049
7,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
sangria_cavalar
Baron Samedi
19
7 / 3 / 9
12,830
535
16,303
22,379
18,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
yuse920
Hachiman
17
3 / 8 / 1
10,999
458
9,756
16,686
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
10,663
444
16,620
15,412
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Juncie
Bellona
19
8 / 2 / 3
12,323
513
17,223
20,735
30,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
XxmattakillerxX
Morgan Le Fay
15
3 / 11 / 1
9,879
412
13,726
21,022
7,023
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
agus12_09
Camazotz
16
2 / 8 / 2
10,228
426
5,592
22,208
7,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
satoshi5941
Danzaburou
16
4 / 12 / 4
10,381
433
8,832
23,590
8,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
39
Kills
20
20
Deaths
39
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Bellona
Juncie
Bellona
8
2
3
4.75
L
Morgan Le Fay
XxmattakillerxX
Morgan Le Fay
3
11
1
0.32
L
Camazotz
agus12_09
Camazotz
2
8
2
0.38
W
17
1
7
20.5
W
5
5
7
1.7
W
7
3
4
3
W
Baron Samedi
sangria_cavalar
Baron Samedi
7
3
9
3.83
L
Danzaburou
satoshi5941
Danzaburou
4
12
4
0.5
W
Hachiman
yuse920
Hachiman
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,247
Damage
61,993
89,056
Taken
102,967
42,545
Mitigated
60,710
28,767
Healing
26,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,620
8,273
547
3,107
15,412
6,253
0
7,469
7,775
70,547
0
L
Bellona
Juncie
Bellona
17,223
1,659
0
5,798
20,735
30,992
267
8,478
12,137
26,339
53,290
L
Morgan Le Fay
XxmattakillerxX
Morgan Le Fay
13,726
1,218
209
3,214
21,022
7,023
656
7,173
13,588
59,030
0
L
Camazotz
agus12_09
Camazotz
5,592
2,232
0
8,034
22,208
7,858
190
10,161
11,785
0
64,157
W
30,247
7,392
477
3,637
15,183
5,508
2,265
7,545
7,584
110,395
0
W
9,882
3,632
0
2,013
17,759
5,680
688
3,741
13,969
0
57,387
W
12,059
2,502
0
3,982
17,049
7,626
1,450
7,073
9,520
0
104,489
W
Baron Samedi
sangria_cavalar
Baron Samedi
16,303
1,233
2,811
12,878
22,379
18,153
2,090
11,621
10,221
72,515
0
L
Danzaburou
satoshi5941
Danzaburou
8,832
2,444
387
5,133
23,590
8,584
439
12,290
11,132
0
51,429
W
Hachiman
yuse920
Hachiman
9,756
4,685
0
2,969
16,686
5,578
0
4,745
11,261
0
63,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,150
Gold Earned
53,474
630
Minions Killed
516
0
Camps Cleared
0
2,242,171
Distance Traveled
1,957,339
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,663
444
124
5
0
408,572
0
L
Bellona
12,323
513
136
6
0
393,575
7
L
Morgan Le Fay
9,879
412
76
3
0
387,041
0
L
Camazotz
10,228
426
91
4
0
375,819
0
W
Hera
14,598
608
179
7
0
467,456
3
W
Hou Yi
11,848
494
85
4
0
423,146
4
W
Loki
12,875
536
157
7
0
512,844
0
W
Baron Samedi
12,830
535
108
5
0
432,850
2
L
Danzaburou
10,381
433
89
4
0
392,332
3
W
Hachiman
10,999
458
101
4
0
405,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role