Player Matchup

Olorun
Olorun
Bridgebythefoote
Olorun
Level 29
God Stats
3W - 2L
1,166 SR
Queue Stats
82W - 124L
1,294 Elo+
Party 2
Bakasura
Bakasura
EDWINURIELO43
Bakasura
Level 7
God Stats
8W - 6L
1,602 SR
Queue Stats
47W - 49L
878 Elo+
Solo
Bellona
Bellona
Slayerki5504
Bellona
Level 28
God Stats
33W - 28L
1,418 SR
Queue Stats
153W - 158L
1,332 Elo+
Solo
Ymir
Ymir
brewerstein
Ymir
Level 29
God Stats
3W - 3L
1,464 SR
Queue Stats
66W - 97L
1,185 Elo+
Party 2
Eset
Eset
killjajo
Eset
Level 5
God Stats
1W - 2L
1,209 SR
Queue Stats
2W - 9L
972 Elo+
Solo
Team Averages
Level 20
1,372 SR
1,132 Elo+

VS

Team Averages
Level 22
1,617 SR
1,300 Elo+
Bellona
Bellona
IM SKAI
Bellona
Level 12
God Stats
14W - 7L
1,796 SR
Queue Stats
20W - 21L
1,156 Elo+
Party 1
Ganesha
Ganesha
Impact456
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,401 Elo+
Solo
Sobek
Sobek
MarcGunner
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,171 Elo+
Solo
Danzaburou
Danzaburou
Mega_Slurp453
Danzaburou
Level 29
God Stats
20W - 12L
1,589 SR
Queue Stats
41W - 27L
1,461 Elo+
Solo
Cliodhna
Cliodhna
SER Tragic
Cliodhna
Level 46
God Stats
3W - 3L
1,700 SR
Queue Stats
279W - 299L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,561
451
5,298
10,196
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
EDWINURIELO43
Bakasura
17
10 / 3 / 3
10,941
576
12,801
14,799
6,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Slayerki5504
Bellona
16
2 / 1 / 4
10,164
535
7,433
8,648
9,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 2 / 4
8,948
471
4,192
17,045
15,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
7
0 / 7 / 3
6,529
344
1,207
4,902
893
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IM SKAI
Bellona
12
0 / 6 / 1
7,902
416
4,933
14,255
10,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Impact456
Ganesha
1
0 / 0 / 0
5,178
273
0
0
0
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
12
0 / 5 / 7
7,541
397
3,624
14,227
6,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Mega_Slurp453
Danzaburou
15
9 / 3 / 2
10,299
542
17,282
13,698
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
SER Tragic
Cliodhna
14
5 / 3 / 1
9,179
483
6,055
9,324
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
17
Kills
14
17
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
W
Bakasura
EDWINURIELO43
Bakasura
10
3
3
3.83
L
Bellona
IM SKAI
Bellona
0
6
1
0.08
L
Ganesha
Impact456
Ganesha
0
0
0
0
L
Sobek
0
5
7
0.7
L
Danzaburou
Mega_Slurp453
Danzaburou
9
3
2
3.33
L
Cliodhna
SER Tragic
Cliodhna
5
3
1
1.83
W
Bellona
Slayerki5504
Bellona
2
1
4
4
W
2
2
4
2
W
Eset
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,931
Damage
31,894
55,590
Taken
51,504
36,965
Mitigated
24,899
12,543
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,298
1,601
437
3,454
10,196
3,978
1,115
567
9,629
35,381
0
W
Bakasura
EDWINURIELO43
Bakasura
12,801
9,863
0
3,006
14,799
6,579
2,747
924
13,875
0
64,379
L
Bellona
IM SKAI
Bellona
4,933
1,947
0
3,023
14,255
10,443
890
2,254
11,607
0
40,171
L
Ganesha
Impact456
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
3,624
308
310
3,115
14,227
6,608
0
5,502
8,399
23,401
0
L
Danzaburou
Mega_Slurp453
Danzaburou
17,282
8,467
155
5,721
13,698
4,687
139
3,341
10,062
0
63,850
L
Cliodhna
SER Tragic
Cliodhna
6,055
1,202
0
2,985
9,324
3,161
0
1,259
7,635
0
47,133
W
Bellona
Slayerki5504
Bellona
7,433
2,189
0
1,392
8,648
9,559
1,193
264
8,384
13,771
49,067
W
4,192
430
0
4,200
17,045
15,956
0
1,869
15,176
30,767
0
W
Eset
1,207
223
0
54
4,902
893
424
0
4,902
8,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,143
Gold Earned
40,099
350
Minions Killed
303
0
Camps Cleared
0
1,689,813
Distance Traveled
1,302,740
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,561
451
61
3
0
321,757
0
W
Bakasura
10,941
576
115
6
0
459,576
2
L
Bellona
7,902
416
76
4
0
354,392
3
L
Ganesha
5,178
273
0
0
0
8,581
0
L
Sobek
7,541
397
33
2
0
320,589
0
L
Danzaburou
10,299
542
95
5
0
318,038
4
L
Cliodhna
9,179
483
99
5
0
301,140
2
W
Bellona
10,164
535
114
6
0
373,307
2
W
Ymir
8,948
471
53
3
0
332,782
1
W
Eset
6,529
344
7
0
0
202,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role