Player Matchup

Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AlphaLethl
Susano
Level 136
God Stats
1W - 1L
1,742 SR
Queue Stats
84W - 80L
1,556 Elo+
Solo
He Bo
He Bo
Endseekers1
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,520 Elo+
Party 1
Sol
Sol
Quetzalcoatl MV
Sol
Level 149
God Stats
8W - 8L
1,640 SR
Queue Stats
444W - 462L
1,569 Elo+
Solo
Hun Batz
Hun Batz
Trojanman032730
Hun Batz
Level 49
God Stats
1W - 1L
1,688 SR
Queue Stats
6W - 5L
1,545 Elo+
Party 1
Team Averages
Level 114
1,614 SR
1,538 Elo+

VS

Team Averages
Level 117
1,529 SR
1,547 Elo+
Mercury
Mercury
BUDBUD_2005
Mercury
Level 128
God Stats
18W - 22L
1,547 SR
Queue Stats
783W - 790L
1,553 Elo+
Solo
Bellona
Bellona
Blazerxz
Bellona
Level 106
God Stats
3W - 4L
1,311 SR
Queue Stats
268W - 270L
1,553 Elo+
Solo
Merlin
Merlin
GRENINJAASH
Merlin
Level 124
God Stats
6W - 3L
1,625 SR
Queue Stats
409W - 374L
1,558 Elo+
Solo
Aphrodite
Aphrodite
Javii100901
Aphrodite
Level 93
God Stats
5W - 7L
1,479 SR
Queue Stats
279W - 271L
1,547 Elo+
Solo
Chiron
Chiron
Seth_Senpai
Chiron
Level 132
God Stats
3W - 0L
1,684 SR
Queue Stats
127W - 126L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 5 / 7
7,577
758
8,175
11,414
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
AlphaLethl
Susano
15
5 / 5 / 7
8,424
842
9,897
11,206
8,896
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 4
7,861
786
9,059
11,084
3,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 5
7,813
781
9,667
11,270
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
14
2 / 4 / 6
8,016
802
6,817
13,101
5,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BUDBUD_2005
Mercury
14
4 / 3 / 8
8,418
842
3,037
8,420
3,418
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Blazerxz
Bellona
17
12 / 3 / 12
10,446
1,045
15,341
13,918
15,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
17
4 / 2 / 12
9,565
957
14,119
7,565
4,157
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Javii100901
Aphrodite
16
4 / 3 / 17
9,176
918
9,337
10,930
6,366
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
12
1 / 4 / 14
7,862
786
9,978
9,655
4,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
14
Kills
25
25
Deaths
15
29
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
7
1.1
L
Susano
AlphaLethl
Susano
5
5
7
1.7
W
Mercury
BUDBUD_2005
Mercury
4
3
8
2.67
W
Bellona
Blazerxz
Bellona
12
3
12
6
L
2
7
4
0.57
W
Merlin
4
2
12
5
W
Aphrodite
Javii100901
Aphrodite
4
3
17
4.17
L
3
4
5
1.38
W
Chiron
1
4
14
2
L
Hun Batz
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,615
Damage
51,812
58,075
Taken
50,488
25,451
Mitigated
33,874
22,982
Healing
25,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,175
147
8,794
3,992
11,414
3,843
0
4,486
6,783
12,068
0
L
Susano
AlphaLethl
Susano
9,897
1,959
203
503
11,206
8,896
0
3,688
7,404
0
18,267
W
Mercury
BUDBUD_2005
Mercury
3,037
1,735
462
1,020
8,420
3,418
431
4,704
3,716
0
4,929
W
Bellona
Blazerxz
Bellona
15,341
2,459
1,630
3,021
13,918
15,899
625
6,952
6,966
0
21,754
L
9,059
739
1,115
980
11,084
3,036
0
3,671
7,084
17,984
0
W
Merlin
14,119
1,340
692
1,505
7,565
4,157
617
4,259
3,306
33,983
0
W
Aphrodite
Javii100901
Aphrodite
9,337
1,178
7,485
6,296
10,930
6,366
980
6,797
4,133
22,159
0
L
9,667
2,095
166
3,059
11,270
3,977
819
4,038
6,948
18,869
1,390
W
Chiron
9,978
4,460
957
1,984
9,655
4,034
741
3,584
5,988
0
14,411
L
Hun Batz
6,817
1,168
1,144
3,026
13,101
5,699
0
7,573
5,326
0
15,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,691
Gold Earned
45,467
92
Minions Killed
109
0
Camps Cleared
0
906,114
Distance Traveled
928,260
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,577
758
13
1
0
191,882
0
L
Susano
8,424
842
12
1
0
189,635
0
W
Mercury
8,418
842
8
1
0
205,686
0
W
Bellona
10,446
1,045
18
2
0
196,767
0
L
He Bo
7,861
786
30
3
0
165,883
1
W
Merlin
9,565
957
41
4
0
161,622
0
W
Aphrodite
9,176
918
29
3
0
196,825
0
L
Sol
7,813
781
24
2
0
176,008
0
W
Chiron
7,862
786
13
1
0
167,360
0
L
Hun Batz
8,016
802
13
1
0
182,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role