Player Matchup

Set
Set
CodPro OG
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,096 Elo+
Party 1
Chaac
Chaac
Jonbomb44
Chaac
Level 54
God Stats
0W - 2L
1,393 SR
Queue Stats
0W - 3L
1,096 Elo+
Party 1
Kukulkan
Kukulkan
Montesballer24
Kukulkan
Level 45
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 3L
1,096 Elo+
Party 1
Cthulhu
Cthulhu
jaytay245
Cthulhu
Level 16
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 3L
1,096 Elo+
Party 1
Team Averages
Level 33
1,530 SR
1,096 Elo+

VS

Team Averages
Level 82
1,519 SR
1,364 Elo+
Zhong Kui
Zhong Kui
BigDJ15
Zhong Kui
Level 93
God Stats
3W - 3L
1,429 SR
Queue Stats
21W - 43L
1,249 Elo+
Party 2
Sobek
Sobek
Slim Saucian
Sobek
Level 132
God Stats
2W - 0L
1,405 SR
Queue Stats
35W - 70L
1,284 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WhiffMaster696
Cu Chulainn
Level 83
God Stats
1W - 0L
1,740 SR
Queue Stats
7W - 6L
1,421 Elo+
Party 2
Apollo
Apollo
dinkythedoofus
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,389
639
1,880
6,388
2,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Jonbomb44
Chaac
11
1 / 4 / 0
6,743
674
7,591
10,652
8,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
13
1 / 3 / 1
7,483
748
3,061
4,608
1,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
jaytay245
Cthulhu
12
1 / 3 / 0
6,896
690
2,455
7,800
4,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigDJ15
Zhong Kui
14
4 / 2 / 4
8,066
807
4,924
7,021
4,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 7
8,097
810
4,227
7,194
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
WhiffMaster696
Cu Chulainn
13
3 / 0 / 5
8,303
830
5,063
7,258
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 0 / 2
9,024
902
6,603
3,975
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
15
15
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigDJ15
Zhong Kui
4
2
4
3
L
0
5
0
0
L
Chaac
Jonbomb44
Chaac
1
4
0
0.25
L
Kukulkan
1
3
1
0.5
W
1
1
7
4.5
W
Cu Chulainn
WhiffMaster696
Cu Chulainn
3
0
5
5.5
W
7
0
2
8
L
Cthulhu
jaytay245
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,987
Damage
20,817
29,448
Taken
25,448
16,931
Mitigated
16,629
3,757
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigDJ15
Zhong Kui
4,924
296
747
2,835
7,021
4,615
995
1,906
4,906
22,250
0
L
1,880
1,091
0
0
6,388
2,687
35
2,451
3,937
0
14,153
L
Chaac
Jonbomb44
Chaac
7,591
499
0
2,300
10,652
8,400
0
3,231
7,421
0
20,783
L
Kukulkan
3,061
531
0
654
4,608
1,835
0
1,849
2,759
22,713
0
W
4,227
373
0
2,701
7,194
5,495
325
2,457
4,396
12,363
0
W
Cu Chulainn
WhiffMaster696
Cu Chulainn
5,063
1,081
0
1,295
7,258
4,754
849
408
6,337
2,076
16,793
W
6,603
4,102
0
378
3,975
1,765
954
841
3,048
0
31,504
L
Cthulhu
jaytay245
Cthulhu
2,455
188
39
764
7,800
4,009
0
3,210
4,590
16,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
33,490
144
Minions Killed
166
6
Camps Cleared
7
637,733
Distance Traveled
750,545
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,066
807
50
5
2
178,392
2
L
Set
6,389
639
27
3
0
140,318
0
L
Chaac
6,743
674
30
3
1
175,249
1
L
Kukulkan
7,483
748
57
6
2
153,535
0
W
Sobek
8,097
810
22
2
1
200,920
3
W
Cu Chulainn
8,303
830
30
3
2
183,941
3
W
Apollo
9,024
902
64
6
2
187,292
1
L
Cthulhu
6,896
690
30
3
3
168,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role