Player Matchup

Sylvanus
Sylvanus
Roguex94
Sylvanus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 56L
1,319 Elo+
Solo
Susano
Susano
SWATbattle6
Susano
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,360 Elo+
Party 2
Nu Wa
Nu Wa
bobo-daniel1
Nu Wa
Level 97
God Stats
92W - 70L
1,504 SR
Queue Stats
140W - 130L
1,424 Elo+
Solo
Sol
Sol
online509gamer
Sol
Level 47
God Stats
7W - 8L
1,453 SR
Queue Stats
9W - 15L
1,286 Elo+
Party 2
Izanami
Izanami
vendibledrop7
Izanami
Level 83
God Stats
6W - 6L
1,413 SR
Queue Stats
14W - 16L
1,377 Elo+
Party 2
Team Averages
Level 65
1,474 SR
1,353 Elo+

VS

Team Averages
Level 65
1,423 SR
1,278 Elo+
Chaac
Chaac
KamHD1
Chaac
Level 48
God Stats
5W - 3L
1,658 SR
Queue Stats
125W - 200L
1,211 Elo+
Party 1
Artemis
Artemis
MakinoVeldandi
Artemis
Level 142
God Stats
6W - 7L
1,502 SR
Queue Stats
273W - 275L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
Shim131A
Baron Samedi
Level 24
God Stats
1W - 3L
1,330 SR
Queue Stats
29W - 66L
1,184 Elo+
Party 1
Susano
Susano
TheGolden_Arch
Susano
Level 37
God Stats
1W - 3L
1,302 SR
Queue Stats
110W - 211L
1,208 Elo+
Party 1
Chang'e
Chang'e
jplaysd
Chang'e
Level 73
God Stats
7W - 10L
1,323 SR
Queue Stats
178W - 210L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Roguex94
Sylvanus
16
2 / 8 / 11
11,142
446
8,051
18,872
22,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
16
3 / 3 / 8
10,929
437
5,948
15,551
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 8 / 7
14,382
575
22,041
21,309
7,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 6
11,174
447
7,471
15,952
6,010
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
20
17 / 4 / 5
15,801
632
23,717
16,989
6,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KamHD1
Chaac
17
9 / 5 / 4
11,848
474
26,208
24,431
26,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
6 / 5 / 7
12,524
501
12,377
17,101
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Shim131A
Baron Samedi
15
2 / 9 / 2
9,841
394
11,693
21,008
7,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
2 / 9 / 7
10,104
404
10,452
18,449
5,503
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
jplaysd
Chang'e
15
7 / 3 / 5
11,026
441
11,038
14,924
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
51
31
Kills
26
26
Deaths
31
37
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
KamHD1
Chaac
9
5
4
2.2
L
6
5
7
1.9
W
Sylvanus
Roguex94
Sylvanus
2
8
11
0.94
W
Susano
3
3
8
2.33
L
Baron Samedi
Shim131A
Baron Samedi
2
9
2
0.33
L
2
9
7
0.61
W
7
8
7
1.31
L
Chang'e
jplaysd
Chang'e
7
3
5
3.17
W
2
3
6
1.67
W
Izanami
17
4
5
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,228
Damage
71,768
88,673
Taken
95,913
48,429
Mitigated
50,546
25,700
Healing
27,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
KamHD1
Chaac
26,208
8,933
0
9,388
24,431
26,612
688
10,611
13,607
0
63,829
L
12,377
3,436
0
2,688
17,101
7,311
432
5,948
11,077
0
90,733
W
Sylvanus
Roguex94
Sylvanus
8,051
2,061
2,510
3,755
18,872
22,775
1,613
5,109
12,461
25,970
6,101
W
Susano
5,948
1,830
580
2,377
15,551
5,963
2,624
4,503
10,614
0
38,306
L
Baron Samedi
Shim131A
Baron Samedi
11,693
363
333
4,637
21,008
7,047
828
9,865
11,143
59,570
0
L
10,452
2,059
131
956
18,449
5,503
38
7,322
11,127
0
48,945
W
22,041
5,328
366
6,943
21,309
7,445
2,144
3,256
17,193
116,754
0
L
Chang'e
jplaysd
Chang'e
11,038
725
955
8,670
14,924
4,073
1,995
2,697
12,039
63,428
0
W
7,471
846
0
2,563
15,952
6,010
2,246
4,694
10,965
42,779
0
W
Izanami
23,717
18,309
473
6,133
16,989
6,236
9,981
5,169
11,259
0
111,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,428
Gold Earned
55,343
548
Minions Killed
503
0
Camps Cleared
0
2,117,813
Distance Traveled
1,799,747
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,848
474
95
4
0
393,691
0
L
Artemis
12,524
501
136
5
0
365,464
0
W
Sylvanus
11,142
446
49
2
0
397,401
0
W
Susano
10,929
437
56
2
0
436,805
0
L
Baron Samedi
9,841
394
80
3
0
322,683
2
L
Susano
10,104
404
70
3
0
419,910
3
W
Nu Wa
14,382
575
189
8
0
390,400
0
L
Chang'e
11,026
441
122
5
0
297,999
3
W
Sol
11,174
447
80
3
0
433,017
0
W
Izanami
15,801
632
174
7
0
460,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role