Player Matchup

Hades
Hades
PinguTheBad
Hades
Level 28
God Stats
14W - 13L
1,726 SR
Queue Stats
122W - 118L
1,573 Elo+
Solo
Medusa
Medusa
TheHorizonChild
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,501 Elo+
Solo
Scylla
Scylla
futoiahokun
Scylla
Level 11
God Stats
1W - 1L
1,316 SR
Queue Stats
20W - 18L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
lionyzyZ
Gilgamesh
Level 8
God Stats
4W - 4L
1,756 SR
Queue Stats
58W - 65L
1,526 Elo+
Solo
Ravana
Ravana
sliptis
Ravana
Level 27
God Stats
18W - 7L
1,500 SR
Queue Stats
172W - 159L
1,565 Elo+
Solo
Team Averages
Level 18
1,560 SR
1,546 Elo+

VS

Team Averages
Level 13
1,650 SR
1,624 Elo+
Hades
Hades
Dynamiteone35
Hades
Level 16
God Stats
2W - 5L
1,389 SR
Queue Stats
75W - 101L
1,557 Elo+
Solo
Izanami
Izanami
LastHope11
Izanami
Level 15
God Stats
2W - 1L
1,871 SR
Queue Stats
58W - 31L
1,624 Elo+
Solo
Set
Set
coachpajaro32
Set
Level 4
God Stats
1W - 1L
1,741 SR
Queue Stats
2W - 4L
1,688 Elo+
Party 1
Ares
Ares
didis542
Ares
Level 2
God Stats
2W - 4L
1,741 SR
Queue Stats
2W - 5L
1,688 Elo+
Party 1
Sylvanus
Sylvanus
rockoz15
Sylvanus
Level 26
God Stats
10W - 10L
1,508 SR
Queue Stats
264W - 227L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 10
8,400
467
4,212
11,974
11,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 1 / 4
11,298
628
10,105
8,411
2,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
18
8 / 1 / 5
10,934
607
13,316
10,590
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
lionyzyZ
Gilgamesh
18
11 / 1 / 4
11,231
624
8,896
13,699
6,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
sliptis
Ravana
16
5 / 2 / 11
9,692
538
7,734
8,955
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,492
416
5,732
11,814
4,371
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
LastHope11
Izanami
15
3 / 7 / 1
9,642
536
9,317
14,202
4,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 11 / 0
5,581
310
161
9,782
2,112
Ares
4
0 / 10 / 0
5,298
294
82
9,109
4,564
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
rockoz15
Sylvanus
14
2 / 6 / 0
9,104
506
12,319
19,230
18,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
36
Kills
7
7
Deaths
41
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Izanami
LastHope11
Izanami
3
7
1
0.5
W
0
2
10
2.5
W
12
1
4
14
L
0
11
0
0
L
Ares
0
10
0
0
W
Scylla
8
1
5
10.5
W
Gilgamesh
lionyzyZ
Gilgamesh
11
1
4
13
L
Sylvanus
rockoz15
Sylvanus
2
6
0
0.33
W
Ravana
sliptis
Ravana
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,263
Damage
27,611
53,629
Taken
64,137
28,270
Mitigated
33,634
16,953
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,732
656
57
2,996
11,814
4,371
0
4,386
7,156
25,586
0
L
Izanami
LastHope11
Izanami
9,317
6,631
0
2,677
14,202
4,539
1,126
4,882
9,208
0
65,003
W
4,212
324
327
3,218
11,974
11,510
118
2,013
9,961
37,728
0
W
10,105
4,090
0
710
8,411
2,959
3,775
1,318
7,093
0
83,055
L
161
109
0
0
9,782
2,112
0
635
9,142
0
10,868
L
Ares
82
59
0
0
9,109
4,564
0
322
8,787
9,701
0
W
Scylla
13,316
2,115
0
4,394
10,590
3,531
74
4,245
6,345
84,720
0
W
Gilgamesh
lionyzyZ
Gilgamesh
8,896
2,880
0
6,146
13,699
6,866
0
4,630
9,069
0
79,213
L
Sylvanus
rockoz15
Sylvanus
12,319
2,553
160
4,247
19,230
18,048
0
6,732
12,316
46,239
11,245
W
Ravana
sliptis
Ravana
7,734
2,325
0
2,158
8,955
3,404
613
4,984
3,971
0
42,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,555
Gold Earned
37,117
546
Minions Killed
307
0
Camps Cleared
0
1,729,675
Distance Traveled
1,346,386
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,492
416
48
3
0
305,583
6
L
Izanami
9,642
536
141
8
0
286,022
5
W
Hades
8,400
467
67
4
0
345,486
10
W
Medusa
11,298
628
130
7
0
356,642
3
L
Set
5,581
310
19
1
0
264,672
0
L
Ares
5,298
294
5
0
0
246,642
0
W
Scylla
10,934
607
146
8
0
334,596
5
W
Gilgamesh
11,231
624
130
7
0
387,176
3
L
Sylvanus
9,104
506
94
5
0
243,467
5
W
Ravana
9,692
538
73
4
0
305,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role