Player Matchup

Vamana
Vamana
 
Vamana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Astrumm
Hera
Level 87
God Stats
4W - 3L
1,807 SR
Queue Stats
128W - 90L
1,546 Elo+
Party 2
Ra
Ra
Darth Wide
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,437 Elo+
Party 2
Geb
Geb
FilthyDespot
Geb
Level 138
God Stats
1W - 2L
1,438 SR
Queue Stats
101W - 111L
1,510 Elo+
Solo
Janus
Janus
YangRock
Janus
Level 107
God Stats
3W - 9L
1,146 SR
Queue Stats
271W - 286L
1,526 Elo+
Solo
Team Averages
Level 96
1,478 SR
1,504 Elo+

VS

Team Averages
Level 104
1,546 SR
1,540 Elo+
Athena
Athena
AawwwSnap
Athena
Level 157
God Stats
6W - 0L
1,700 SR
Queue Stats
206W - 207L
1,602 Elo+
Party 1
Ra
Ra
InFI KrazY TTV
Ra
Level 109
God Stats
2W - 1L
1,261 SR
Queue Stats
51W - 53L
1,488 Elo+
Solo
Vulcan
Vulcan
Kaldurro
Vulcan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 117L
1,554 Elo+
Party 1
Nike
Nike
Tychusmarek
Nike
Level 28
God Stats
2W - 0L
1,719 SR
Queue Stats
20W - 16L
1,541 Elo+
Party 1
Tsukuyomi
Tsukuyomi
crazypandakid123
Tsukuyomi
Level 123
God Stats
2W - 1L
1,548 SR
Queue Stats
109W - 95L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
3 / 6 / 2
10,475
698
20,178
26,349
16,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
Astrumm
Hera
17
4 / 5 / 5
10,313
688
22,513
14,824
8,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 6 / 7
10,549
703
9,884
15,540
8,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 6 / 7
9,658
644
11,831
24,475
28,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
YangRock
Janus
16
3 / 7 / 2
10,154
677
11,713
14,381
8,373
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AawwwSnap
Athena
19
3 / 2 / 18
12,066
804
16,740
27,790
40,045
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
9 / 5 / 11
11,988
799
13,006
20,468
15,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
Kaldurro
Vulcan
20
6 / 1 / 10
11,799
787
23,280
14,844
9,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 19
10,909
727
9,229
15,687
21,068
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
20
9 / 2 / 12
12,003
800
27,754
22,542
15,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
12
Kills
30
30
Deaths
13
23
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
6
2
0.67
W
Athena
AawwwSnap
Athena
3
2
18
6
L
Hera
Astrumm
Hera
4
5
5
1.3
L
1
6
7
0.75
L
1
6
7
0.75
W
9
5
11
2.9
W
Vulcan
Kaldurro
Vulcan
6
1
10
11
W
3
3
19
4.17
L
Janus
YangRock
Janus
3
7
2
0.57
W
Tsukuyomi
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,119
Damage
90,009
95,569
Taken
101,331
69,830
Mitigated
102,313
30,817
Healing
61,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
20,178
8,904
2,393
8,417
26,349
16,303
0
15,629
10,118
0
32,054
W
Athena
AawwwSnap
Athena
16,740
2,455
5,218
8,406
27,790
40,045
514
12,672
15,118
27,082
0
L
Hera
Astrumm
Hera
22,513
5,332
1,450
2,694
14,824
8,086
0
7,323
7,066
42,342
0
L
9,884
804
6,221
2,682
15,540
8,585
0
8,415
6,788
34,818
0
L
11,831
548
1,179
2,991
24,475
28,483
0
13,510
10,257
23,633
0
W
13,006
1,231
18,274
10,997
20,468
15,703
732
11,685
8,783
40,296
0
W
Vulcan
Kaldurro
Vulcan
23,280
8,205
4,441
4,345
14,844
9,617
2,727
10,104
4,740
53,674
0
W
9,229
923
2,298
1,113
15,687
21,068
273
6,842
8,845
0
14,249
L
Janus
YangRock
Janus
11,713
917
1,997
793
14,381
8,373
0
8,149
5,963
25,863
0
W
Tsukuyomi
27,754
7,500
1,692
5,120
22,542
15,880
1,817
14,638
7,904
0
47,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,149
Gold Earned
58,765
174
Minions Killed
177
0
Camps Cleared
0
1,257,643
Distance Traveled
1,555,232
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,475
698
33
2
0
264,085
3
W
Athena
12,066
804
19
1
0
336,525
1
L
Hera
10,313
688
34
2
0
234,183
0
L
Ra
10,549
703
64
4
0
280,105
0
L
Geb
9,658
644
14
1
0
253,870
0
W
Ra
11,988
799
42
3
0
279,253
1
W
Vulcan
11,799
787
70
5
0
321,180
1
W
Nike
10,909
727
14
1
0
289,252
0
L
Janus
10,154
677
29
2
0
225,400
0
W
Tsukuyomi
12,003
800
32
2
0
329,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role