Player Matchup

Neith
Neith
DatMako
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,252 Elo+
Party 1
Cerberus
Cerberus
NachrulxHoe
Cerberus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,383 Elo+
Party 1
Hera
Hera
Yennezzi
Hera
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,131 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,255 Elo+

VS

Team Averages
Level 70
1,496 SR
1,285 Elo+
Zeus
Zeus
BlntmanandChonic
Zeus
Level 27
God Stats
2W - 2L
1,717 SR
Queue Stats
64W - 87L
1,340 Elo+
Solo
Horus
Horus
DMon1996
Horus
Level 82
God Stats
2W - 2L
1,271 SR
Queue Stats
234W - 293L
1,339 Elo+
Party 2
Medusa
Medusa
juandiegoelboris
Medusa
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 33L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DatMako
Neith
11
2 / 6 / 4
7,628
693
8,537
9,204
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
NachrulxHoe
Cerberus
11
3 / 5 / 3
8,333
758
4,085
13,192
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
11
1 / 6 / 4
7,155
650
8,570
6,906
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 11
8,723
793
15,378
6,180
1,878
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
DMon1996
Horus
13
6 / 3 / 11
8,856
805
6,500
13,626
11,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
6 / 1 / 7
8,914
810
3,624
7,990
2,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
6
Kills
17
17
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
Horus
DMon1996
Horus
6
3
11
3.83
L
Neith
DatMako
Neith
2
6
4
0.67
L
Cerberus
NachrulxHoe
Cerberus
3
5
3
0.9
L
Hera
1
6
4
0.5
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,192
Damage
25,502
29,302
Taken
27,796
15,733
Mitigated
16,279
3,998
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,378
2,525
0
1,891
6,180
1,878
339
1,982
4,026
42,505
0
W
Horus
DMon1996
Horus
6,500
2,847
1,006
3,026
13,626
11,747
405
7,937
5,243
340
19,569
L
Neith
DatMako
Neith
8,537
4,640
572
1,253
9,204
3,108
313
4,949
4,002
0
20,520
L
Cerberus
NachrulxHoe
Cerberus
4,085
505
0
2,173
13,192
10,603
401
7,801
5,254
10,026
0
L
Hera
8,570
1,812
0
0
6,906
2,022
395
3,124
3,574
24,734
0
W
3,624
1,527
0
1,299
7,990
2,654
1,488
2,110
5,680
0
24,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,116
Gold Earned
26,493
108
Minions Killed
111
3
Camps Cleared
4
515,937
Distance Traveled
574,262
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,723
793
50
5
0
182,039
5
W
Horus
8,856
805
30
3
4
218,372
4
L
Neith
7,628
693
38
3
1
163,206
0
L
Cerberus
8,333
758
26
2
1
182,545
0
L
Hera
7,155
650
44
4
1
170,186
0
W
Medusa
8,914
810
31
3
0
173,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role