Player Matchup

Loki
Loki
Laughiin
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,206 Elo+
Party 1
Cliodhna
Cliodhna
MQS2006
Cliodhna
Level 16
God Stats
3W - 2L
1,483 SR
Queue Stats
9W - 19L
1,286 Elo+
Party 3
Ymir
Ymir
TheChrisBKreme
Ymir
Level 8
God Stats
4W - 3L
1,481 SR
Queue Stats
14W - 10L
1,206 Elo+
Party 1
Eset
Eset
iFillyGod
Eset
Level 69
God Stats
1W - 1L
1,508 SR
Queue Stats
115W - 119L
1,451 Elo+
Party 3
Ganesha
Ganesha
jpesoson2
Ganesha
Level 23
God Stats
1W - 1L
1,358 SR
Queue Stats
14W - 33L
1,158 Elo+
Party 3
Team Averages
Level 29
1,466 SR
1,261 Elo+

VS

Team Averages
Level 23
1,447 SR
1,337 Elo+
Tyr
Tyr
BerserkerSouls99
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,489 Elo+
Party 2
Vulcan
Vulcan
CorgiSouls
Vulcan
Level 46
God Stats
7W - 5L
1,492 SR
Queue Stats
77W - 127L
1,262 Elo+
Party 2
Kukulkan
Kukulkan
DocFord519
Kukulkan
Level 22
God Stats
3W - 5L
1,549 SR
Queue Stats
4W - 8L
1,283 Elo+
Solo
Neith
Neith
Sdbutch21
Neith
Level 27
God Stats
14W - 21L
1,399 SR
Queue Stats
35W - 44L
1,308 Elo+
Solo
Bellona
Bellona
jenniferasli
Bellona
Level 3
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 2L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
12 / 2 / 7
12,848
535
12,931
11,127
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
MQS2006
Cliodhna
16
8 / 2 / 0
11,218
467
7,502
11,946
4,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 1 / 7
11,597
483
3,980
11,941
13,345
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
20
15 / 0 / 8
14,693
612
21,673
15,546
8,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
jpesoson2
Ganesha
16
1 / 1 / 6
11,474
478
4,704
13,491
16,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 0
9,336
389
4,506
20,040
10,892
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
CorgiSouls
Vulcan
15
0 / 9 / 1
9,204
384
7,329
12,154
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
DocFord519
Kukulkan
9
1 / 2 / 0
7,992
333
2,126
4,054
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Sdbutch21
Neith
13
0 / 12 / 3
8,298
346
7,673
21,343
5,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
jenniferasli
Bellona
13
1 / 6 / 2
8,082
337
5,698
10,532
10,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
36
Kills
5
6
Deaths
38
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
L
Vulcan
CorgiSouls
Vulcan
0
9
1
0.06
L
Kukulkan
DocFord519
Kukulkan
1
2
0
0.5
W
Loki
12
2
7
7.75
W
Cliodhna
MQS2006
Cliodhna
8
2
0
4
L
Neith
Sdbutch21
Neith
0
12
3
0.13
W
0
1
7
3.5
W
Eset
15
0
8
19
L
Bellona
jenniferasli
Bellona
1
6
2
0.33
W
Ganesha
jpesoson2
Ganesha
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,790
Damage
27,332
64,051
Taken
68,123
48,866
Mitigated
31,332
19,641
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,506
701
0
1,031
20,040
10,892
0
8,881
10,923
0
29,104
L
Vulcan
CorgiSouls
Vulcan
7,329
1,455
0
1,128
12,154
3,423
0
8,090
3,659
46,776
0
L
Kukulkan
DocFord519
Kukulkan
2,126
0
0
0
4,054
1,171
410
440
3,614
27,397
0
W
Loki
12,931
4,462
0
3,063
11,127
5,728
1,449
806
10,257
0
66,504
W
Cliodhna
MQS2006
Cliodhna
7,502
693
220
3,785
11,946
4,995
873
1,060
10,886
0
60,118
L
Neith
Sdbutch21
Neith
7,673
2,771
0
2,522
21,343
5,527
0
9,902
11,139
0
43,288
W
3,980
496
92
393
11,941
13,345
1,878
4,426
7,143
57,501
0
W
Eset
21,673
931
835
8,363
15,546
8,047
6,582
3,791
11,541
109,911
0
L
Bellona
jenniferasli
Bellona
5,698
1,321
0
250
10,532
10,319
93
2,732
7,800
7,267
10,468
W
Ganesha
jpesoson2
Ganesha
4,704
1,077
0
2,890
13,491
16,751
225
1,298
12,193
59,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,830
Gold Earned
42,912
589
Minions Killed
316
0
Camps Cleared
0
2,187,956
Distance Traveled
1,710,506
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,336
389
53
2
0
402,958
0
L
Vulcan
9,204
384
107
4
0
406,868
0
L
Kukulkan
7,992
333
69
3
0
199,600
2
W
Loki
12,848
535
97
4
0
481,328
0
W
Cliodhna
11,218
467
99
4
0
359,090
2
L
Neith
8,298
346
56
2
0
396,640
0
W
Ymir
11,597
483
102
4
0
469,570
0
W
Eset
14,693
612
227
9
0
509,615
3
L
Bellona
8,082
337
31
1
0
304,440
0
W
Ganesha
11,474
478
64
3
0
368,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role