Player Matchup

Scylla
Scylla
AndoryuuX
Scylla
Level 16
God Stats
2W - 2L
1,426 SR
Queue Stats
5W - 5L
1,557 Elo+
Party 1
Aphrodite
Aphrodite
DancingWithALeaf
Aphrodite
Level 22
God Stats
2W - 0L
1,464 SR
Queue Stats
10W - 11L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
Gooberlala
Danzaburou
Level 29
God Stats
2W - 0L
1,463 SR
Queue Stats
2W - 4L
1,754 Elo+
Party 1
Odin
Odin
Oxybleach
Odin
Level 17
God Stats
1W - 0L
1,368 SR
Queue Stats
2W - 4L
1,754 Elo+
Party 1
Nemesis
Nemesis
Yunito513G
Nemesis
Level 27
God Stats
3W - 1L
1,522 SR
Queue Stats
7W - 10L
1,495 Elo+
Party 1
Team Averages
Level 22
1,449 SR
1,611 Elo+

VS

Team Averages
Level 18
1,585 SR
1,560 Elo+
Cthulhu
Cthulhu
Keklypuzz
Cthulhu
Level 15
God Stats
10W - 5L
1,699 SR
Queue Stats
33W - 40L
1,674 Elo+
Party 2
Thanatos
Thanatos
Killerlobstah
Thanatos
Level 15
God Stats
3W - 6L
1,252 SR
Queue Stats
27W - 29L
1,583 Elo+
Solo
Amaterasu
Amaterasu
KingDroolx
Amaterasu
Level 8
God Stats
1W - 1L
1,807 SR
Queue Stats
9W - 14L
1,461 Elo+
Solo
Loki
Loki
MaliciousBagel
Loki
Level 29
God Stats
5W - 3L
1,717 SR
Queue Stats
109W - 101L
1,555 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Modifierz
Morgan Le Fay
Level 23
God Stats
1W - 3L
1,450 SR
Queue Stats
86W - 74L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AndoryuuX
Scylla
20
10 / 6 / 10
14,591
521
21,708
16,603
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
20
1 / 4 / 22
13,596
486
11,932
20,874
17,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Gooberlala
Danzaburou
20
15 / 3 / 10
15,602
557
27,076
23,994
9,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
20
4 / 6 / 9
14,086
503
11,223
18,389
15,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Yunito513G
Nemesis
20
5 / 5 / 15
13,546
484
15,652
24,354
11,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Keklypuzz
Cthulhu
17
1 / 6 / 13
11,034
394
16,784
28,861
35,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Killerlobstah
Thanatos
19
9 / 9 / 4
12,928
462
15,296
20,075
8,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
KingDroolx
Amaterasu
19
4 / 6 / 5
12,607
450
15,808
19,905
11,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 6 / 8
13,084
467
17,191
20,584
11,822
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Modifierz
Morgan Le Fay
17
3 / 8 / 11
11,884
424
12,341
20,657
9,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
65
35
Kills
24
24
Deaths
35
66
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
AndoryuuX
Scylla
10
6
10
2.5
W
Aphrodite
1
4
22
3
W
Danzaburou
Gooberlala
Danzaburou
15
3
10
6.67
L
Cthulhu
Keklypuzz
Cthulhu
1
6
13
1.25
L
Thanatos
Killerlobstah
Thanatos
9
9
4
1.22
L
Amaterasu
KingDroolx
Amaterasu
4
6
5
1.08
L
7
6
8
1.83
L
Morgan Le Fay
Modifierz
Morgan Le Fay
3
8
11
1.06
W
Odin
4
6
9
1.42
W
Nemesis
Yunito513G
Nemesis
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,591
Damage
77,420
104,214
Taken
110,082
57,846
Mitigated
78,114
44,995
Healing
23,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AndoryuuX
Scylla
21,708
3,470
507
2,508
16,603
4,036
1,675
2,456
14,007
69,073
0
W
Aphrodite
11,932
2,502
11,011
12,154
20,874
17,276
2,729
10,239
10,251
40,816
0
W
Danzaburou
Gooberlala
Danzaburou
27,076
15,413
1,127
5,286
23,994
9,405
7,774
8,593
15,213
0
93,521
L
Cthulhu
Keklypuzz
Cthulhu
16,784
667
480
2,332
28,861
35,617
0
11,018
17,700
45,160
0
L
Thanatos
Killerlobstah
Thanatos
15,296
3,365
0
11,003
20,075
8,882
106
5,469
14,506
0
47,602
L
Amaterasu
KingDroolx
Amaterasu
15,808
6,934
0
4,220
19,905
11,844
370
6,117
13,090
0
69,549
L
17,191
6,498
0
2,455
20,584
11,822
85
4,556
15,899
0
113,714
L
Morgan Le Fay
Modifierz
Morgan Le Fay
12,341
1,279
0
2,567
20,657
9,949
73
7,313
13,245
71,238
0
W
Odin
11,223
2,711
0
1,359
18,389
15,295
2,632
1,709
16,624
1,191
68,998
W
Nemesis
Yunito513G
Nemesis
15,652
8,696
0
11,043
24,354
11,834
320
5,460
18,736
0
108,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,421
Gold Earned
61,537
625
Minions Killed
523
0
Camps Cleared
0
2,603,469
Distance Traveled
2,411,389
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,591
521
153
5
0
479,694
5
W
Aphrodite
13,596
486
61
2
0
518,234
5
W
Danzaburou
15,602
557
148
5
0
489,553
5
L
Cthulhu
11,034
394
64
2
0
509,912
3
L
Thanatos
12,928
462
62
2
0
472,596
0
L
Amaterasu
12,607
450
116
4
0
442,710
5
L
Loki
13,084
467
169
6
0
530,700
2
L
Morgan Le Fay
11,884
424
112
4
0
455,471
5
W
Odin
14,086
503
135
5
0
500,644
4
W
Nemesis
13,546
484
128
5
0
615,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role