Player Matchup

Danzaburou
Danzaburou
Chaoticgamer509
Danzaburou
Level 97
God Stats
12W - 19L
1,488 SR
Queue Stats
79W - 110L
1,329 Elo+
Party 1
Persephone
Persephone
Ren The Phantom
Persephone
Level 109
God Stats
28W - 20L
1,602 SR
Queue Stats
148W - 151L
1,439 Elo+
Party 1
Chaac
Chaac
SkeletalCoder55
Chaac
Level 59
God Stats
5W - 9L
1,172 SR
Queue Stats
256W - 298L
1,432 Elo+
Party 1
Team Averages
Level 88
1,421 SR
1,400 Elo+

VS

Team Averages
Level 86
1,505 SR
1,364 Elo+
Bellona
Bellona
Getkilledytryn
Bellona
Level 104
God Stats
27W - 21L
1,519 SR
Queue Stats
57W - 77L
1,358 Elo+
Party 2
Da Ji
Da Ji
InfiniteAPEIROS
Da Ji
Level 81
God Stats
3W - 4L
1,503 SR
Queue Stats
76W - 97L
1,367 Elo+
Solo
Hera
Hera
xKirito13x
Hera
Level 72
God Stats
4W - 7L
1,492 SR
Queue Stats
194W - 260L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chaoticgamer509
Danzaburou
14
3 / 3 / 6
10,943
644
13,581
12,960
5,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Ren The Phantom
Persephone
15
2 / 4 / 7
11,098
653
13,844
10,883
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 4 / 5
12,260
721
15,795
24,449
24,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
10,413
613
11,434
26,364
17,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 2 / 3
11,647
685
10,760
12,798
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 7 / 8
9,947
585
8,871
11,395
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
13
Kills
10
11
Deaths
13
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chaoticgamer509
Danzaburou
3
3
6
2
L
3
4
6
1.5
L
7
2
3
4.25
W
Persephone
Ren The Phantom
Persephone
2
4
7
1.38
W
8
4
5
2.63
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,220
Damage
31,065
48,292
Taken
50,557
33,351
Mitigated
26,505
16,813
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chaoticgamer509
Danzaburou
13,581
3,886
0
2,344
12,960
5,118
1,090
2,577
10,219
0
43,415
L
11,434
1,513
0
6,095
26,364
17,427
0
7,566
18,112
6,257
31,603
L
10,760
1,436
0
1,681
12,798
5,350
0
4,443
7,949
0
27,988
W
Persephone
Ren The Phantom
Persephone
13,844
172
309
3,120
10,883
3,723
447
1,940
8,809
48,979
0
W
15,795
2,206
0
11,040
24,449
24,510
363
7,036
17,029
4,129
45,564
L
8,871
3,101
0
421
11,395
3,728
0
3,863
7,307
30,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,301
Gold Earned
32,007
184
Minions Killed
147
8
Camps Cleared
7
924,813
Distance Traveled
846,028
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,943
644
53
3
0
301,672
2
L
Bellona
10,413
613
46
3
2
288,311
5
L
Da Ji
11,647
685
33
2
4
309,853
2
W
Persephone
11,098
653
73
4
0
295,753
4
W
Chaac
12,260
721
58
3
8
327,388
4
L
Hera
9,947
585
68
4
1
247,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role