Player Matchup

Hades
Hades
Korouni
Hades
Level 68
God Stats
4W - 0L
1,724 SR
Queue Stats
102W - 88L
1,529 Elo+
Solo
Jormungandr
Jormungandr
N7_Jaeger_
Jormungandr
Level 134
God Stats
4W - 6L
1,424 SR
Queue Stats
466W - 444L
1,534 Elo+
Solo
Apollo
Apollo
TheInferiorMale
Apollo
Level 155
God Stats
8W - 10L
1,618 SR
Queue Stats
371W - 327L
1,570 Elo+
Solo
Mulan
Mulan
Wizardcat
Mulan
Level 96
God Stats
13W - 11L
1,577 SR
Queue Stats
220W - 167L
1,503 Elo+
Solo
Fenrir
Fenrir
XxEL__YEEZUSxX
Fenrir
Level 100
God Stats
7W - 5L
1,449 SR
Queue Stats
555W - 530L
1,529 Elo+
Solo
Team Averages
Level 111
1,558 SR
1,533 Elo+

VS

Team Averages
Level 99
1,491 SR
1,534 Elo+
Ah Muzen Cab
Ah Muzen Cab
CYBERwill236
Ah Muzen Cab
Level 67
God Stats
2W - 1L
1,829 SR
Queue Stats
326W - 294L
1,551 Elo+
Party 2
Sol
Sol
KenpoKid90
Sol
Level 123
God Stats
3W - 11L
1,269 SR
Queue Stats
408W - 417L
1,482 Elo+
Party 1
Hel
Hel
NemesisRyt
Hel
Level 98
God Stats
4W - 14L
1,222 SR
Queue Stats
402W - 395L
1,546 Elo+
Party 1
Khepri
Khepri
Shaboiga360
Khepri
Level 62
God Stats
40W - 36L
1,531 SR
Queue Stats
269W - 236L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
odst2552
Gilgamesh
Level 146
God Stats
13W - 15L
1,606 SR
Queue Stats
432W - 468L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Korouni
Hades
16
4 / 1 / 2
9,536
636
7,342
11,713
4,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
N7_Jaeger_
Jormungandr
15
3 / 2 / 6
9,103
607
6,185
9,304
5,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 2 / 2
8,435
562
8,257
9,921
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Wizardcat
Mulan
13
2 / 2 / 8
8,092
539
5,858
10,375
8,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 3 / 4
9,248
617
11,657
8,695
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CYBERwill236
Ah Muzen Cab
13
1 / 5 / 0
7,180
479
5,430
9,499
3,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 7 / 1
7,701
513
8,074
12,579
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 1
7,331
489
1,832
11,349
5,900
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
11
1 / 1 / 3
7,037
469
2,686
9,468
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
odst2552
Gilgamesh
13
5 / 3 / 0
8,114
541
5,297
10,942
5,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
22
Kills
10
10
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CYBERwill236
Ah Muzen Cab
1
5
0
0.2
L
2
7
1
0.36
W
Hades
Korouni
Hades
4
1
2
5
W
Jormungandr
N7_Jaeger_
Jormungandr
3
2
6
3
L
1
6
1
0.25
L
Khepri
1
1
3
2.5
W
5
2
2
3
W
Mulan
Wizardcat
Mulan
2
2
8
3
W
8
3
4
3.33
L
Gilgamesh
odst2552
Gilgamesh
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,299
Damage
23,319
50,008
Taken
53,837
26,167
Mitigated
26,093
19,174
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CYBERwill236
Ah Muzen Cab
5,430
2,847
0
3,365
9,499
3,019
0
0
9,499
0
50,709
L
8,074
3,628
0
4,034
12,579
4,235
1,091
5,751
6,828
45,791
0
W
Hades
Korouni
Hades
7,342
573
443
8,111
11,713
4,922
518
6,519
5,194
66,703
0
W
Jormungandr
N7_Jaeger_
Jormungandr
6,185
2,141
0
1,785
9,304
5,852
0
1,484
7,472
54,496
0
L
1,832
150
43
4,116
11,349
5,900
560
3,919
7,430
36,377
0
L
Khepri
2,686
554
0
1,691
9,468
7,661
0
1,387
8,081
15,973
0
W
8,257
4,759
0
4,264
9,921
3,582
295
729
9,192
0
62,304
W
Mulan
Wizardcat
Mulan
5,858
282
165
4,024
10,375
8,189
0
1,134
9,241
0
25,618
W
11,657
2,472
0
382
8,695
3,622
0
2,378
6,317
0
60,491
L
Gilgamesh
odst2552
Gilgamesh
5,297
1,321
0
2,347
10,942
5,278
0
2,470
8,472
0
47,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,414
Gold Earned
37,363
501
Minions Killed
380
0
Camps Cleared
0
1,472,331
Distance Traveled
1,364,289
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,180
479
91
6
0
286,722
1
L
Sol
7,701
513
96
6
0
239,065
2
W
Hades
9,536
636
144
10
0
290,217
5
W
Jormungandr
9,103
607
92
6
0
275,790
1
L
Hel
7,331
489
86
6
0
220,155
1
L
Khepri
7,037
469
29
2
0
312,746
3
W
Apollo
8,435
562
116
8
0
288,313
4
W
Mulan
8,092
539
56
4
0
296,034
4
W
Fenrir
9,248
617
93
6
0
321,977
5
L
Gilgamesh
8,114
541
78
5
0
305,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role