Player Matchup

Vamana
Vamana
Aalexx11
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,437 Elo+
Party 3
Horus
Horus
CACTUSARMS
Horus
Level 88
God Stats
8W - 16L
1,468 SR
Queue Stats
119W - 108L
1,512 Elo+
Party 3
Charybdis
Charybdis
GodOfMortality
Charybdis
Level 15
God Stats
0W - 1L
1,290 SR
Queue Stats
12W - 19L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
TheWhootyGirl
Kukulkan
Level 64
God Stats
0W - 1L
1,634 SR
Queue Stats
195W - 158L
1,542 Elo+
Party 3
Cliodhna
Cliodhna
xTheGamerGirlxx
Cliodhna
Level 56
God Stats
3W - 8L
1,386 SR
Queue Stats
75W - 81L
1,431 Elo+
Party 2
Team Averages
Level 47
1,456 SR
1,474 Elo+

VS

Team Averages
Level 75
1,579 SR
1,467 Elo+
Cerberus
Cerberus
 
Cerberus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Aggro James
Vamana
Level 29
God Stats
1W - 0L
1,744 SR
Queue Stats
20W - 27L
1,431 Elo+
Party 1
Neith
Neith
BubbaMelee
Neith
Level 128
God Stats
6W - 4L
1,364 SR
Queue Stats
775W - 769L
1,508 Elo+
Party 1
Chronos
Chronos
HkCharles
Chronos
Level 107
God Stats
6W - 3L
1,605 SR
Queue Stats
700W - 684L
1,456 Elo+
Party 1
Thanatos
Thanatos
LordLarryH
Thanatos
Level 63
God Stats
5W - 3L
1,679 SR
Queue Stats
67W - 98L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aalexx11
Vamana
14
0 / 2 / 2
7,922
417
5,069
10,943
14,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
13
1 / 1 / 2
8,509
448
5,957
17,376
13,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
GodOfMortality
Charybdis
13
0 / 5 / 0
8,082
425
7,910
12,105
2,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TheWhootyGirl
Kukulkan
15
5 / 2 / 1
9,719
512
5,437
10,197
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
13
1 / 7 / 1
7,869
414
5,975
12,769
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
6 / 1 / 3
9,906
521
8,874
12,402
11,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
18
3 / 0 / 1
11,709
616
8,398
11,046
12,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
18
6 / 2 / 7
11,264
593
13,397
13,305
4,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
HkCharles
Chronos
16
2 / 1 / 6
10,689
563
10,145
11,644
4,611
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
LordLarryH
Thanatos
15
0 / 3 / 3
9,317
490
3,912
10,024
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
17
17
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
3
7.5
L
Vamana
Aalexx11
Vamana
0
2
2
0.5
W
Vamana
3
0
1
3.5
W
Neith
6
2
7
4.75
L
Horus
1
1
2
2
L
Charybdis
GodOfMortality
Charybdis
0
5
0
0
W
Chronos
HkCharles
Chronos
2
1
6
5
W
Thanatos
LordLarryH
Thanatos
0
3
3
0.5
L
Kukulkan
TheWhootyGirl
Kukulkan
5
2
1
2.75
L
Cliodhna
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,348
Damage
44,726
63,390
Taken
58,421
37,537
Mitigated
38,082
15,326
Healing
33,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,874
701
0
4,376
12,402
11,934
336
560
11,802
45,674
0
L
Vamana
Aalexx11
Vamana
5,069
1,954
0
2,660
10,943
14,474
37
902
10,041
4,165
42,371
W
Vamana
8,398
3,195
1,219
4,812
11,046
12,514
0
731
9,756
0
83,545
W
Neith
13,397
5,726
0
6,999
13,305
4,278
3,293
1,320
11,724
0
99,285
L
Horus
5,957
2,149
917
5,172
17,376
13,738
148
2,869
14,248
0
43,717
L
Charybdis
GodOfMortality
Charybdis
7,910
5,019
0
2,670
12,105
2,813
0
5,214
6,320
0
54,273
W
Chronos
HkCharles
Chronos
10,145
2,821
96
7,136
11,644
4,611
486
3,510
7,926
68,383
0
W
Thanatos
LordLarryH
Thanatos
3,912
1,027
0
8,437
10,024
4,745
102
698
9,250
0
65,212
L
Kukulkan
TheWhootyGirl
Kukulkan
5,437
425
0
1,038
10,197
3,306
0
5,382
4,815
59,984
0
L
Cliodhna
5,975
913
0
2,869
12,769
3,206
0
3,844
8,709
0
43,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,101
Gold Earned
52,885
454
Minions Killed
623
0
Camps Cleared
0
1,749,139
Distance Traveled
1,885,890
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,906
521
86
5
0
374,467
7
L
Vamana
7,922
417
100
5
0
353,359
1
W
Vamana
11,709
616
167
9
0
388,623
0
W
Neith
11,264
593
136
7
0
331,806
2
L
Horus
8,509
448
56
3
0
393,013
2
L
Charybdis
8,082
425
105
6
0
322,464
1
W
Chronos
10,689
563
127
7
0
373,404
5
W
Thanatos
9,317
490
107
6
0
417,590
5
L
Kukulkan
9,719
512
131
7
0
290,172
1
L
Cliodhna
7,869
414
62
3
0
390,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role