Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Daddyfatsaxxx22
Danzaburou
Level 128
God Stats
1W - 2L
1,671 SR
Queue Stats
127W - 129L
1,503 Elo+
Solo
Chang'e
Chang'e
Itsfoxriderco
Chang'e
Level 129
God Stats
1W - 2L
1,916 SR
Queue Stats
2W - 4L
1,394 Elo+
Solo
Mulan
Mulan
ThxnkTwice
Mulan
Level 128
God Stats
16W - 23L
1,466 SR
Queue Stats
292W - 277L
1,440 Elo+
Solo
Team Averages
Level 123
1,611 SR
1,467 Elo+

VS

Team Averages
Level 114
1,555 SR
1,512 Elo+
Ne Zha
Ne Zha
KamenRider143
Ne Zha
Level 129
God Stats
58W - 65L
1,517 SR
Queue Stats
385W - 432L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
OIe Reliable
Gilgamesh
Level 92
God Stats
10W - 5L
1,719 SR
Queue Stats
101W - 84L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
TheKnightSky99
Nu Wa
Level 117
God Stats
16W - 8L
1,688 SR
Queue Stats
76W - 55L
1,615 Elo+
Party 2
Merlin
Merlin
WeirdMonkeydog
Merlin
Level 107
God Stats
2W - 6L
1,504 SR
Queue Stats
23W - 27L
1,412 Elo+
Party 2
Izanami
Izanami
Zoobop
Izanami
Level 123
God Stats
0W - 2L
1,346 SR
Queue Stats
92W - 72L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 6 / 12
11,333
810
11,910
15,358
11,361
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
 
Ganesha
17
0 / 1 / 17
10,009
715
9,521
14,026
14,901
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Daddyfatsaxxx22
Danzaburou
20
6 / 0 / 7
12,797
914
13,400
10,144
3,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
18
7 / 2 / 11
11,705
836
10,582
12,100
7,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
18
4 / 2 / 15
11,216
801
8,833
18,493
17,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
8,672
619
7,532
11,481
3,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
OIe Reliable
Gilgamesh
16
3 / 4 / 4
9,641
689
7,569
18,140
19,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 5 / 5
10,011
715
15,996
11,051
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 9
9,339
667
7,144
7,522
2,362
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Zoobop
Izanami
17
0 / 4 / 7
9,314
665
13,934
12,894
4,629
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
23
Kills
11
11
Deaths
23
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
6
12
2
W
Ganesha
 
Ganesha
0
1
17
8.5
W
Danzaburou
Daddyfatsaxxx22
Danzaburou
6
0
7
9.5
W
Chang'e
7
2
11
6.25
L
2
7
4
0.57
L
Gilgamesh
OIe Reliable
Gilgamesh
3
4
4
1.25
L
4
5
5
1.3
W
Mulan
4
2
15
5.75
L
2
3
9
2.17
L
Izanami
Zoobop
Izanami
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,246
Damage
52,175
70,121
Taken
61,088
54,150
Mitigated
34,464
23,809
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,910
1,605
0
878
15,358
11,361
152
5,401
9,521
0
27,670
W
Ganesha
 
Ganesha
9,521
276
726
849
14,026
14,901
910
4,510
9,095
39,655
0
W
Danzaburou
Daddyfatsaxxx22
Danzaburou
13,400
3,939
0
4,470
10,144
3,744
4,620
3,774
6,025
0
65,255
W
Chang'e
10,582
523
6,624
6,704
12,100
7,018
981
3,361
8,286
44,815
0
L
7,532
612
0
754
11,481
3,807
0
4,136
7,345
0
20,806
L
Gilgamesh
OIe Reliable
Gilgamesh
7,569
741
0
1,523
18,140
19,943
0
7,142
10,998
0
21,251
L
15,996
3,679
0
1,960
11,051
3,723
0
2,550
8,501
45,599
0
W
Mulan
8,833
1,287
0
3,558
18,493
17,126
617
5,227
12,720
3,661
24,869
L
7,144
1,088
0
63
7,522
2,362
0
3,170
4,352
21,917
0
L
Izanami
Zoobop
Izanami
13,934
6,482
0
1,440
12,894
4,629
2
4,215
8,679
0
56,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,060
Gold Earned
46,977
376
Minions Killed
312
10
Camps Cleared
7
1,337,735
Distance Traveled
1,182,853
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,333
810
56
4
1
237,595
2
W
Ganesha
10,009
715
14
1
1
267,756
1
W
Danzaburou
12,797
914
138
10
7
276,707
0
W
Chang'e
11,705
836
107
8
1
281,184
1
L
Ne Zha
8,672
619
36
3
0
208,748
1
L
Gilgamesh
9,641
689
37
3
1
231,445
0
L
Nu Wa
10,011
715
85
6
1
235,192
3
W
Mulan
11,216
801
61
4
0
274,493
4
L
Merlin
9,339
667
39
3
0
266,239
1
L
Izanami
9,314
665
115
8
5
241,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role